Mini-Obelisk
| Mini-Obelisk | |
|---|---|
| Type | Crafted Item |
| Recipe | "A Curious Substance" special order |
| Produces | One Mini-Obelisk per craft |
The Mini-Obelisk is a small teleporter that works in pairs on the farm. With two of them placed, touching one sends the farmer straight to the other. On a large farm, that turns a long walk from the house to the far fields or the exits into a single step. The recipe is the Wizard's reward for the "A Curious Substance" special order. The warp costs nothing to use, so a well-placed pair saves time every single day.
Recipe
The recipe comes from the Wizard. The Special Orders board in Pelican Town opens in the first Fall, and the Wizard sometimes posts "A Curious Substance" there. He asks for a single piece of Ectoplasm within seven days. Ectoplasm only exists while the order is active, and only Ghosts drop it. The drop is far from certain, so it may take several kills before one appears. The ordinary Ghosts of the Mines are the easiest targets, far safer than their cousins in the Skull Cavern or the Dangerous Mines. Delivering the Ectoplasm to the Wizard earns gold and the Mini-Obelisk recipe.
Each Mini-Obelisk takes Hardwood, Solar Essence and a few Gold Bars. Hardwood comes from Large Stumps and Mahogany Trees, and the stumps in the Secret Woods grow back every day. The Gold Bars come from smelting Gold Ore in a Furnace. Two obelisks are needed before either one does anything, so it is worth gathering enough for both at once.
These are the ingredients one batch needs.
| Name | Image | Amount |
|---|---|---|
| Hardwood | 30 | |
| Solar Essence | 20 | |
| Gold Bar | 3 |
Use
The obelisks only work outdoors on the main farm. A single obelisk does nothing on its own; the warp starts once its partner is placed. Interacting with either obelisk carries the farmer to the other one instantly.
There are a few firm limits. The farm only accepts two at a time, and the game refuses to place a third. The obelisks cannot go inside buildings or anywhere off the farm, and they do nothing on Ginger Island.
Notes
Placement decides how useful the pair is. One obelisk just outside the farmhouse door makes a natural starting point. The partner works well at whatever spot the farmer walks to most, such as a far corner of the fields or the southern exit. The Horse Stable is another popular spot for one end of the pair.
The Mini-Obelisk pairs well with the larger Wizard buildings. The Earth, Water, Desert and Island Obelisks carry the farmer away to distant parts of the map. The Mini-Obelisk pair shortens the trips within the farm itself.
All Crafting
Every entry in this group, with its key details.