Panorama
| Panorama | |
|---|---|
| Class | Weapon Mod |
Panorama is a weapon mod for Smart weapons that widens the area where the gun can lock on. Enemies also stay locked for a moment after they leave the reticle. In return, each lock takes a little longer to form. It suits a Smart weapon user who fights enemies that move fast or duck in and out of cover. Panorama is available from the early game, since weapon vendors can stock its lower tiers.
Effect
A Smart weapon fires guided rounds at targets inside its targeting reticle. Panorama makes that reticle larger, so locks form over a wider area. At Tier 1 the reticle grows by 10%. At Tier 5 it grows by 20%.
Panorama also keeps a target locked for a short time after it slips out of the reticle. The grace period rises from 0.1 seconds at Tier 1 to 0.3 seconds at Tier 5.
The cost is a slower lock. At Tier 1 a lock takes 20% longer to form. At Tier 5 the penalty drops to 10%.
Panorama is worth the slot on a Smart weapon used against fast or scattered enemies.
How to Get Panorama Guide
- Check weapon vendors, which sometimes stock Tiers 1 to 3.
- Skip time by a day and check again if it is not on sale.
- Combine a matching pair at the crafting menu to raise its tier.
Panorama Map Location
The map shows the 2nd Amendment weapon shop in Little China, one of the weapon vendors that sell it.
Panorama map location:
Map credit by Map Genie.
Compatible Weapons
Panorama is compatible with 4 pistols, 3 SMGs, 1 assault rifle, 2 shotguns and 1 sniper rifle.
| Name | Image | Type |
|---|---|---|
| A-22B Chao | Smart | |
| HJKE-11 Yukimura | Smart | |
| Kappa | Smart | |
| Kappa x-MOD2 | Smart |
| Name | Image | Type |
|---|---|---|
| G-58 Dian | Smart | |
| HA-7 Warden | Smart | |
| TKI-20 Shingen | Smart |
| Name | Image | Type |
|---|---|---|
| D5 Sidewinder | Smart |
| Name | Image | Type |
|---|---|---|
| DB-4 Palica | Smart | |
| L-69 Zhuo | Smart |
| Name | Image | Type |
|---|---|---|
| Ashura | Smart |
Upgrades
Panorama comes in Tiers 1 to 5. A matching pair of the same mod and tier can be combined at the crafting menu into one copy a tier higher. A mod can only go on a weapon of the same tier or higher. Once installed in a weapon, the mod stays in that weapon.
Character Builds
Panorama belongs in an Intelligence build that uses Smart weapons. Acquisition Specialist and Target Lock Transfer each make the Smart reticle larger. No Escape lets a shot reset a lock that is about to end. Targeting Prism allows locks on more than one enemy at a time. Smart Synergy gives instant locks while Overclock is active.
Mod Categories
All Weapon Mods
Every weapon mods mod is listed below.
| Name | Image | Effect |
|---|---|---|
| Airstrike | Raises crit chance and crit damage for midair attacks | |
| Barbarian | More damage against stunned, staggered and knocked down enemies | |
| Better Half | Raises crit chance with the second half of the magazine | |
| Big Mag | Bigger magazine, slower reload | |
| Bleedout | Bleeding damage can crit | |
| Bloodbruiser | Makes a blunt weapon lethal and able to cause Bleeding | |
| Boomerang | A headshot kill with a thrown weapon can return it at once | |
| C-Thru | Charged shots pierce cover sooner and lose less damage | |
| Condenser | Tighter pellet spread, less damage per pellet | |
| Critochet | Raises crit chance with ricochets | |
| Cyclone | A sprint attack opens unlimited combos with stacking attack speed | |
| Equalizer | More damage against Elite enemies | |
| Firecracker | Shoots explosive rounds | |
| Fleetshot | Lower Stamina cost and no heavy weapon slowdown, less armor penetration | |
| Focus Fire | Tighter hipfire spread, shorter effective range | |
| Gambiteer | Faster bullets and more armor penetration, less homing | |
| Hackatomy | Hits can apply a quickhack effect based on the body part hit | |
| Haemocide | Longer Bleeding and more crit chance, lower base damage | |
| Headhopper | More lock-on targets, faster lock-on and more headshot damage | |
| Headtoll | A headshot kill streak grants stacking combat bonuses | |
| Javelin | More armor penetration with melee, doubled on throws | |
| K.O. | More damage and knockdowns on stunned enemies, slower attacks | |
| Kneel! | Leg shots can dismember and kill instantly | |
| Panorama | Larger smart reticle that holds a lock longer, slower lock-on | |
| Parallax | Longer range and less sway when aiming, Stamina stops regenerating | |
| Pax | Makes the weapon non-lethal, more damage outside combat | |
| Pinpoint | Tighter bullet spread after each headshot, stacking | |
| Pyro | Turns part of the damage into Thermal damage with a chance to Burn | |
| Ready Steady | Lowers recoil, more so when aiming from cover | |
| Severance | Hits to the head or limbs of a weakened enemy can dismember and kill | |
| Shuffler | Drawing the weapon refills part of the magazine | |
| Silencio | More crit chance and crit damage when crouched and undetected | |
| Slice 'Em Up | A kill leaves enemies more open to Finishers for a short time | |
| Spinetickler | Fully charged hits can cause an EMP blast | |
| Stabilizer | Better weapon handling when crouching or crouch-sprinting | |
| Supercharger | Faster charge and lower Stamina cost, less armor penetration | |
| Swiss Cheese | More armor penetration, higher Stamina cost per bullet | |
| Vivisector | More dismemberment, then more torso damage for a short time | |
| Wallpuncher | Charges to 200%, full armor penetration, no cover penalty | |
| Zenith | More crit chance, tighter spread and faster swap after drawing | |
| Zero-G | More effective range, thrown weapons fly straight |