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HJSH-18 Masamune



HJSH-18 Masamune
HJSH-18 Masamune
Class Assault Rifle
Type Power
Ammo Heavy Ammo
Headshot +125%
Armor Pen 25%

The HJSH-18 Masamune is Arasaka's premium assault rifle, sold on the promise of power reimagined. Every pull of the trigger fires a short three-round burst. A careful shooter can put most of each burst into one target. The Masamune works well as the main gun of a Reflexes build that prefers aiming to spraying. It is a common rifle, sold at weapon shops across Night City and dropped by enemies. It is also the base gun of the Iconic rifle Prejudice. Weapon shops and enemies supply the Masamune throughout the main story. It fits a loadout at almost any stage.

Combat


The Masamune fires only in three-round bursts. Each burst is tight and accurate, so the rifle rewards a player who aims at the head before pulling the trigger. Its magazine holds eight full bursts, which leaves room for a few misses before a reload.

As a Power weapon, its bullets can bounce off walls and floors. A ricochet can hit an enemy who is half hidden behind a crate or a corner. The rifle takes both a scope and a muzzle attachment. A suppressor turns it into a quiet marksman gun for stealth. A stronger scope helps with long shots across streets and rooftops.

How to Get HJSH-18 Masamune Guide


  • Buy the HJSH-18 Masamune from a weapon shop in Night City.
  • Loot it from enemies who carry one.
  • Buy the crafting spec from a weapon shop and craft the rifle at the crafting bench.

HJSH-18 Masamune Map Location


The map shows the 2nd Amendment weapon shop in Little China, one of the weapon vendors that sell it.

HJSH-18 Masamune map location:

Map credit by Map Genie.

Compatible Mods


13 scopes, 9 muzzles and 11 weapon mods are compatible with HJSH-18 Masamune.

Name Image Effect
Add-Vantage Add-Vantage Adds zoom and effective range
CQO Kanone MINI Mk.72 CQO Kanone MINI Mk.72 Adds zoom and effective range
ClearVue Mk.8 ClearVue Mk.8 Adds zoom and effective range
E255 Percipient E255 Percipient Adds zoom and effective range
Handyman Handyman Adds zoom and effective range, more headshot crit chance at top tier
Hyakume Hyakume Adds zoom and effective range
Jue Jue Adds zoom and effective range
Kairo SA-1 Kairo SA-1 Adds zoom and effective range
Kanetsugu Kanetsugu Adds zoom, effective range and crit chance
Mk.2x Grandstand Mk.2x Grandstand Adds zoom and effective range
OS-1 GimletEye OS-1 GimletEye Adds zoom and effective range
SO-21 Saika SO-21 Saika Adds zoom, effective range and crit chance
Type 2067 Type 2067 Adds zoom and effective range, lowers bullet spread
Name Image Effect
CS-1 Taipan CS-1 Taipan Silences shots and raises stealth damage, lowers base damage
RC-7 Aswang RC-7 Aswang Lowers recoil angle and direction, slightly lowers crit chance
RC-7 Ifrit RC-7 Ifrit Lowers recoil, slightly lowers crit chance
RC-7 Strigoi RC-7 Strigoi Lowers recoil
RC-7 Varkolak RC-7 Varkolak Raises ricochet chance and ricochet angle
RC-7 Zaar RC-7 Zaar Lowers recoil angle, slightly lowers crit chance
TSX Tocororo TSX Tocororo Raises stealth damage, lowers base damage
XC-10 Cetus XC-10 Cetus Raises stealth damage, lowers base damage
XC-10 Strix XC-10 Strix Raises stealth damage, lowers base damage
Name Image Effect
Better Half Better Half Raises crit chance with the second half of the magazine
Big Mag Big Mag Bigger magazine, slower reload
Critochet Critochet Raises crit chance with ricochets
Equalizer Equalizer More damage against Elite enemies
Firecracker Firecracker Shoots explosive rounds
Focus Fire Focus Fire Tighter hipfire spread, shorter effective range
Pax Pax Makes the weapon non-lethal, more damage outside combat
Pyro Pyro Turns part of the damage into Thermal damage with a chance to Burn
Ready Steady Ready Steady Lowers recoil, more so when aiming from cover
Shuffler Shuffler Drawing the weapon refills part of the magazine
Swiss Cheese Swiss Cheese More armor penetration, higher Stamina cost per bullet

Crafting Spec


Weapon vendors sell the HJSH-18 Masamune spec. The spec lets V craft HJSH-18 Masamune in the crafting menu. Every spec in the game is listed on the Crafting Specs page.

The table shows what crafting HJSH-18 Masamune costs at each tier.

Tier Components
Tier 3 30 Tier 3 components
Tier 4 30 Tier 4 components
Tier 5 30 Tier 5 components

Upgrades


A stronger Masamune comes from a higher tier. Loot and shop stock scale with V's level. A looted, bought or crafted rifle of the same tier has the same stats. With the crafting spec, V can spend crafting components to craft the rifle at the tier that matches V's level.

Character Builds


The Masamune works best in the Reflexes tree, which holds the assault rifle perks. Ready, Rested, Reloaded cuts the Stamina cost of shooting and speeds up reloads while Stamina stays high. Mind Over Matter reduces recoil, and Tunnel Vision adds effective range. Sharpshooter gains a stack with every hit. Shoot To Chill and Practice Makes Perfect give armor penetration, crit chance and crit damage for each stack. Salt In The Wound rewards seven hits in a row on the same target with a burst of bonus damage. A burst rifle lands hits in a row easily.

