Seal
| Seal | |
|---|---|
| A seal of the northern shores. | |
| Biome | Deep North |
| Alignment | Passive |
| Faction | Deep North |
| Health | 400 |
| Damage |
- |
| Weak To | Fire |
| Resistant To | - |
| Immune To | Spirit |
| Stagger | - |
| Tameable | No |
| Trophy | Seal Trophy |
| Spawn ID | spawn Seal
|
The Seal hauls out on the shores of the Deep North and never fights back. It has 400 health, and it is the only creature that drops Seal Pelt and Seal Blubber.
Behaviour
A seal is passive and never attacks. It has 400 health, 800 at one star and 1,200 at two, and it cannot be staggered. Baby seals lie on the same shores in groups of one to three. They never have stars, and their only drop is a piece of blubber, one time in ten.
Where to Find It
Seals spawn on the shorelines of the Deep North, day and night, from two metres below to five metres above sea level. Adults spawn one or two at a time, up to five near a player, with up to two stars. Baby seals spawn one to three at a time, up to three nearby.
| Where and When | At Once | How Often | Stars |
|---|---|---|---|
| Anywhere in the Deep North at altitudes -2 to 5 (shorelines), in groups of one to two | 5 | Common | Yes |
| Anywhere in the Deep North at altitudes -2 to 5 (shorelines), in groups of one to three | 3 | Common | No |
Strengths and Weaknesses
Fire is its weakness and spirit does nothing to it, while every other damage type lands normally.
Drops
| Item | Image | Base | 1 Star | 2 Star |
|---|---|---|---|---|
| Seal Pelt | 2 | 4 | 8 | |
| Seal Blubber | 2 | 4 | 8 | |
| Seal Trophy | 10% | 10% | 10% |
Level Variants
A creature can spawn at one of three levels, shown as stars next to its name. Each level is rolled separately when it spawns, so a two-star is rarer than a one-star.
| Level | Stars | Image | Health | Damage | Drops |
|---|---|---|---|---|---|
| 1 | - | 400 | 100% | x1 | |
| 2 | ⭐ | 800 | 150% | x2 | |
| 3 | ⭐⭐ | 1200 | 200% | x4 |
Notes
- It drops two Seal Pelts and two Seal Blubber, four of each at one star and eight at two, and its trophy one time in ten.
- Two Seal Pelts and one Embers make ten Ember Charges, which blow up Petrified Gammeltrolls for the tissue that smelts into Bloodgold.
All Creature Categories
All Passive Animals
| Name | Image | Biome | Alignment | Health | Very Weak To | Weak To | Resistant To | Very Resistant To | Immune To | Drops | Level Variants | Spawn ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Crow | Black Forest | Passive | 1 | - | - | - | - | - | Feathers | - | spawn Crow
| |
| Deer | Meadows | Passive | 10 | - | - | - | - | Spirit | Deer hide, Deer trophy, Deer meat | ⭐ ⭐⭐ |
spawn Deer
| |
| Gull | Meadows | Passive | 1 | - | - | - | - | - | Feathers | - | spawn Seagal
| |
| Hare | Mistlands | Passive | 10 | - | - | - | - | Spirit | Hare meat, Scale hide, Hare trophy | ⭐ ⭐⭐ |
spawn Hare
| |
| Seal | Deep North | Passive | 400 | - | Fire | - | - | Spirit, Stagger | Seal Pelt, Seal Blubber, Seal Trophy | ⭐ ⭐⭐ |
spawn Seal
| |
| Shadow | Deep North | Passive | - | - | - | - | - | Blunt, Slash, Pierce, Chop, Pickaxe, Fire, Frost, Lightning, Poison, Spirit | - | - | spawn ShadowPerson
|
All Categories