Statue Of The Dwarf King
| Statue Of The Dwarf King | |
|---|---|
| Type | Crafted Item |
| Recipe | Mining Mastery |
The Statue of the Dwarf King is the reward for mastering mining. Each day it offers a choice between two mining powers, and the chosen one lasts until bedtime. The powers boost what rocks give up, from extra ore and Coal to more Geodes, ladders and shafts, or they make the farmer immune to the blast of their own bombs. The recipe comes with Mining Mastery, and the statue is built from a pile of Iridium Bars. It turns every trip into the Mines or the Skull Cavern into a slightly richer one.
Recipe
Claiming Mining Mastery teaches the recipe. Before any mastery can be earned, every skill has to reach level 10. Experience gained after that point goes into a mastery bar, and filling it earns a point to spend. The points are claimed at the Mastery Cave, a hidden door in Cindersap Forest.
The statue takes a large stack of Iridium Bars and nothing else. Mining Iridium Ore in the Skull Cavern and smelting it with Coal in a Furnace makes the bars. The lower the floor, the more Iridium the rocks tend to hold.
These are the ingredients one batch needs.
| Name | Image | Amount |
|---|---|---|
| Iridium Bar | 20 |
Use
Interacting with the statue shows the two powers on offer that day, and the farmer picks one. The pair is decided when the day begins. Reloading the day or building a second statue shows the same two options, so a single statue is enough.
The extra ore power adds one more piece to every ore node broken, both inside and outside the Mines. On a long run through the Skull Cavern, that adds up to a lot of extra Iridium Ore.
The Geode power raises the chance of a Geode dropping from broken rocks, whether they are broken with a Pickaxe or with bombs. The Coal power does the same for Coal, and it stacks with the Prospector profession.
The ladder power makes ladders and shafts turn up more often in the Mines and the Skull Cavern. They appear more often from broken rocks and also drop more often from slain monsters. That means less time spent searching each floor for a way down.
The last power makes the farmer immune to damage from their own Cherry Bombs, Bombs and Mega Bombs. With it active, bombs can be thrown right at the farmer's feet without any risk, which makes clearing a crowded floor much faster.
Notes
The best pick depends on the day's plan. A deep Skull Cavern dive pairs well with the ladder power or bomb immunity, since both speed up the trip down. A day of mining for bars favours the extra ore power. A hunt for new minerals to donate to the Museum suits the Geode power.
All Crafting
Every entry in this group, with its key details.