Steel Smallsword
| Steel Smallsword | |
|---|---|
| Type | Weapon |
| Type | Sword |
| Level | 1 |
| Damage | 4-8 |
| Crit Chance | 2% |
| Stats | Speed (+2) |
| Location | Chest on floor 20 of The Mines |
| Price | 750g |
The chest on floor 20 of the Mines hands over a Steel Smallsword, and for most farms it is the first weapon that was not a gift from Marlon. It hits for 4 to 8, roughly double the rusty blade it replaces, and it comes with two points of swing speed, so it attacks faster as well as harder. Marlon also stocks one for 750g once that floor has been reached, which is useful only for a farmer who has lost or sold the original. The description sums it up as a standard metal blade, and that is the point: it is the baseline against which every later sword is judged. It carries a farm comfortably through the slime and bug floors and starts to feel thin once Dust Sprites appear.
Location
The floor 20 chest is the standard route, and it is free. The same floor has water to fish in and sits on the elevator, so the trip rarely needs repeating.
The shop entry unlocks at the same depth. Buying a second one for 750g makes sense only after an accident, because a farmer carried unconscious out of the Mines can leave items scattered behind, and the sword in hand is on that list. Anything lost that way can be bought back from Marlon or, with luck, reclaimed from him directly.
A save using remixed mine rewards may put something else in the floor 20 chest entirely, in which case the shop is the only way to hold one.
Stats
Four to eight damage sounds negligible, and against a Rock Crab it is. Against the Green Slimes, Grubs and Cave Flies of the first thirty floors it is enough, because those monsters die to two or three connections and the smallsword delivers them quickly.
The two points of speed are the real upgrade. Swing recovery is what gets a new farmer hurt, since a monster that survives a swing walks straight into the gap. A faster sword closes that gap, and the difference between the smallsword and the mine entrance's broken blade is felt immediately on a crowded floor.
The critical chance is the common two percent with the ordinary multiplier, so a lucky swing lands in the low twenties. Knockback sits at the plain sword value, pushing a slime back a step, which is just enough room to swing again without being touched.
Where it falls behind is the ceiling. The Silver Saber on the same shelf, at the same price, hits for 8 to 15 and adds defence, so a farmer with 750g to spend is choosing between speed now and survivability at depth. Many players take the free smallsword from the chest, bank the gold and buy the saber a week later.
Notes
The smallsword is where most players first try the blocking stance. Holding the alternate attack absorbs a hit, nicks whatever caused it and swats flying monsters away, and learning that rhythm on a weak sword costs nothing. By the time the Claymore or the Lava Katana arrives, the habit is already there.
It sells for 50g, which is a morning's foraging, so nobody gets rich retiring it. Keeping it in a chest is the better move while a farm still has only one real weapon.
Forging it is possible but rarely sensible. The Forge sits deep in the Volcano Dungeon on Ginger Island, and by the time Cinder Shards are piling up the smallsword is several tiers behind. Three Rubies would raise its damage by roughly a third and leave it still the weakest steel in the valley.
Its natural end point is around floor 40, where Dust Sprites, Skeletons and Bats start arriving in numbers. The Mines are generous with replacements at that depth, dropping the Iron Edge and the Forest Sword from crates and barrels, and the Guild's shelf has filled out as well. A farmer still swinging a smallsword on floor 60 is working much harder than the game requires.
All Swords
Every entry in this group, with its key details.
| Name | Image | Type | Level | Damage |
|---|---|---|---|---|
| Bone Sword | Sword | 5 | 20-30 | |
| Claymore | Sword | 5 | 20-32 | |
| Cutlass | Sword | 3 | 9-17 | |
| Dark Sword | Sword | 9 | 30-45 | |
| Dragontooth Cutlass | Sword | 13 | 75-90 | |
| Dwarf Sword | Sword | 13 | 65-75 | |
| Forest Sword | Sword | 3 | 8-18 | |
| Galaxy Sword | Sword | 13 | 60-80 | |
| Haley's Iron | Sword | 6 | 30-45 | |
| Holy Blade | Sword | 7 | 20-27 | |
| Infinity Blade | Sword | 17 | 80-100 | |
| Insect Head | Sword | 6 | 20-30 | |
| Iron Edge | Sword | 3 | 12-25 | |
| Lava Katana | Sword | 10 | 55-64 | |
| Leah's Whittler | Sword | 6 | 30-45 | |
| Meowmere | Sword | 4 | 20-20 | |
| Neptune's Glaive | Sword | 5 | 18-35 | |
| Obsidian Edge | Sword | 6 | 30-45 | |
| Ossified Blade | Sword | 6 | 26-42 | |
| Pirate's Sword | Sword | 2 | 8-14 | |
| Rapier | Sword | 4 | 15-25 | |
| Rusty Sword | Sword | 1 | 2-5 | |
| Silver Saber | Sword | 2 | 8-15 | |
| Steel Falchion | Sword | 8 | 28-46 | |
| Steel Smallsword | Sword | 1 | 4-8 | |
| Tempered Broadsword | Sword | 7 | 29-44 | |
| Templar's Blade | Sword | 5 | 22-29 | |
| Wooden Blade | Sword | 1 | 3-7 | |
| Yeti Tooth | Sword | 7 | 26-42 |