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Spirit Caller


Spirit Caller
Spirit Caller
Summon otherworldly aid. It only costs a drop of your blood...
Type Staff
Damage

-

Stamina -
Block

48 block armour

Weight 0.3
Durability 400
Crafting Station Frost Foundry
Station Level -
Crafting Materials
Biome Deep North
Spawn ID spawn StaffSpiritCaller

Spirit Caller is the summoning staff of the Deep North. It calls up spirit bears, moose, wolves and boars, each tougher and harder-hitting than its wild counterpart.

How to Craft


Made in a frost foundry, from:

  • 1x Cast: Spirit Caller: Poured at a level 3 galdr table from frozen branch, nornathread, moose trophy and its mould.
  • 5x Liquid Frost: Frozen down from ice in a frigid kiln.
Name Image Biome Crafting Station Spawn ID
Cast: Spirit Caller Cast: Spirit Caller Deep North Galdr Table spawn StaffSpiritCallerUncooked
Liquid Frost Liquid Frost Deep North Frigid Kiln spawn FrozenFuel

Mould


Mould: Spirit Caller turns up in the Deep North:

  • Smashed out of the trash piles in the winding tunnels.
  • Buried in the chests at memorial sites.
  • On the weapon stands of the last floor of Mörkhalla.

When to Use It


End game. You have to kill Fader before you can progress through the Deep North.

Upgrades


It can be upgraded twice at the Galdr Table. Each step needs the station one level higher than the last, and the first costs the per-level amount, the second twice that. Quality 4 would cost four times the per-level amount and needs a level 6 Galdr Table, above its current maximum of 5, so that row is not yet available.

Quality Crafting Station Durability Resources
1 Frost Foundry 400
2 Galdr Table (Level 4) 450
3 Galdr Table (Level 5) 500
4 Galdr Table (Level 6, not yet available) 550

Properties


It summons spirit versions of the Bear, the Moose, the Wolf and the Boar, each tougher and harder-hitting than its living kind and tinted a transparent violet. How many of each kind you can have at once equals the staff's quality: one of each at quality 1, two at quality 2 and three at quality 3. Each cast picks a kind at random and fails if that kind is already full, so filling all four slots can take many casts.

Each cast costs 100 eitr and 40% of your current health. Summons follow the player who called them, vanish if they end up more than 150 metres away, and stay for 120 seconds after that player leaves the game.

Like all Deep North staves, it is cast at a level 3 Galdr Table and hardened in a Frost Foundry. You repair it at the Galdr Table and upgrade it there, from level 4 for quality 2 up to level 6 for quality 4. The Galdr Table only reaches level 5, so in practice it stops at quality 3, and the Forge of Potential takes it further with a Bloodgold Battle Idol. While it is in your hands you move 5% slower.

You can have one of each kind per staff level. Each cast picks a kind at random and fails if that kind is already at its limit, so filling all four can take many casts.

That is the price: each cast costs 100 eitr and 40% of your current health. Summons follow you and vanish if they end up more than 150 metres away.

-5% movement speed while it is in your hands.

It weighs 0.3 and has 400 durability, 500 at quality 3.

Quality 4 needs a level 6 galdr table, above its current maximum of 5, so in practice it stops at quality 3.

Crafting it and taking it to quality 3 costs 20 Frozen Branch, 11 Nornathread and 1 Moose Trophy in total, plus a mould and 5 Liquid Frost.

Notes


  • The cast takes eight Frozen Branches, five Nornathread, a Moose Trophy and the mould, so every Spirit Caller begins with a Barka hunt.
  • Past its last quality level, the Forge of Potential can push it further with a Bloodgold Battle Idol.


All Weapon Categories



All Magic Staves



*stats displayed are item's base values. See upgrades under each item for item stats per level.

Name Image Blunt Chop Pickaxe Elemental Damage Block Weight Durability Crafting Materials Crafting Station Spawn ID
Dead Raiser Dead Raiser - - - - 48 0.3 200 Galdr table spawn StaffSkeleton
Staff of Protection Staff of Protection - - - - 48 0.3 200 Galdr table spawn StaffShield
Dundr Dundr - - - 20 Lightning 48 1.5 200 Galdr table spawn StaffLightning
Staff of Frost Staff of Frost - - - 30 Frost 48 0.3 200 Galdr table spawn StaffIceShards
Lightning Strike Lightning Strike - - - 300 Lightning 48 0.3 400 Frost Foundry spawn StaffThunderBlood
Echo Spike Echo Spike - - - - 48 0.3 400 Frost Foundry spawn StaffOrbofAhri
Northern Vengeance Northern Vengeance - - - - 48 0.3 400 Frost Foundry spawn StaffFrostOrbs
Spirit Caller Spirit Caller - - - - 48 0.3 400 Frost Foundry spawn StaffSpiritCaller
Staff of Fracturing Staff of Fracturing 12 - - 12 Fire 48 0.3 200 Galdr table spawn StaffClusterbomb
Staff of the Wild Staff of the Wild 20 - - 20 Poison 48 0.3 200 Galdr table spawn StaffGreenRoots
Trollstav Trollstav - 100 100 300 Fire 48 0.3 200 Galdr table spawn StaffRedTroll
Staff of Embers Staff of Embers 120 - - 120 Fire 48 0.3 200 Galdr table spawn StaffFireball

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