Warp Totem: Mountains
| Warp Totem: Mountains | |
|---|---|
| Type | Crafted Item |
| Recipe | Foraging Level 7 |
| Sell Price | 20g |
The Warp Totem: Mountains is the cheapest of the warp charms and the first one many farms make in bulk. Foraging level 7 brings the recipe, and the ingredients are stone, an Iron Bar and a piece of hardwood, all of which pile up from ordinary mining. It lands the farmer on the high ground north-east of Pelican Town, within a few steps of Robin's Carpenter's Shop, the mountain lake, the Adventurer's Guild and the entrance to the Mines. That makes it the totem for errands rather than adventures: a delivery for a Help Wanted request, a dawn cast for Largemouth Bass, or a first descent into the Mines before the minecart line opens. It is the least glamorous of the set and quietly one of the most convenient.
Recipe
Reaching Foraging level 7 teaches the recipe. Each totem takes one Hardwood, one Iron Bar and twenty-five Stone. Stone arrives faster than it can be spent once the Mines are open, and an Iron Bar is five Iron Ore and a lump of Coal in a Furnace, so the recipe barely registers as a cost. Hardwood from stumps and logs is again the slowest piece.
A few other routes exist. A Mystery Box sometimes contains one. From the first day of Summer in year one, an Artifact Spot can give up a totem instead of the Clay that would normally be there. A Fish Pond also makes them: Crayfish, Periwinkle and Snail each have the same small daily chance once the pond holds nine fish or more, which turns a pond of cheap freshwater Crab Pot catches into a slow totem supply.
These are the ingredients one batch needs.
| Name | Image | Amount |
|---|---|---|
| Hardwood | 1 | |
| Iron Bar | 1 | |
| Stone | 25 |
Use
Right-clicking the totem from the inventory sends the farmer to the mountain warp shrine, and the totem is used up.
The mountain is a crowded corner of the map. Robin takes building orders and sells Wood and Stone at the Carpenter's Shop, the Adventurer's Guild handles weapons and monster goals, and the mouth of the Mines sits a little further east. One warp puts all of that within reach before the morning is gone.
Fishing is the other draw. The mountain lake holds Largemouth Bass, Bullhead, Carp and Sturgeon, and Help Wanted boards ask for them often enough that a totem turns a two-day errand into a morning. Arriving at dawn also helps on the Mines side, because the minecart line is not open from the start and the climb up on foot is long.
Variants
The other warp totems in the game, with what each one takes and where the recipe comes from.
| Name | Image | Ingredients | Recipe |
|---|---|---|---|
| Warp Totem: Beach | Hardwood (1), Coral (2), Fiber (10) | Foraging Level 6 | |
| Warp Totem: Desert | Hardwood (2), Coconut (1), Iridium Ore (4) | Desert Trader for Iridium Bar (10) | |
| Warp Totem: Farm | Hardwood (1), Honey (1), Fiber (20) | Foraging Level 8 | |
| Warp Totem: Island | Hardwood (5), Dragon Tooth (1), Ginger (1) | Volcano Dwarf for 10,000g |
Notes
The totem doubles as cloth and as colour. Dropping one into the spool of a Sewing Machine makes the Totem Mask, and the dye pots at 2 Willow Lane take it as an orange dye, which is useful for anyone matching an outfit.
The Earth Obelisk covers the same route for ever at half a million gold from the Wizard. Most farmers judge it the least urgent of the obelisks, precisely because this totem is so cheap to make. A stack of twenty costs little more than an afternoon of mining, and that is usually enough for a whole year of mountain errands.
All Crafting
Every entry in this group, with its key details.