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Bug


Bug
Bug
Type Monster
Location The Mines
Floors 1-39
HP 1
Damage 8
Speed 2
XP 1

The Bug is the first monster in the Mines that does not care about the farmer at all. It drifts along a fixed line, turns at the nearest rock and drifts back, and it will keep doing that until something kills it. One hit from any weapon is enough, because it carries a single point of health. The catch is the eight damage it deals to anyone who walks into its face, which is a painful amount on the brown earth floors where boots and food are still scarce. Bugs count towards the cave insect goal at the Adventurer's Guild, and their Bug Meat is the cheapest route to a stack of Bait.


Behaviour


A Bug patrols a straight line, either up and down or left and right, and it holds that line for life. Stones and walls turn it around; nothing else does. It never notices an attack, never gives chase and never changes lane, which makes it the one monster in the cave that can be ignored safely.

Killing one is simply a matter of angle. A swing from the side or from behind lands without any risk, while stepping into the lane in front of it costs a chunk of health for nothing. On an infested floor, where every monster must die before the ladder appears, this is the easiest credit on offer.

Bugs are also the reason knockback matters so early. A heavy weapon flings them out of the way and clears a path through a narrow corridor, while a dagger leaves them hovering exactly where they were. On the floors in the thirties they share the ground with Bats and Stone Golems, so a sword that handles all three is a better buy than one that only suits the bug.

Location


Bugs appear throughout the first forty floors of the Mines, from the earth floors at the top to the shadowed grey stretch in the thirties. Green Slimes, Duggies and Rock Crabs keep them company on the way down, with Grubs and Cave Flies joining from floor eleven. Infested floors in that range are the fastest place to meet several at once, and Monster Musk doubles the number waiting on any floor, which is worth drinking before a run aimed at the insect goal.

Drops


Bug Meat comes off roughly three bugs in four and is the point of the whole exercise. One piece crafts five Bait, and bait is what turns slow fishing into fast fishing on a Fiberglass Rod, as well as the fuel every Crab Pot needs. Villagers hate the stuff as a gift, so it belongs in the tackle box rather than a present.

White Algae appears occasionally and makes a decent Algae Soup rather than a sale. An Ancient Seed turns up on one bug in two hundred, which is a tidy way to fill a Museum slot without digging a single Artifact Spot, and the first Dwarf Scroll comes at the same rate. The fourth scroll is far rarer and, once all four reach the Museum, the Dwarvish Translation Guide makes the Dwarf's shop and dialogue readable.

Once the bottom of the Mines has been seen, even a one-health bug carries the universal small chance of a Diamond or a Prismatic Shard, which is a strange reward for a creature that dies to a tap.

Items this monster can drop when it is defeated, with the chance of each.

Item Image Chance
Ancient Seed Ancient Seed 0.5%
Bug Meat Bug Meat 76%
Dwarf Scroll I Dwarf Scroll I 0.5%
Dwarf Scroll IV Dwarf Scroll IV 0.1%
White Algae White Algae 2%
Diamond Diamond 0.05%
Prismatic Shard Prismatic Shard 0.05%

Notes


Eighty cave insects finish Gil's goal, counting Bugs, Cave Flies, Grubs, Mutant Flies, Mutant Grubs and both kinds of Armored Bug. The reward is the Insect Head sword, and Marlon stocks a spare for 10,000g afterwards.

Bugs are the fastest kills on that list, so most of the eighty tend to come from the floors between eleven and twenty nine where Bugs, Grubs and Cave Flies share the same rooms. Riding the elevator to a floor, leaving the Mines and returning resets the layout, which is how farmers in a hurry refill a floor with insects.

Switching the Mines to their dangerous state replaces the harmless patroller with a far tougher version on the same floors, so anyone who enjoys the easy credit should finish the goal first.

All Monsters


Every entry in this group, with its key details.

