Wooden Blade
| Wooden Blade | |
|---|---|
| Type | Weapon |
| Type | Sword |
| Level | 1 |
| Damage | 3-7 |
| Crit Chance | 2% |
| Location | Adventurer's Guild |
| Price | 250g |
The Wooden Blade is the cheapest weapon Marlon sells, 250g on the shelf from the day the Adventurer's Guild opens its door. It swings for 3 to 7, a modest step up from the broken sword handed over at the mine entrance, and it is the first weapon in the game a farm can choose to own rather than hope to find. The description is self-aware about what it is: not bad for a piece of carved wood. Its real job is to get a farmer through the slime floors in week one and to teach the sword's blocking stance while mistakes are still cheap. Anything found on floor 20 will replace it.
The in-game description reads: Not bad for a piece of carved wood.
Location
The Adventurer's Guild stocks it as soon as the Guild itself is unlocked, which happens through the quest Marlon sets at the mine entrance. No depth requirement applies, so the Wooden Blade is the one weapon available before a farm has been anywhere in particular.
Raising the 250g takes a few days of foraging and selling, and the Guild keeps afternoon and evening hours, so the walk up the mountain fits around a day's farm work. Marlon buys weapons as well as selling them, so the rusty blade can go towards the purchase.
A save created with remixed mine rewards can place a Wooden Blade in the floor 10 chest, in which case the gold is better spent on the Guild's cheap boots.
Stats
Three to seven damage finishes a Green Slime in two connections and a Bug in one or two. On the first ten floors of the Mines that is adequate, and it is why so many farms make their first successful dive with this blade in hand.
The stat line sits exactly at the plain sword baseline, which makes the Wooden Blade a useful reference point: every sword after it can be read as what it adds to this. The Steel Smallsword adds swing speed, the Silver Saber adds damage and a point of defence, the Claymore adds weight and takes speed away.
Critical hits arrive at the common two percent chance with the ordinary triple multiplier, so a lucky swing lands around twenty, which on the top floors is a one-hit kill.
Knockback is at the plain sword value. A slime is pushed back a step, far enough to swing again without being touched, which is the whole of early Mines combat in one sentence.
Notes
Its best use is as a spare. A farmer carried unconscious out of the Mines can leave items scattered behind, and the weapon in hand is on that list, so a cheap second sword kept in a chest at home turns a disaster into an inconvenience. Marlon holds some of what is recovered, but not reliably, and 250g is a small insurance premium.
Blocking is the thing to practise with it. Holding the alternate attack puts the farmer behind a guard that absorbs an incoming hit, scratches whatever caused it and knocks flying monsters away. Learning the timing against Green Slimes costs nothing. Learning it against a Shadow Brute costs a trip to bed and a pile of gold.
Selling it back returns 50g, so buying one and immediately changing one's mind is a 200g lesson. Most farms either keep it as the backup or hand it to a second player on a shared farm, where one chest reward cannot arm everyone.
Forging and enchanting belong to the far end of the game, and a weapon this plain is not what anyone takes to Ginger Island. The Wooden Blade's place is the first fortnight, and it fills that honestly.
All Swords
Every entry in this group, with its key details.
| Name | Image | Type | Level | Damage |
|---|---|---|---|---|
| Bone Sword | Sword | 5 | 20-30 | |
| Claymore | Sword | 5 | 20-32 | |
| Cutlass | Sword | 3 | 9-17 | |
| Dark Sword | Sword | 9 | 30-45 | |
| Dragontooth Cutlass | Sword | 13 | 75-90 | |
| Dwarf Sword | Sword | 13 | 65-75 | |
| Forest Sword | Sword | 3 | 8-18 | |
| Galaxy Sword | Sword | 13 | 60-80 | |
| Haley's Iron | Sword | 6 | 30-45 | |
| Holy Blade | Sword | 7 | 20-27 | |
| Infinity Blade | Sword | 17 | 80-100 | |
| Insect Head | Sword | 6 | 20-30 | |
| Iron Edge | Sword | 3 | 12-25 | |
| Lava Katana | Sword | 10 | 55-64 | |
| Leah's Whittler | Sword | 6 | 30-45 | |
| Meowmere | Sword | 4 | 20-20 | |
| Neptune's Glaive | Sword | 5 | 18-35 | |
| Obsidian Edge | Sword | 6 | 30-45 | |
| Ossified Blade | Sword | 6 | 26-42 | |
| Pirate's Sword | Sword | 2 | 8-14 | |
| Rapier | Sword | 4 | 15-25 | |
| Rusty Sword | Sword | 1 | 2-5 | |
| Silver Saber | Sword | 2 | 8-15 | |
| Steel Falchion | Sword | 8 | 28-46 | |
| Steel Smallsword | Sword | 1 | 4-8 | |
| Tempered Broadsword | Sword | 7 | 29-44 | |
| Templar's Blade | Sword | 5 | 22-29 | |
| Wooden Blade | Sword | 1 | 3-7 | |
| Yeti Tooth | Sword | 7 | 26-42 |