For cyberware, the Ballistic Coprocessor raises the ricochet chance of Power weapons and adds ricochet damage. Kerenzikov slows time when V aims during a slide or dodge. Air Kerenzikov keeps V hanging in the air while it is active. Its mod slots take assault rifle and Power weapon mods. Critochet adds crit chance to ricochets, and Swiss Cheese adds armor penetration. Ready Steady cuts recoil, with a bigger bonus when V aims from cover.

Select a Build

A Blood Pump at the start of a fight triggers Adrenaline Rush for extra Health. An air Dash while aiming triggers Kerenzikov, and the Sandevistan follows once Kerenzikov ends. Headshots deal the bulk of the damage, and cover is the place to recover Health.

Attributes: Body 20, Reflexes 20, Technical Ability 20, Intelligence 3, Cool 18.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Unstoppable Force Unstoppable Force Body 15 Immunity to knockdown and other status effects during Adrenaline Rush
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Slippery Slippery Reflexes 4 Harder to hit while moving fast
Parkour! Parkour! Reflexes 4 Faster climbing and vaulting
Dash Dash Reflexes 9 Unlocks the Dash and makes it cheaper
Steady Grip Steady Grip Reflexes 9 Shoot while Dashing
Can't Touch This Can't Touch This Reflexes 9 Full Mitigation Chance while Dashing
Mean Streak Mean Streak Reflexes 9 Stamina back after a kill while Dashing
Ready, Rested, Reloaded Ready, Rested, Reloaded Reflexes 9 Cheaper rifle and SMG fire and faster reloads
Spice Of Life Spice Of Life Reflexes 9 Faster swaps and less spread after a swap
Tunnel Vision Tunnel Vision Reflexes 9 More range and accuracy
Mind Over Matter Mind Over Matter Reflexes 9 Less recoil when aiming
Air Dash Air Dash Reflexes 15 Dash in midair
Aerodynamic Aerodynamic Reflexes 15 Stronger Mitigation in midair
Aerial Acrobat Aerial Acrobat Reflexes 15 Better control in midair
Sharpshooter Sharpshooter Reflexes 15 Faster aim and stacks that ease Stamina use
Shoot To Chill Shoot To Chill Reflexes 15 Armor penetration per Sharpshooter stack
Practice Makes Perfect Reflexes 15 Crit Chance and Crit Damage per Sharpshooter stack
Gundancer Gundancer Reflexes 15 No slowdown while aiming
Air Kerenzikov Air Kerenzikov Reflexes 15 Kerenzikov in midair holds the character in the air
Salt In The Wound Salt In The Wound Reflexes 20 Seven hits on one target deal a bonus burst
Tailwind Tailwind Reflexes 20 Stamina back from Air Dashes and double jumps
Glutton For War Glutton For War Technical Ability 4 Kills recharge Health items and grenades
Health Freak Health Freak Technical Ability 9 One more Health item charge and faster recharge
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Ambidextrous Ambidextrous Technical Ability 15 A second Hands cyberware slot
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Blood Pump Blood Pump Circulatory System A Health item that heals over time
Kerenzikov Boost System Kerenzikov Boost System Frontal Cortex Stronger Kerenzikov with free shooting Stamina
Shock Absorber Shock Absorber Hands Less recoil
Defenzikov Defenzikov Integumentary System Mitigation after Kerenzikov ends
Reinforced Tendons Reinforced Tendons Legs Double jump
Kerenzikov Kerenzikov Nervous System Slows time when aiming during a slide or dodge
NeoFiber NeoFiber Nervous System More Mitigation Chance and Strength
Militech Apogee Sandevistan Operating System Slows time by 85% with crit bonuses
Spring Joints Spring Joints Skeleton Stronger Mitigation
Name Image Effect
Better Half Better Half More crit chance in the second half of the magazine
Equalizer Equalizer More damage against elite enemies
Swiss Cheese Swiss Cheese More armor penetration for more Stamina per shot
Ready Steady Ready Steady Less recoil

Notes


  • Prejudice is the Iconic variant of the HJSH-18 Masamune.

Weapon Categories




All Assault Rifles



Every assault rifle is listed below. The Iconic weapons come first, then the standard ones.

Iconic Assault Rifles

Name Image Headshot Armor Pen Location
Carmen Carmen +100% 50% Dogtown
Chinook Chinook
Divided We Stand Divided We Stand +50% Rancho Coronado
Hawk Hawk +175% 25% Dogtown
Hercules 3AX Hercules 3AX +50% 25% Dogtown
Kyubi x-MOD2 Kyubi x-MOD2 +150% 25% Dogtown
Moron Labe Moron Labe +85% 25% Badlands South
Pit Bull Pit Bull
Prejudice Prejudice +100% 25% Little China
Psalm 11:6 Psalm 11:6 +100% 25% Northside
Umbra x-MOD2 Umbra x-MOD2 +100% 25% Dogtown

Standard Assault Rifles

Name Image Headshot Armor Pen Location
D5 Copperhead D5 Copperhead +100% 25%
D5 Sidewinder D5 Sidewinder +50%
DA8 Umbra DA8 Umbra +100% 25%
HJSH-18 Masamune HJSH-18 Masamune +125% 25%
Kyubi Kyubi
M251s Ajax M251s Ajax +100% 25%
Nowaki Nowaki +150%