Spiked Club
| Spiked Club | |
|---|---|
| Attack | 114 Physical |
| Critical | 100 |
| Scaling | Str D, Dex D |
| Requires | Str 12, Dex 7 |
| Effect | Causes blood loss buildup (50) |
| Guard | 45% physical, 30 guard boost |
| Type | Hammer |
| Attack Type | Strike |
| Skill | Barbaric Roar |
| FP Cost | 16 |
| Weight | 5 |
| Upgrades With | Smithing Stones, to +25 |
| Sell Price | 100 |
The Spiked Club is a Hammer in Elden Ring. It is a mid-game find.
The Spiked Club is a club with beast fangs wrapped around its striking end, a badge of honor given only to the toughest demi-humans. It drops from the large Mighty Demi-Humans that carry it, such as the ones outside Volcano Cave and below the first ledge of Coastal Cave. It keeps the standard hammer moveset of quick strike attacks but has its own heavy attack, two wide swings in a row. Every hit builds blood loss, and its default skill, Barbaric Roar, raises attack power and turns heavy attacks into a savage combo. With a Dexterity requirement of only 7 and a weight of 5, it suits Strength, Strength and Arcane, and pure Arcane characters early in a playthrough.
How to Get Spiked Club Guide
2% chance to drop from Mighty Demi-Human enemies that wield it.
Where to find Spiked Club Location?
Spiked Club map location:
Map credit by Map Genie.
Upgrades
Reinforcing it uses ordinary Smithing Stones, up to +25. It also accepts greases.
| Level | Material | Amount | Attack | Scaling |
|---|---|---|---|---|
| +1 | x2 | 120 Physical | Str D, Dex D | |
| +2 | x4 | 127 Physical | Str D, Dex D | |
| +3 | x6 | 133 Physical | Str D, Dex D | |
| +4 | x2 | 140 Physical | Str D, Dex D | |
| +5 | x4 | 147 Physical | Str D, Dex D | |
| +6 | x6 | 153 Physical | Str C, Dex D | |
| +7 | x2 | 160 Physical | Str C, Dex D | |
| +8 | x4 | 166 Physical | Str C, Dex D | |
| +9 | x6 | 173 Physical | Str C, Dex D | |
| +10 | x2 | 180 Physical | Str C, Dex D | |
| +11 | x4 | 186 Physical | Str C, Dex D | |
| +12 | x6 | 193 Physical | Str C, Dex D | |
| +13 | x2 | 199 Physical | Str C, Dex D | |
| +14 | x4 | 206 Physical | Str C, Dex D | |
| +15 | x6 | 213 Physical | Str C, Dex D | |
| +16 | x2 | 219 Physical | Str C, Dex D | |
| +17 | x4 | 226 Physical | Str C, Dex D | |
| +18 | x6 | 233 Physical | Str C, Dex D | |
| +19 | x2 | 239 Physical | Str C, Dex D | |
| +20 | x4 | 246 Physical | Str C, Dex D | |
| +21 | x6 | 252 Physical | Str C, Dex D | |
| +22 | x2 | 259 Physical | Str C, Dex C | |
| +23 | x4 | 266 Physical | Str C, Dex C | |
| +24 | x6 | 272 Physical | Str C, Dex C | |
| +25 | x1 | 279 Physical | Str C, Dex C |
Skill
Barbaric Roar costs 16 FP. The wielder lets out a bestial roar that grants a 40 second weapon buff, raising physical attack power. While it lasts, heavy and charged heavy attacks turn into a savage three-hit combo that chains into a further follow-up shaped by the weapon class. The Roar Medallion adds to the damage of these combos, and as a weapon buff it replaces greases and armament-buffing spells rather than stacking with them. It is the weapon's default Ash of War, so another can take its place.
