Earth Obelisk
| Earth Obelisk | |
|---|---|
| Type | Crafted Item |
The Earth Obelisk is a permanent teleporter that links the farm with the Mountain. Stepping up to it warps the farmer straight to the mountain warp shrine near the lake, close to the Mines entrance. The Wizard sells it from his tower once the Goblin Problem has been solved. Unlike a Warp Totem, it is never used up, so the trip is free every day of the year. It is one of the cheaper Wizard buildings, and building it counts towards Perfection.
Recipe
The Earth Obelisk is a building, so it is ordered rather than crafted. Inside the Wizard's Tower, a magic book opens a construction menu much like Robin's at the Carpenter's Shop. The obelisk appears there after the Goblin Problem quest.
That quest closes the Wizard's late-game storyline. A goblin Henchman blocks the path to the Witch's Hut in the Witch's Swamp. A book in the library hints that goblins love Void Mayonnaise. Handing the Henchman a jar makes him leave. The Magic Ink waits inside the hut, and taking it back to the Wizard opens his building catalogue.
The price is half a million gold plus Iridium Bars and Earth Crystals. Earth Crystals are common in the upper Mines, both on the floor and inside Geodes. Panning and fishing treasure chests also turn them up. Wizard buildings appear the moment they are paid for, with no days of waiting.
Use
Interacting with the obelisk sends the farmer to the Mountain at once. That puts the Mines, the Adventurer's Guild, Robin's shop and the mountain lake a short walk away. It works at any hour and in every season. It cannot be used while riding the horse, and the horse does not come along. A Horse Flute can call the horse over after arrival.
The obelisk can be placed anywhere on the farm that fits it. Like other farm buildings, it can be moved later through the same menu in the Wizard's Tower.
Variants
The other warp totems in the game, with what each one takes and where the recipe comes from.
| Name | Image | Ingredients | Recipe |
|---|---|---|---|
| Warp Totem: Beach | Hardwood (1), Coral (2), Fiber (10) | Foraging Level 6 | |
| Warp Totem: Desert | Hardwood (2), Coconut (1), Iridium Ore (4) | Desert Trader for Iridium Bar (10) | |
| Warp Totem: Farm | Hardwood (1), Honey (1), Fiber (20) | Foraging Level 8 | |
| Warp Totem: Island | Hardwood (5), Dragon Tooth (1), Ginger (1) | Volcano Dwarf for 10,000g | |
| Warp Totem: Mountains | Hardwood (1), Iron Bar (1), Stone (25) | Foraging Level 7 |
Notes
The time saved is modest, since the Mountain is not far from the farm. Next to a ride on horseback, the warp saves only seconds on the morning commute. The obelisk pays off most for farmers who head into the Mines almost every day.
The Warp Totem: Mountains does the same job once per use. Its recipe unlocks through Foraging, so it can cover the trip long before the obelisk is affordable.
Collectors chasing Perfection need it on the farm regardless of how often they use it. The Perfection Tracker in Qi's Walnut Room checks for it alongside the Water, Desert and Island Obelisks.
All Crafting
Every entry in this group, with its key details.