Help us keep improving this website

Cutlass


Cutlass
Cutlass
Type Weapon
Type Sword
Level 3
Damage 9-17
Crit Chance 2%
Stats Speed (+2)
Location Adventurer's Guild after reaching Floor 25 in The Mines
Price 1500g

The Cutlass is the sword most farms buy when the Mines stop being easy. Marlon puts it out at 1,500g once floor 25 has been reached, and at 9 to 17 damage with two points of extra speed it is a clean step up from the starting blades without any of the heavy weapons' sluggishness. The game describes it simply as a finely crafted blade, which is about right: nothing clever, just a better version of what came before. Whether it is worth the price is a fair question, because Marlon's own Pirate's Sword costs barely half as much and swings just as fast. The Cutlass earns the gap on damage, and that extra damage is what gets a farmer through the bat floors in the thirties.


Location


The Adventurer's Guild is the usual route. The sword appears on Marlon's shelf once floor 25 of the Mines has been reached, and the Guild trades in the afternoon and evening, with no business on festival days.

A second route exists only on farms set up with remixed mine rewards, where the chest on floor 60 can hold a Cutlass instead of its normal prize. That is worth knowing because the standard floor 60 chest holds a dagger, so a remixed farm might get the sword there and have to buy the dagger instead.

The real decision is what else 1,500g could buy at that point. Combat Boots and an Aquamarine Ring open up at around the same depth, and a farmer short on gold is often better served by one of those plus the cheaper Pirate's Sword.

Stats


Damage of 9 to 17 looks small on its own and reads differently in context. The Rusty Sword that Marlon hands over at the mine entrance tops out at five. A Silver Saber manages fifteen at best. The Cutlass therefore roughly doubles the output of a first-week weapon while keeping the quick, light swing that makes the Mines pleasant.

The two-point speed bonus is the part that matters most at this stage. Bats and Cave Flies move constantly, so a sword that comes back round quickly connects far more often than a heavy one, no matter what the damage numbers say.

Critical hits sit at the common two percent with a triple multiplier, so the sword is a damage-and-speed weapon pure and simple. Knockback is the ordinary middle value, pushing a monster back a tile so the next swing lands on something that has not already closed in.

Notes


At the Forge, Ruby is the gem that does the most for the Cutlass, since ten percent a level stacks on a weapon that swings often. Topaz is the cautious pick, adding the defence the blade lacks entirely.

A lucky Crusader enchantment turns it into a specialist. Half again as much damage against Ghosts and Skeletons is a large bonus on a sword that will be carried through exactly the floors those monsters haunt.

The blocking stance is worth learning on a weapon this quick. Holding the alternate attack raises a guard that soaks a hit, nicks the attacker and knocks a flying monster backwards, and the short recovery means very little damage is given up to use it. On an infested floor, where no ladder appears until every monster is dead, alternating block and swing is the difference between clearing the room and climbing back out.

All Swords


Every entry in this group, with its key details.

Name Image Type Level Damage
Bone Sword Bone Sword Sword 5 20-30
Claymore Claymore Sword 5 20-32
Cutlass Cutlass Sword 3 9-17
Dark Sword Dark Sword Sword 9 30-45
Dragontooth Cutlass Dragontooth Cutlass Sword 13 75-90
Dwarf Sword Dwarf Sword Sword 13 65-75
Forest Sword Forest Sword Sword 3 8-18
Galaxy Sword Galaxy Sword Sword 13 60-80
Haley's Iron Haley's Iron Sword 6 30-45
Holy Blade Holy Blade Sword 7 20-27
Infinity Blade Infinity Blade Sword 17 80-100
Insect Head Insect Head Sword 6 20-30
Iron Edge Iron Edge Sword 3 12-25
Lava Katana Lava Katana Sword 10 55-64
Leah's Whittler Leah's Whittler Sword 6 30-45
Meowmere Meowmere Sword 4 20-20
Neptune's Glaive Neptune's Glaive Sword 5 18-35
Obsidian Edge Obsidian Edge Sword 6 30-45
Ossified Blade Ossified Blade Sword 6 26-42
Pirate's Sword Pirate's Sword Sword 2 8-14
Rapier Rapier Sword 4 15-25
Rusty Sword Rusty Sword Sword 1 2-5
Silver Saber Silver Saber Sword 2 8-15
Steel Falchion Steel Falchion Sword 8 28-46
Steel Smallsword Steel Smallsword Sword 1 4-8
Tempered Broadsword Tempered Broadsword Sword 7 29-44
Templar's Blade Templar's Blade Sword 5 22-29
Wooden Blade Wooden Blade Sword 1 3-7
Yeti Tooth Yeti Tooth Sword 7 26-42