The Shrine of Illusions
| The Shrine of Illusions | |
|---|---|
| Type | Location |
The Shrine of Illusions is the altar standing in the basement under the Wizard's Tower, and it is the only way to undo a decision made before the game even began. Laying five hundred gold on it reopens the character creation screen, so the hair, the face, the clothes, the name, the gender and the favourite thing can all be set again. Nothing about the save is lost in the process, which makes it the quiet fix for a farmer who has grown tired of their own look, or who typed a name badly on the first morning. The basement it sits in opens once the Wizard counts the farmer as a friend, so the shrine is a reward for getting to know the strangest man in Cindersap Forest.
Area
The basement is reached by a trapdoor in the floor of the tower, which only becomes usable after four hearts of friendship with the Wizard. The room below is small, dim and crowded with his work, and the shrine stands against the wall as a carved altar with a bowl for the offering.
There is a second way in from the other side of the map. The Witch's Hut holds a glowing portal that drops straight into the basement, so once the swamp is open the shrine can be reached without walking the length of the forest. The same portal carries the farmer back, and it works late at night when the tower's front door has already shut.
Notes
The offering is charged every single time, not once, so trying three hairstyles costs three times over. Deciding on the look before paying is the cheapest approach, and the preview on the shrine's menu behaves exactly like the one at the start of a new save.
Four hearts with the Wizard take a little planning, because he almost never leaves his tower and so is rarely bumped into by chance. He loves a Purple Mushroom, a Super Cucumber, a Solar Essence, a Void Essence and the Book of Mysteries, which are all things that come out of the mines or the sewers rather than a shop. Two gifts a week, with his birthday in Winter counting for far more, carry a farmer to the trapdoor in a season or so.
The favourite thing is more than a label. Setting it to ConcernedApe, or to anything with Stardew in it, changes what the game says the moment a Stardrop is eaten, which is a joke most players only find by accident. Typing an item spawn code into the name field triggers an Easter egg of its own.
Shirt and trouser colours are not part of the menu, because dyeing at the Sewing Machine took that job over. Anything the shrine does change can be changed back later for another offering, so no choice made here is final.
All Locations
Every entry in this group, with its key details.