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HJKE-11 Yukimura



HJKE-11 Yukimura
HJKE-11 Yukimura
Class Pistol
Type Smart
Ammo Handgun Ammo
Headshot +85%
Lock-On Time 1.2 s

The HJKE-11 Yukimura is Arasaka's smart pistol, a compact sidearm that fires homing rounds at whatever V has locked. Its long magazine and guided bullets let V keep shooting from the hip while moving between cover. It is a steady backup gun for an Intelligence build. It is also an easy first smart weapon for anyone new to them. It is the base of two Iconics: Skippy, the talking gun, and Genjiroh, an Arasaka burst pistol. The HJKE-11 Yukimura is a common pistol from the early game onward. Weapon vendors sell it, and it can be looted from enemies and NCPD crime scenes.

Combat


The Yukimura is a smart weapon. With a Smart Link installed, it locks onto enemies inside its tracking box, and its rounds curve toward them. Smart bullets can bend around low cover but travel slower than normal rounds. Smart guns also deal a little less raw damage in return for easier aiming.

In practice, the Yukimura rewards movement more than precision. V can strafe, slide and fire from the hip, and the rounds still hit. Its magazine is long for a pistol, so V can keep firing between reloads. Enemies who duck behind crates keep taking hits.

Its weak points are speed and distance. Rounds take a moment to reach a far target. An enemy who sprints out of the tracking box can break the lock. The Yukimura works best at short and mid range as a sidearm next to a heavier main gun.

How to Get HJKE-11 Yukimura Guide


  • Buy the HJKE-11 Yukimura from weapon vendors around Night City.
  • Loot one at the Reported Crime "Crash Test" in North Oak.
  • Loot its crafting spec from Zoe Alonzo at a Suspected Organized Crime Activity in The Glen, Heywood, then craft it.
  • Loot it from enemies who carry one.

HJKE-11 Yukimura Map Location


The map shows Zoe Alonzo's Suspected Organized Crime Activity, where the crafting spec drops.

HJKE-11 Yukimura map location:

Map credit by Map Genie.

Compatible Mods


11 weapon mods are compatible with HJKE-11 Yukimura.

Name Image Effect
Better Half Better Half Raises crit chance with the second half of the magazine
Equalizer Equalizer More damage against Elite enemies
Gambiteer Gambiteer Faster bullets and more armor penetration, less homing
Hackatomy Hackatomy Hits can apply a quickhack effect based on the body part hit
Headhopper Headhopper More lock-on targets, faster lock-on and more headshot damage
Panorama Panorama Larger smart reticle that holds a lock longer, slower lock-on
Parallax Parallax Longer range and less sway when aiming, Stamina stops regenerating
Pax Pax Makes the weapon non-lethal, more damage outside combat
Pinpoint Pinpoint Tighter bullet spread after each headshot, stacking
Shuffler Shuffler Drawing the weapon refills part of the magazine
Zenith Zenith More crit chance, tighter spread and faster swap after drawing

Crafting Spec


Zoe Alonzo drops the HJKE-11 Yukimura spec at the Suspected Organized Crime Activity in The Glen. The spec lets V craft HJKE-11 Yukimura in the crafting menu. Every spec in the game is listed on the Crafting Specs page.

The table shows what crafting HJKE-11 Yukimura costs at each tier.

Tier Components
Tier 2 30 Tier 2 components
Tier 3 30 Tier 3 components
Tier 4 30 Tier 4 components
Tier 5 30 Tier 5 components

Upgrades


A stronger Yukimura comes from a higher tier. It can be bought from a vendor or crafted from its spec. The spec drops from Zoe Alonzo, the boss of a Suspected Organized Crime Activity in The Glen.

Character Builds


The Yukimura uses perks from two attribute trees, Intelligence and Cool. In Intelligence, No Escape refreshes a fading lock when V shoots the target. Targeting Prism adds multiple locks while aiming. Terminal Velocity speeds up the rounds after each smart kill. Recirculation returns RAM after a smart kill. It returns more if the target was already hacked, which helps a netrunner who mixes quickhacks with pistol fire.

In Cool, Focus adds headshot and weakspot damage and unlocks Focus mode at full Stamina. Quick Draw speeds up the swap to a handgun and grants Stamina when swapping in combat. Run 'N' Gun removes the Stamina cost of hip-fire, which helps a gun that does its own aiming.

Smart Link is the essential cyberware, because it turns the smart targeting on. Its mod slots take smart and handgun mods. Panorama widens the smart targeting circle. It also keeps a lock for a moment after the target leaves the circle. Hackatomy, an Iconic mod, adds a chance to apply a quickhack effect based on the body part hit. Zenith adds crit chance for a few seconds after drawing the gun. Pinpoint reduces spread after each headshot, and Parallax steadies the gun while aiming.

Select a Build

Each fight starts with Overclock, then a control quickhack, then a combat quickhack. Smart guns lock on and finish the hacked enemies while Dashes and air Dashes keep the character moving. Silenced Smart guns and stealthy quickhacks also handle quiet gigs.

