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D5 Copperhead



D5 Copperhead
D5 Copperhead
Class Assault Rifle
Type Power
Ammo Heavy Ammo
Headshot +100%
Armor Pen 25%

The D5 Copperhead is the workhorse assault rifle of Night City, a common gun that turns up on enemies and in shops everywhere. It is a simple, fully automatic Power rifle for mid-range fights. Its simplicity is its strength. It takes both a scope and a muzzle attachment, and it has mod slots, so it can be set up in many different ways. The Copperhead works well in a Reflexes build that wants an all-round gun from the very first jobs. It is also the base of the Iconic Psalm 11:6. The D5 Copperhead is an early weapon. Enemies drop it from the first main jobs, and weapon shops across the city sell it.

Combat


The Copperhead is a Power assault rifle. It fires in full auto and works best at short and mid range. Assault rifles are the all-round guns of Night City, and they work at all but the longest distances. Power rounds can ricochet off walls, which helps against enemies hiding behind cover.

Its main strength is flexibility. A scope adds zoom and range for longer fights. A muzzle brake cuts recoil, or a silencer lets V start a fight quietly. The mod slots can then add crits, armor penetration or fire damage. One build can use the Copperhead as a quiet stealth rifle, and another can use it to clear loud rooms.

Recoil is the main thing to control on a full-auto rifle. Short bursts keep it accurate. Long sprays need perks and recoil mods to stay on target.

How to Get D5 Copperhead Guide


  • Loot the D5 Copperhead from enemies, starting as early as The Rescue.
  • Buy it from weapon vendors, such as the Aldecaldos vendor in the Badlands.
  • Loot its crafting spec from Bruce Ward's Suspected Organized Crime Activity in the Badlands and craft it.

D5 Copperhead Map Location


The map shows Bruce Ward's Suspected Organized Crime Activity, where the crafting spec drops.

D5 Copperhead map location:

Map credit by Map Genie.

Compatible Mods


13 scopes, 9 muzzles and 11 weapon mods are compatible with D5 Copperhead.

Name Image Effect
Add-Vantage Add-Vantage Adds zoom and effective range
CQO Kanone MINI Mk.72 CQO Kanone MINI Mk.72 Adds zoom and effective range
ClearVue Mk.8 ClearVue Mk.8 Adds zoom and effective range
E255 Percipient E255 Percipient Adds zoom and effective range
Handyman Handyman Adds zoom and effective range, more headshot crit chance at top tier
Hyakume Hyakume Adds zoom and effective range
Jue Jue Adds zoom and effective range
Kairo SA-1 Kairo SA-1 Adds zoom and effective range
Kanetsugu Kanetsugu Adds zoom, effective range and crit chance
Mk.2x Grandstand Mk.2x Grandstand Adds zoom and effective range
OS-1 GimletEye OS-1 GimletEye Adds zoom and effective range
SO-21 Saika SO-21 Saika Adds zoom, effective range and crit chance
Type 2067 Type 2067 Adds zoom and effective range, lowers bullet spread
Name Image Effect
CS-1 Taipan CS-1 Taipan Silences shots and raises stealth damage, lowers base damage
RC-7 Aswang RC-7 Aswang Lowers recoil angle and direction, slightly lowers crit chance
RC-7 Ifrit RC-7 Ifrit Lowers recoil, slightly lowers crit chance
RC-7 Strigoi RC-7 Strigoi Lowers recoil
RC-7 Varkolak RC-7 Varkolak Raises ricochet chance and ricochet angle
RC-7 Zaar RC-7 Zaar Lowers recoil angle, slightly lowers crit chance
TSX Tocororo TSX Tocororo Raises stealth damage, lowers base damage
XC-10 Cetus XC-10 Cetus Raises stealth damage, lowers base damage
XC-10 Strix XC-10 Strix Raises stealth damage, lowers base damage
Name Image Effect
Better Half Better Half Raises crit chance with the second half of the magazine
Big Mag Big Mag Bigger magazine, slower reload
Critochet Critochet Raises crit chance with ricochets
Equalizer Equalizer More damage against Elite enemies
Firecracker Firecracker Shoots explosive rounds
Focus Fire Focus Fire Tighter hipfire spread, shorter effective range
Pax Pax Makes the weapon non-lethal, more damage outside combat
Pyro Pyro Turns part of the damage into Thermal damage with a chance to Burn
Ready Steady Ready Steady Lowers recoil, more so when aiming from cover
Shuffler Shuffler Drawing the weapon refills part of the magazine
Swiss Cheese Swiss Cheese More armor penetration, higher Stamina cost per bullet

Crafting Spec


Bruce Ward drops the D5 Copperhead spec at the Suspected Organized Crime Activity in Rocky Ridge. The spec lets V craft D5 Copperhead in the crafting menu. Every spec in the game is listed on the Crafting Specs page.

The table shows what crafting D5 Copperhead costs at each tier.

Tier Components
Tier 1 30 Tier 1 components
Tier 2 30 Tier 2 components
Tier 3 30 Tier 3 components
Tier 4 30 Tier 4 components
Tier 5 30 Tier 5 components

Upgrades


Standard weapons like the Copperhead are improved by crafting or buying a higher tier. Its crafting spec drops from Bruce Ward, the boss of a Suspected Organized Crime Activity in the Badlands. With enough crafting components, V can craft the rifle at a higher quality.

Character Builds


Assault rifles use the Reflexes tree. Ready, Rested, Reloaded lowers the Stamina cost of shooting and speeds up reloads at high Stamina. Mind Over Matter cuts recoil while aiming. Tunnel Vision adds range and accuracy. Sharpshooter improves weapon control and gains a stack with each hit. Shoot To Chill adds armor penetration for each stack. Practice Makes Perfect adds crit chance and crit damage for each stack. Salt In The Wound deals bonus damage after several hits in a row on the same target.