Suggested Build
Played as an early bleed hammer: Barbaric Roar goes up before a fight, then the empowered heavy combos and quick strikes stack blood loss while breaking guards.
| Stats | Strength to 60, then 80, Vigor 50, Endurance 40, Mind 10 for a Heavy version; Strength 54 and Arcane 50 with Vigor 50 and Endurance 34 for an Occult bleed version |
|---|---|
| Affinity | Heavy for a pure Strength build, where its Strength scaling reaches A, or Occult for a Strength and Arcane or pure Arcane build, where Arcane scaling reaches A and raises blood loss buildup. |
| Ash of War | Barbaric Roar, its default, or Chilling Mist or Poisonous Mist to add a second ailment on top of its blood loss. |
| Talismans | Roar Medallion, Axe Talisman, Claw Talisman, Lord of Blood's Exultation |
| Pairs With | Flame, Grant Me Strength |
Notes
All Hammers
The table below lists all Hammers in Elden Ring.
| Name | Image | Physical | Magic | Fire | Light | Holy | Crit. Boost | Weight | Str. | Dex. | Int. | Fai. | Arc. | Sell Price | Skill |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Club | 103 41 |
0 27 |
0 27 |
0 27 |
0 27 |
100 27 |
3.5 | C 10 |
0 | 0 | 0 | 0 | 100 | Barbaric Roar | |
| Curved Club | 114 45 |
0 30 |
0 30 |
0 30 |
0 30 |
100 30 |
5 | D 11 |
E 7 |
0 | 0 | 0 | 100 | Barbaric Roar | |
| Envoy's Horn | 96 38 |
0 26 |
0 26 |
0 26 |
62 38 |
100 28 |
4 | D 10 |
D 12 |
0 | D 16 |
0 | 100 | Oracular Bubble | |
| Flowerstone Gavel | 121 49.0 |
0 33.0 |
0 33.0 |
0 33.0 |
0 33.0 |
100 33 |
6.0 | D 14 |
D 8 |
0 | 0 | D 15 |
0 | Flower Dragonbolt | |
| Hammer | 124 51 |
0 34 |
0 34 |
0 34 |
0 34 |
100 36 |
6.5 | C 14 |
D 7 |
0 | 0 | 0 | 100 | Kick | |
| Mace | 115 45 |
0 30 |
0 30 |
0 30 |
0 30 |
100 30 |
4.5 | D 12 |
D 7 |
0 | 0 | 0 | 100 | Kick | |
| Marika's Hammer | 101 44 |
0 30 |
0 30 |
0 30 |
65 44 |
100 33 |
6 | D 20 |
D 12 |
0 | D 19 |
0 | 100 | Gold Breaker | |
| Monk's Flamemace | 126 49 |
0 33 |
0 33 |
0 33 |
0 33 |
100 33 |
6.0 | E 13 |
C 13 |
0 | 0 | 0 | 100 | Kick | |
| Morning Star | 118 47 |
0 31 |
0 31 |
0 31 |
0 31 |
100 31 |
5 | D 12 |
D 8 |
0 | 0 | 0 | 100 | Kick | |
| Nox Flowing Hammer | 122 51 |
0 34 |
0 34 |
0 34 |
0 34 |
100 34 |
6.5 | C 17 |
E 7 |
0 | 0 | 0 | 200 | Flowing Form | |
| Ringed Finger | 121 38 |
0 26 |
0 26 |
0 26 |
0 26 |
100 28 |
4.5 | C 15 |
D 9 |
0 | 0 | 0 | 500 | Claw Flick | |
| Scepter of the All-Knowing | 99 36 |
64 36 |
0 25 |
0 25 |
0 25 |
100 27 |
4.5 | E 12 |
D 18 |
D 21 |
0 | 0 | 100 | Knowledge Above All | |
| Spiked Club | 114 45 |
0 30 |
0 30 |
0 30 |
0 30 |
100 30 |
5 | D 12 |
D 7 |
0 | 0 | 0 | 100 | Barbaric Roar | |
| Stone Club | 122 52 |
0 35 |
0 35 |
0 35 |
0 35 |
100 36 |
7 | C 16 |
E 8 |
0 | 0 | 0 | 200 | Kick | |
| Varré's Bouquet | 46 38 |
0 25 |
0 25 |
0 25 |
0 25 |
100 25 |
2 | E 8 |
D 16 |
0 | 0 | C 24 |
200 | Blood Tax | |
| Warpick | 108 40 |
0 27 |
0 27 |
0 27 |
0 27 |
100 27 |
2.5 | D 11 |
D 9 |
0 | 0 | 0 | 100 | Kick |