Attributes: Body 18, Reflexes 20, Technical Ability 20, Intelligence 20, Cool 3.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Optimization Optimization Intelligence 4 Faster RAM recovery
Embedded Exploit Embedded Exploit Intelligence 9 Quickhacks hit harder on controlled enemies
Precision Subroutines Precision Subroutines Intelligence 9 Smart weapon accuracy scales with max RAM
No Escape No Escape Intelligence 9 Shooting a fading lock resets it
Recirculation Recirculation Intelligence 9 Smart weapon kills restore RAM
Acquisition Specialist Acquisition Specialist Intelligence 15 Wider Smart reticle and lock kept through reloads
Overclock Overclock Intelligence 15 More quickhack damage and the Overclock mode
Power Surge Power Surge Intelligence 15 Overclock heals on activation
Sublimation Sublimation Intelligence 15 RAM recovery heals during Overclock
Target Lock Transfer Target Lock Transfer Intelligence 15 Wider Smart reticle and locks kept on swap
Targeting Prism Targeting Prism Intelligence 15 Lock onto more targets
Terminal Velocity Terminal Velocity Intelligence 15 Faster Smart rounds after a kill
Smart Synergy Smart Synergy Intelligence 20 Instant lock and more damage during Overclock
Spillover Spillover Intelligence 20 Quickhacks spread during Overclock
Dash Dash Reflexes 9 Unlocks the Dash and makes it cheaper
Ready, Rested, Reloaded Ready, Rested, Reloaded Reflexes 9 Cheaper rifle and SMG fire and faster reloads
Sharpshooter Sharpshooter Reflexes 15 Faster aim and stacks that ease Stamina use
Air Dash Air Dash Reflexes 15 Dash in midair
Submachine Fun Submachine Fun Reflexes 20 SMG swaps reload and raise fire rate
Tailwind Tailwind Reflexes 20 Stamina back from Air Dashes and double jumps
Glutton For War Glutton For War Technical Ability 4 Kills recharge Health items and grenades
Health Freak Health Freak Technical Ability 9 One more Health item charge and faster recharge
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Blood Pump Blood Pump Circulatory System A Health item that heals over time
Heal-On-Kill Heal-On-Kill Circulatory System Health back from each kill
Memory Boost Memory Boost Frontal Cortex Kills restore RAM
Smart Link Smart Link Hands Turns on Smart weapon tracking
Defenzikov Defenzikov Integumentary System Mitigation after Kerenzikov ends
Reinforced Tendons Reinforced Tendons Legs Double jump
Kerenzikov Kerenzikov Nervous System Slows time when aiming during a slide or dodge
NeoFiber NeoFiber Nervous System More Mitigation Chance and Strength
Visual Cortex Support Visual Cortex Support Nervous System More crit chance at long range
Militech Paraline Militech Paraline Operating System Cyberdeck with Smart weapon bonuses
RAM Recoup RAM Recoup Skeleton Damage taken restores RAM
Name Image Effect
Headhopper Headhopper More lock-on targets and more headshot damage

Lore


The Yukimura's in-game line makes the case for smart guns: aiming takes time V might not have. Arasaka builds it, and the pistol's smart system does the aiming that the line warns about.

Its two Iconics are very different. Skippy has an AI of its own that chats, jokes and changes fire mode whenever it likes. V can pick it up early in an alley in Vista del Rey. Genjiroh fires several rounds per burst and locks onto more than one enemy at a time. V can find it during the main job Play It Safe or later at the Arasaka Estate in North Oak.

Notes


  • Skippy and Genjiroh are the Iconic variants of the HJKE-11 Yukimura.

Weapon Categories




All Pistols



Every pistol is listed below. The Iconic weapons come first, then the standard ones.

Iconic Pistols

Name Image Headshot Armor Pen Location
Ambition Ambition +150% 25%
Apparition Apparition +150% 50% Kabuki
Catahoula Catahoula
Chaos Chaos +150% 50% Kabuki
Cheetah Cheetah +150% Dogtown
Crimestopper Crimestopper +85% Dogtown
Death and Taxes Death and Taxes +125% Japantown
Dying Night Dying Night +125% 25% Little China
Genjiroh Genjiroh +85% Japantown
Her Majesty Her Majesty +150%
Kappa x-MOD2 Kappa x-MOD2
Kongou Kongou +150% Arasaka Waterfront
La Chingona Dorada La Chingona Dorada +100% 25% The Glen
Lexington x-MOD2 Lexington x-MOD2 +175% Little China
Lizzie Lizzie +150% Kabuki
Malorian Arms 3516 Malorian Arms 3516 +150% Northside
Ogou Ogou +50% 25%
Pariah Pariah
Plan B Plan B +200% Badlands East
Pride Pride +150% Corpo Plaza
Riskit Riskit +150% 25%
Rook Rook Dogtown
Scorch Scorch
Second Opinion
Seraph Seraph Little China
Skippy Skippy +85% Vista Del Rey

Standard Pistols

Name Image Headshot Armor Pen Location
A-22B Chao A-22B Chao +85%
AR Raygun Supreme 9000 AR Raygun Supreme 9000 Badlands East
HA-4 Grit HA-4 Grit +125%
HJKE-11 Yukimura HJKE-11 Yukimura +85%
JKE-X2 Kenshin JKE-X2 Kenshin 50%
Kappa Kappa
Liberty Liberty +150%
M-10AF Lexington M-10AF Lexington +125%
M-76e Omaha M-76e Omaha 50%
Nue Nue +125% 25%
Slaught-O-Matic Slaught-O-Matic +150% 25%
Tamayura Tamayura +150% 25%
Ticon Ticon 50%
Unity Unity +150%