For cyberware, Immovable Force and Shock Absorber reduce recoil. The Ballistic Coprocessor raises the ricochet chance with Power weapons.

Its mod slots take Power and rifle mods. Ready Steady cuts recoil, and more so from cover. Better Half adds crit chance for the second half of the magazine. Swiss Cheese adds armor penetration. Critochet adds crit chance to ricochets. Pyro turns part of the damage into Thermal damage with a chance to Burn.

Select a Build

A Blood Pump at the start of a fight triggers Adrenaline Rush for extra Health. An air Dash while aiming triggers Kerenzikov, and the Sandevistan follows once Kerenzikov ends. Headshots deal the bulk of the damage, and cover is the place to recover Health.

Attributes: Body 20, Reflexes 20, Technical Ability 20, Intelligence 3, Cool 18.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Unstoppable Force Unstoppable Force Body 15 Immunity to knockdown and other status effects during Adrenaline Rush
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Slippery Slippery Reflexes 4 Harder to hit while moving fast
Parkour! Parkour! Reflexes 4 Faster climbing and vaulting
Dash Dash Reflexes 9 Unlocks the Dash and makes it cheaper
Steady Grip Steady Grip Reflexes 9 Shoot while Dashing
Can't Touch This Can't Touch This Reflexes 9 Full Mitigation Chance while Dashing
Mean Streak Mean Streak Reflexes 9 Stamina back after a kill while Dashing
Ready, Rested, Reloaded Ready, Rested, Reloaded Reflexes 9 Cheaper rifle and SMG fire and faster reloads
Spice Of Life Spice Of Life Reflexes 9 Faster swaps and less spread after a swap
Tunnel Vision Tunnel Vision Reflexes 9 More range and accuracy
Mind Over Matter Mind Over Matter Reflexes 9 Less recoil when aiming
Air Dash Air Dash Reflexes 15 Dash in midair
Aerodynamic Aerodynamic Reflexes 15 Stronger Mitigation in midair
Aerial Acrobat Aerial Acrobat Reflexes 15 Better control in midair
Sharpshooter Sharpshooter Reflexes 15 Faster aim and stacks that ease Stamina use
Shoot To Chill Shoot To Chill Reflexes 15 Armor penetration per Sharpshooter stack
Practice Makes Perfect Reflexes 15 Crit Chance and Crit Damage per Sharpshooter stack
Gundancer Gundancer Reflexes 15 No slowdown while aiming
Air Kerenzikov Air Kerenzikov Reflexes 15 Kerenzikov in midair holds the character in the air
Salt In The Wound Salt In The Wound Reflexes 20 Seven hits on one target deal a bonus burst
Tailwind Tailwind Reflexes 20 Stamina back from Air Dashes and double jumps
Glutton For War Glutton For War Technical Ability 4 Kills recharge Health items and grenades
Health Freak Health Freak Technical Ability 9 One more Health item charge and faster recharge
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Ambidextrous Ambidextrous Technical Ability 15 A second Hands cyberware slot
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Blood Pump Blood Pump Circulatory System A Health item that heals over time
Kerenzikov Boost System Kerenzikov Boost System Frontal Cortex Stronger Kerenzikov with free shooting Stamina
Shock Absorber Shock Absorber Hands Less recoil
Defenzikov Defenzikov Integumentary System Mitigation after Kerenzikov ends
Reinforced Tendons Reinforced Tendons Legs Double jump
Kerenzikov Kerenzikov Nervous System Slows time when aiming during a slide or dodge
NeoFiber NeoFiber Nervous System More Mitigation Chance and Strength
Militech Apogee Sandevistan Operating System Slows time by 85% with crit bonuses
Spring Joints Spring Joints Skeleton Stronger Mitigation
Name Image Effect
Better Half Better Half More crit chance in the second half of the magazine
Equalizer Equalizer More damage against elite enemies
Swiss Cheese Swiss Cheese More armor penetration for more Stamina per shot
Ready Steady Ready Steady Less recoil

Lore


The Copperhead's in-game line calls it a versatile weapon for versatile combatants, from Alaska to Zimbabwe. It is one of the most common rifles in the city, so it is often the first rifle V picks up. During the early main job The Rescue, one of the Scavs in the apartment can drop one.

Notes


  • Psalm 11:6 is the Iconic variant of the D5 Copperhead.

Weapon Categories




All Assault Rifles



Every assault rifle is listed below. The Iconic weapons come first, then the standard ones.

Iconic Assault Rifles

Name Image Headshot Armor Pen Location
Carmen Carmen +100% 50% Dogtown
Chinook Chinook
Divided We Stand Divided We Stand +50% Rancho Coronado
Hawk Hawk +175% 25% Dogtown
Hercules 3AX Hercules 3AX +50% 25% Dogtown
Kyubi x-MOD2 Kyubi x-MOD2 +150% 25% Dogtown
Moron Labe Moron Labe +85% 25% Badlands South
Pit Bull Pit Bull
Prejudice Prejudice +100% 25% Little China
Psalm 11:6 Psalm 11:6 +100% 25% Northside
Umbra x-MOD2 Umbra x-MOD2 +100% 25% Dogtown

Standard Assault Rifles

Name Image Headshot Armor Pen Location
D5 Copperhead D5 Copperhead +100% 25%
D5 Sidewinder D5 Sidewinder +50%
DA8 Umbra DA8 Umbra +100% 25%
HJSH-18 Masamune HJSH-18 Masamune +125% 25%
Kyubi Kyubi
M251s Ajax M251s Ajax +100% 25%
Nowaki Nowaki +150%