Name Image Location HP Damage
Armored Bug Armored Bug Skull Cavern 1 8
Armored Bug (dangerous) Armored Bug (dangerous) Skull Cavern 250 20-27
Bats Bats The Mines & Skull Cavern 24, 36, 80, 300,; 268, 277 06, 07, 15, 30, 13, 14
Blue Squid Blue Squid The Dangerous Mines 310 18
Bug Bug The Mines 1 8
Bug (dangerous) Bug (dangerous) Dangerous Mines 250 15-16
Carbon Ghost Carbon Ghost Skull Cavern; The Dangerous Mines 190 25
Cave Fly Cave Fly The Mines 22 6
Cave Fly (dangerous) Cave Fly (dangerous) Dangerous Mines 266 13-15
Duggy Duggy The Mines 40 6
Duggy (dangerous) Duggy (dangerous) Dangerous Mines 280 8
Dust Sprite Dust Sprite The Mines 40 6
Dust Sprite (dangerous) Dust Sprite (dangerous) The Mines 280 13-15
Dwarvish Sentry Dwarvish Sentry Volcano Dungeon 300 18
False Magma Cap False Magma Cap Volcano Dungeon 290 15
Ghost Ghost The Mines 96 10
Grub Grub The Mines 20 4
Grub (dangerous) Grub (dangerous) Dangerous Mines 265 12-13
Haunted Skull Haunted Skull Quarry Mine; The Mines random dungeon floors 160 15
Haunted Skull (dangerous) Haunted Skull (dangerous) Dangerous Mines 310 19-26
Hot Head Hot Head Volcano Dungeon 215 18
Iridium Crab Iridium Crab Skull Cavern 240 15
Iridium Golem Iridium Golem Wilderness Farm 430 15
Lava Crab Lava Crab The Mines 120 15
Lava Crab (dangerous) Lava Crab (dangerous) Dangerous Mines 340 19-26
Lava Lurk Lava Lurk Volcano Dungeon 220 15
Magma Duggy Magma Duggy Volcano Dungeon 380 16
Magma Sparker Magma Sparker Volcano Dungeon 310 15
Magma Sprite Magma Sprite Volcano Dungeon 220 15
Metal Head Metal Head The Mines 40 15
Metal Head (dangerous) Metal Head (dangerous) Dangerous Mines 280 19-26
Mummy Mummy Skull Cavern 260 30
Mummy (dangerous) Mummy (dangerous) Skull Cavern 445 38-55
Mutant Fly Mutant Fly Mutant Bug Lair, Skull Cavern 66 12
Mutant Grub Mutant Grub Mutant Bug Lair 100 12
Pepper Rex Pepper Rex Skull Cavern 300 15
Putrid Ghost Putrid Ghost The Dangerous Mines 500 25
Rock Crab Rock Crab The Mines 30 5
Rock Crab (dangerous) Rock Crab (dangerous) Dangerous Mines 272 13
Royal Serpent Royal Serpent Skull Cavern 150 + (50 × tail segments) 32-48
Serpent Serpent Skull Cavern 150 23
Shadow Brute Shadow Brute The Mines 160 18
Shadow Brute (dangerous) Shadow Brute (dangerous) Dangerous Mines 370 22-32
Shadow Shaman Shadow Shaman The Mines 80 17
Shadow Shaman (dangerous) Shadow Shaman (dangerous) Dangerous Mines 310 21-30
Shadow Sniper Shadow Sniper The Mines 300 18
Skeleton Skeleton The Mines 140 10
Skeleton (dangerous) Skeleton (dangerous) Dangerous Mines, Quarry Mine 655 16-18
Skeleton Mage Skeleton Mage Dangerous Mines, Quarry Mine 355 20-25
Slimes Slimes The Mines, Skull Cavern, Quarry Mine, Secret Woods, Tiger Slime Grove, and Volcano Dungeon Varies Varies
Spider Spider The Mines (Shrine ON) 200 15
Squid Kid Squid Kid The Mines 1 18
Squid Kid (dangerous) Squid Kid (dangerous) The Dangerous Mines; Skull Cavern 250 22-32
Stick Bug Stick Bug The Dangerous Mines 700 20
Stone Golem Stone Golem The Mines 45 5
Stone Golem (dangerous) Stone Golem (dangerous) Dangerous Mines 283 13
Truffle Crab Truffle Crab The Farm 30 5
Wilderness Golem Wilderness Golem The Farm 30 5