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Intricate Key


Intricate Key
Intricate Key
If there's a key, then surely there must be a lock.
Type Material
Found In Deep North
Location

Frost Foundry

Weight 0.1
Stack 1
Teleport Yes
Crafting Station Frost Foundry
Crafting Materials
Spawn ID spawn BloodGoldKey

The Intricate Key opens the Gates of Mörkhalla, the great dungeon of the Deep North. It is made the same way as the Nord gear: cast at a Black Forge, then hardened in a Frost Foundry. To open a gate, the key has to be in your inventory or used on the gate. It weighs 0.1 and does not stack.

How to Get It


The cast takes five Bloodgold and its mould at a level 4 Black Forge, then hardens in 50 seconds on five Liquid Frost. That makes the key one of the cheapest things the foundry turns out; the mould is the hard part.

Hexen sometimes skip the casting entirely and drop a finished key, one time in ten.

It is worth knowing Mörkhalla itself before you cast the key. Each world has up to 40 entrances, anywhere in the Deep North including its edges, at least 30 metres above the sea and at least 275 metres apart. Inside are around fourteen floors split by a wide central gap and joined by bridges and drawbridges. The entrance is near the top, and the best loot is on the bottom floor next to the Malicious Ice. Break that ice and a Jotun invasion starts somewhere in the southern biomes. The halls are dark and cold, though never freezing, and every floor is held by Krigen, Hexen, captive Fulings, imprisoned Dvergr and Hexahedric Pulp.

Mould


Mould: Intricate Key is found in the Deep North:

  • Drops from the Eyeless One, one time in two.
  • Drops from Elakings without a lantern, one time in five.
  • Found in the wardrobe shafts of the Winding Tunnels 13.8% of the time, and in their rubble piles 12% of the time. Each one drops one to three items, never two of the same.

Notes


  • Two kinds of gate are called the Gates of Mörkhalla. The entrance gate does not use up the key but the gates inside the dungeon do, so carry more than one.
  • An inner gate opened with a key stays open for good, while the entrance gate can be closed behind you.
  • Since Hexen live in Mörkhalla, the key they drop usually turns up after you have already used your first key.
  • Mörkhalla is generated from four or five large sections.


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All Dungeon Keys



Name Image Weight Stack Teleport Location Crafting Materials Spawn ID
Intricate Key Intricate Key 0.1 1 Yes Mörkhalla spawn BloodGoldKey
Swamp Key Swamp Key 0.1 1 Yes The Elder - spawn CryptKey

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