Wicked Statue
| Wicked Statue | |
|---|---|
| Type | Crafted Item |
| Recipe | Krobus for 1,000g |
The Wicked Statue looks like a nasty bit of garden ornament and works as a charm against the witch. Krobus sells the recipe in the Sewers, and the carving itself is only stone and coal, which makes it one of the cheapest pieces of furniture a farm can own. Its real job is to stand inside a Slime Hutch, where it keeps the witch from sweeping overhead at night and turning every slime in the building black. That curse cannot be lifted once it lands, so the statue is a precaution rather than a cure. Farmers who breed slimes for colour tend to put one in place on the day the hutch goes up.
Recipe
Krobus asks 1,000g for the recipe. He keeps a shop in the Sewers beneath Pelican Town, and it stays open at every hour and even on festival days. The statue recipe sits among the oddest stock in the valley, next to the Return Scepter, the Crystal Floor recipe, a Stardrop and the Void Egg.
Carving a statue takes twenty-five Stone and five Coal. Stone piles up from any trip into the Mines or a morning in the Quarry. Coal is mined in the same places, and a Charcoal Kiln turns ten pieces of Wood into one lump in half an hour. Nothing about the recipe is scarce, so a farm that wants several can make them in one sitting.
These are the ingredients one batch needs.
| Name | Image | Amount |
|---|---|---|
| Stone | 25 | |
| Coal | 5 |
Use
Placing a statue inside the Slime Hutch is what the item is for. On any given night the witch has a small chance of taking to the air over the farm, and when she does she picks a building. A Slime Hutch holding at least one slime and no statue is likely to be her choice, and every slime inside turns black by morning.
The change is skin-deep. Black slimes still drop what their original colour dropped, so nothing of value is lost. What goes is the look of the hutch, and that matters to anyone who has spent weeks breeding a particular shade. Because the colour is permanent, the statue is worth putting down before the first egg hatches.
The witch's other stop is a Coop. When she chooses one of those instead, she leaves a Void Egg behind, which hatches into a Void Chicken in a Big or Deluxe Coop. That half of the visit is a gift rather than a curse, so most farms welcome it.
Notes
Outside the hutch the statue is simply decoration, and a grim-looking one. It counts as furniture rather than equipment, so it goes indoors or out and can be picked up and moved freely. A spare makes a fitting path marker beside a cave mouth or a gatepost ornament on a dark corner of the farm.
The Slime Hutch it protects is a late building in its own right. Robin charges 10,000g along with 500 Stone, ten Refined Quartz and an Iridium Bar, and the hutch then holds up to twenty slimes hatched from eggs in the incubator. Filling the four water troughs each day is what makes them produce Slime Balls, and a Slime Charmer Ring stops the residents hurting anyone who walks in.
Farms that run with monsters switched on see the statue in a different light. Monster spawning is toggled at the Dark Shrine of Night Terrors in the Witch's Hut by offering a Strange Bun, and it comes switched on by default on the Wilderness Farm. A clutch of wicked statues suits that sort of farm, which is already the kind of place where shadowy things wander the fields after dark.
All Crafting
Every entry in this group, with its key details.