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Ready Steady



Ready Steady
Ready Steady
Class Weapon Mod

Ready Steady is a weapon mod for assault rifles, submachine guns and light machine guns that lowers recoil. The bonus grows much larger when V aims from cover. At Tier 4 and above, aiming from cover also removes horizontal recoil. It suits a character who holds a position behind cover and fires long bursts from it. Ready Steady is available from the early game, since weapon vendors can stock its lower tiers.

Effect


Ready Steady has two parts. The first part lowers recoil at all times. The bonus is 3% at Tier 1 and 15% at Tier 5.

The second part works only while V aims from cover. It lowers recoil by a further 7% at Tier 1. At Tier 5 the extra bonus reaches 35%. From Tier 4 the cover bonus applies to vertical recoil, and horizontal recoil is removed while V aims from cover.

Recoil is the kick that pushes the sights off target after each shot. Less recoil keeps a long burst on one spot. The cover bonus is far larger than the base bonus, so the mod rewards a fighting style built on cover.

Ready Steady is worth the slot on an automatic weapon used from behind cover.

How to Get Ready Steady Guide


  • Check weapon vendors, which sometimes stock Tiers 1 to 3.
  • Skip time by a day and check again if it is not on sale.
  • Combine a matching pair at the crafting menu to raise its tier.

Ready Steady Map Location


The map shows the 2nd Amendment weapon shop in Little China, one of the weapon vendors that sell it.

Ready Steady map location:

Map credit by Map Genie.

Compatible Weapons


Ready Steady is compatible with 9 SMGs, 9 assault rifles and 3 machine guns.

Name Image Type
DS1 Pulsar DS1 Pulsar Power
G-58 Dian G-58 Dian Smart
Guillotine Guillotine Power
Guillotine x-MOD2 Guillotine x-MOD2 Power
HA-7 Warden HA-7 Warden Smart
M221 Saratoga M221 Saratoga Power
Senkoh LX Senkoh LX Tech
Shigure Shigure Power
TKI-20 Shingen TKI-20 Shingen Smart
Name Image Type
D5 Copperhead D5 Copperhead Power
D5 Sidewinder D5 Sidewinder Smart
DA8 Umbra DA8 Umbra Power
HJSH-18 Masamune HJSH-18 Masamune Power
Kyubi Kyubi Power
Kyubi x-MOD2 Kyubi x-MOD2 Power
M251s Ajax M251s Ajax Power
Nowaki Nowaki Power
Umbra x-MOD2 Umbra x-MOD2 Power
Name Image Type
M2067 Defender M2067 Defender Power
MA70 HB MA70 HB Power
MA70 HB x-MOD2 MA70 HB x-MOD2 Power

Upgrades


Ready Steady comes in Tiers 1 to 5. Each tier raises both the base bonus and the cover bonus. Tier 4 adds the removal of horizontal recoil from cover. A matching pair of the same mod and tier can be combined at the crafting menu into one copy a tier higher. A mod can only go on a weapon of the same tier or higher. Once installed in a weapon, the mod stays in that weapon.

Character Builds


Ready Steady pairs with perks that reward cover and steady aim. Unexposed in the Cool tree raises Mitigation Chance while V aims from cover. Mind Over Matter in the Reflexes tree lowers recoil while aiming. Ready, Rested, Reloaded lowers the Stamina cost of shooting assault rifles and submachine guns.

Light machine gun users can look to the Body tree. Onslaught refills ammo after a kill with a light machine gun. Like A Feather removes the movement speed penalty of shotguns, light machine guns and heavy machine guns.

Mod Categories




All Weapon Mods



Every weapon mods mod is listed below.

Name Image Effect
Airstrike Airstrike Raises crit chance and crit damage for midair attacks
Barbarian Barbarian More damage against stunned, staggered and knocked down enemies
Better Half Better Half Raises crit chance with the second half of the magazine
Big Mag Big Mag Bigger magazine, slower reload
Bleedout Bleedout Bleeding damage can crit
Bloodbruiser Bloodbruiser Makes a blunt weapon lethal and able to cause Bleeding
Boomerang Boomerang A headshot kill with a thrown weapon can return it at once
C-Thru C-Thru Charged shots pierce cover sooner and lose less damage
Condenser Condenser Tighter pellet spread, less damage per pellet
Critochet Critochet Raises crit chance with ricochets
Cyclone Cyclone A sprint attack opens unlimited combos with stacking attack speed
Equalizer Equalizer More damage against Elite enemies
Firecracker Firecracker Shoots explosive rounds
Fleetshot Fleetshot Lower Stamina cost and no heavy weapon slowdown, less armor penetration
Focus Fire Focus Fire Tighter hipfire spread, shorter effective range
Gambiteer Gambiteer Faster bullets and more armor penetration, less homing
Hackatomy Hackatomy Hits can apply a quickhack effect based on the body part hit
Haemocide Haemocide Longer Bleeding and more crit chance, lower base damage
Headhopper Headhopper More lock-on targets, faster lock-on and more headshot damage
Headtoll Headtoll A headshot kill streak grants stacking combat bonuses
Javelin Javelin More armor penetration with melee, doubled on throws
K.O. K.O. More damage and knockdowns on stunned enemies, slower attacks
Kneel! Kneel! Leg shots can dismember and kill instantly
Panorama Panorama Larger smart reticle that holds a lock longer, slower lock-on
Parallax Parallax Longer range and less sway when aiming, Stamina stops regenerating
Pax Pax Makes the weapon non-lethal, more damage outside combat
Pinpoint Pinpoint Tighter bullet spread after each headshot, stacking
Pyro Pyro Turns part of the damage into Thermal damage with a chance to Burn
Ready Steady Ready Steady Lowers recoil, more so when aiming from cover
Severance Severance Hits to the head or limbs of a weakened enemy can dismember and kill
Shuffler Shuffler Drawing the weapon refills part of the magazine
Silencio Silencio More crit chance and crit damage when crouched and undetected
Slice 'Em Up Slice 'Em Up A kill leaves enemies more open to Finishers for a short time
Spinetickler Spinetickler Fully charged hits can cause an EMP blast
Stabilizer Stabilizer Better weapon handling when crouching or crouch-sprinting
Supercharger Supercharger Faster charge and lower Stamina cost, less armor penetration
Swiss Cheese Swiss Cheese More armor penetration, higher Stamina cost per bullet
Vivisector Vivisector More dismemberment, then more torso damage for a short time
Wallpuncher Wallpuncher Charges to 200%, full armor penetration, no cover penalty
Zenith Zenith More crit chance, tighter spread and faster swap after drawing
Zero-G Zero-G More effective range, thrown weapons fly straight