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The Tunnel


The Tunnel
Type Location

The Tunnel is the long concrete underpass that carries the road through the hill west of the Bus Stop, and almost nobody finds it on purpose. It holds one thing worth having: a panel set into the wall halfway along, which opens with a Battery Pack and starts the chain of errands that ends with a Club Card for the Casino. Secret Note twenty-two and a Lost Book both point at it, which is how most players learn the panel is there at all. Beyond that errand the tunnel is useful for a quieter reason, because the game treats it as an indoor room that no villager ever walks through. That makes it the safest free storage space on the map for kegs, casks and jars.


Area


The road west out of the Bus Stop runs into the Backwoods, and the lower stretch of that road ends at the tunnel mouth. Linus loses his blackberry basket on the grass right beside the entrance, which is the one errand that sends a new farmer here in the first year.

Inside it is a plain strip of road in near darkness, wide enough for a few rows of machines and long enough to feel much emptier than it is. The panel sits in the wall near the middle and is the only thing in the whole corridor that can be interacted with, so sweeping along the wall finds it quickly even with the lights so low.

Notes


Opening the panel needs a Battery Pack, which arrives on its own once a Lightning Rod has caught a storm, or from a Solar Panel in clear weather, or from the Traveling Cart on a lucky Friday. Putting the battery in the panel starts The Mysterious Qi.

The errands that follow spread right across the map. A Rainbow Shell goes in the box on the train platform at the Railroad, which means either foraging the Beach in Summer or buying a shell from the cart and saving it. Ten Beets go into Mayor Lewis's fridge, and Beet seeds come from Sandy at the Oasis, so the Desert has to be open already. A Solar Essence goes into the sand dragon's skull in the Desert, bought from Krobus or taken from monsters in the mines. The last note sends the farmer back to the woodpile beside the farmhouse porch, where the Club Card is waiting. With the card in the wallet, the bouncer at the back of the Oasis stands aside and the Casino opens.

The tunnel's second use is purely practical. Villagers destroy equipment left in their paths around town, and the tunnel is off every schedule, so a row of kegs or preserves jars can sit here untouched. The game also counts it as an interior, which means Garden Pots work on the floor and crops grown in them ignore the season outside.

All Locations


Every entry in this group, with its key details.

Name Image Open Hours
1 River Road 1 River Road 8am to 8pm
1 Willow Lane 1 Willow Lane 9:00am - 8:00pm
2 Willow Lane 2 Willow Lane 9:00am - 8:00pm
Abandoned House Abandoned House All Day
Adventurer's Guild Adventurer's Guild 2:00pm to 2:00am
Backwoods - -
Blacksmith Blacksmith 9:00am to 4:00pm
Bookseller Bookseller -
Bus Stop Bus Stop 10am to 5pm
Carpenter's Shop Carpenter's Shop 9:00am to 5:00pm
Casino Casino 9:00am to 11:50pm
Cindersap Forest - -
Community Center Community Center Always
Dark Shrine of Memory Dark Shrine of Memory -
Dark Shrine of Night Terrors Dark Shrine of Night Terrors -
Dark Shrine of Selfishness Dark Shrine of Selfishness -
Desert Trader Desert Trader Always
Dog Pen Dog Pen Always
Elliott's Cabin Elliott's Cabin 10am to 6pm
Farm Pond - -
Fish Shop Fish Shop 9am to 5pm
Giant Stump Giant Stump -
Ginger Island Ginger Island -
Graveyard Graveyard Always
Harvey's Clinic Harvey's Clinic 9:00am to 3:00pm
Ice Cream Stand Ice Cream Stand 1pm to 5pm during Summer
Island Farmhouse Island Farmhouse -
Island Field Office Island Field Office Always
Island Trader Island Trader Always
Joja Warehouse Joja Warehouse Always
JojaMart JojaMart 9:00am to 11:00pm
Leah's Cottage Leah's Cottage 10am to 6pm
Marnie's Ranch Marnie's Ranch 9:00am to 4:00pm; (Building open 9am to 6pm)
Mastery Cave Mastery Cave -
Mayor's Manor Mayor's Manor 8:30am - 10pm
Minecart - -
Movie Theater Movie Theater 9:00am to 9:00pm
Museum Museum 8:00am to 6:00pm
Mutant Bug Lair Mutant Bug Lair -
Oasis Oasis 9:00am to 11:50pm
Pelican Town Pelican Town -
Pierre's General Store Pierre's General Store Shop: 9am to 5pm; Building: 9am to 9pm
Qi's Walnut Room Qi's Walnut Room Always
Quarry Quarry -
Quarry Mine - -
Railroad - -
Secret Woods Secret Woods -
Skull Cavern - -
Spa Spa All Day
Tent Tent 6am to 2am
The Beach - -
The Cave - -
The Desert - -
The Farm The Farm -
The Mines The Mines -
The Mountain The Mountain -
The Sewers The Sewers Always
The Shrine of Illusions - -
The Stardrop Saloon The Stardrop Saloon 12:00pm to 12:00am
The Summit The Summit -
The Tunnel - -
Trailer Trailer 9:00am - 8:00pm
Traveling Cart Traveling Cart 6:00am to 8:00pm Friday and Sunday; 5:00pm to 2:00am during Night Market; 12:00pm to 2:00am during Desert Festival
Treehouse Treehouse -
Volcano Dungeon - -
Witch's Swamp - -
Wizard's Tower Wizard's Tower 6:00am to 11:00pm