Nowaki
| Nowaki | |
|---|---|
| Class | Assault Rifle |
| Type | Power |
| Ammo | Heavy Ammo |
| Headshot | +150% |
The Nowaki is an old Arasaka assault rifle, a design from the early years of the century. Its in-game line says it has been wreaking havoc since the dawn of the 21st century. Arasaka's later HJSH-18 Masamune follows on from the Nowaki, so the Nowaki is the older model. It fires in bursts with little recoil, which makes it a precise rifle for its age. Arasaka's own troops still carry it. For a Reflexes build, the Nowaki is a simple Power rifle sold all over the city. Weapon shops in Night City sell the Nowaki, and Arasaka guards and other enemies drop it, so it can fill a rifle slot at most points in the story.
Combat
The Nowaki is a burst-fire Power assault rifle. Each pull of the trigger sends a short burst, and the rifle stays steady between bursts. Its slow rate of fire rewards aiming each burst at the head rather than holding the trigger down.
The Nowaki is a Power weapon. Its bullets can ricochet off hard surfaces, so V can hit enemies who hide behind low walls or around corners. It takes both a scope and a muzzle attachment. A suppressor makes it usable for stealth, and a stronger scope helps at long range.
Assault rifles are strongest when V keeps hitting the same target. Sharpshooter adds a stack on every hit. The perks after it give crit chance, crit damage and armor penetration for each stack. Salt In The Wound adds a large bonus hit after seven hits in a row. Short, steady bursts make that easier to reach.
How to Get Nowaki Guide
- Buy the Nowaki from a weapon shop in Night City.
- Loot it from enemies who carry one.
Nowaki Map Location
The map shows the 2nd Amendment weapon shop in Little China, one of the weapon vendors that sell it.
Nowaki map location:
Map credit by Map Genie.
Compatible Mods
13 scopes, 9 muzzles and 11 weapon mods are compatible with Nowaki.
| Name | Image | Effect |
|---|---|---|
| Add-Vantage | Adds zoom and effective range | |
| CQO Kanone MINI Mk.72 | Adds zoom and effective range | |
| ClearVue Mk.8 | Adds zoom and effective range | |
| E255 Percipient | Adds zoom and effective range | |
| Handyman | Adds zoom and effective range, more headshot crit chance at top tier | |
| Hyakume | Adds zoom and effective range | |
| Jue | Adds zoom and effective range | |
| Kairo SA-1 | Adds zoom and effective range | |
| Kanetsugu | Adds zoom, effective range and crit chance | |
| Mk.2x Grandstand | Adds zoom and effective range | |
| OS-1 GimletEye | Adds zoom and effective range | |
| SO-21 Saika | Adds zoom, effective range and crit chance | |
| Type 2067 | Adds zoom and effective range, lowers bullet spread |
| Name | Image | Effect |
|---|---|---|
| CS-1 Taipan | Silences shots and raises stealth damage, lowers base damage | |
| RC-7 Aswang | Lowers recoil angle and direction, slightly lowers crit chance | |
| RC-7 Ifrit | Lowers recoil, slightly lowers crit chance | |
| RC-7 Strigoi | Lowers recoil | |
| RC-7 Varkolak | Raises ricochet chance and ricochet angle | |
| RC-7 Zaar | Lowers recoil angle, slightly lowers crit chance | |
| TSX Tocororo | Raises stealth damage, lowers base damage | |
| XC-10 Cetus | Raises stealth damage, lowers base damage | |
| XC-10 Strix | Raises stealth damage, lowers base damage |
| Name | Image | Effect |
|---|---|---|
| Better Half | Raises crit chance with the second half of the magazine | |
| Big Mag | Bigger magazine, slower reload | |
| Critochet | Raises crit chance with ricochets | |
| Equalizer | More damage against Elite enemies | |
| Firecracker | Shoots explosive rounds | |
| Focus Fire | Tighter hipfire spread, shorter effective range | |
| Pax | Makes the weapon non-lethal, more damage outside combat | |
| Pyro | Turns part of the damage into Thermal damage with a chance to Burn | |
| Ready Steady | Lowers recoil, more so when aiming from cover | |
| Shuffler | Drawing the weapon refills part of the magazine | |
| Swiss Cheese | More armor penetration, higher Stamina cost per bullet |
Upgrades
Only Iconic weapons can be upgraded, so the Nowaki, a standard rifle, grows by tier. Shop stock and loot scale with V's level, so a newer drop replaces an older one.
Character Builds
The Nowaki uses the Reflexes tree. Ready, Rested, Reloaded lowers the Stamina cost of shooting and speeds up reloads while Stamina stays above half. Spice Of Life speeds up swapping and reduces spread right after a swap. Tunnel Vision adds range and accuracy. Sharpshooter, Shoot To Chill and Practice Makes Perfect are the main perks of the branch. Gundancer removes the movement slowdown while aiming and allows shooting while vaulting. Air Kerenzikov holds V in midair while Kerenzikov is active.
For cyberware, the Ballistic Coprocessor makes ricochets far more common and adds ricochet damage. Kerenzikov slows time when V aims during a slide, dodge or Dash. Shock Absorber reduces recoil. Its mod slots take assault rifle and Power weapon mods. Critochet raises crit chance on ricochets. Better Half adds crit chance once half the magazine is spent. Pyro turns part of the damage into Thermal damage and adds a chance to burn.
Select a Build
A Blood Pump at the start of a fight triggers Adrenaline Rush for extra Health. An air Dash while aiming triggers Kerenzikov, and the Sandevistan follows once Kerenzikov ends. Headshots deal the bulk of the damage, and cover is the place to recover Health.
Attributes: Body 20, Reflexes 20, Technical Ability 20, Intelligence 3, Cool 18.
The perks, cyberware and weapon mods for this build are listed below.
| Name | Image | Level | Effect |
|---|---|---|---|
| Painkiller | Body 4 | Slow Health regeneration in combat | |
| Adrenaline Rush | Body 15 | More Health and the Adrenaline Rush mode | |
| Juggernaut | Body 15 | More speed and damage during Adrenaline Rush | |
| Unstoppable Force | Body 15 | Immunity to knockdown and other status effects during Adrenaline Rush | |
| Calm Mind | Body 15 | Adrenaline lasts longer before it decays | |
| Slippery | Reflexes 4 | Harder to hit while moving fast | |
| Parkour! | Reflexes 4 | Faster climbing and vaulting | |
| Dash | Reflexes 9 | Unlocks the Dash and makes it cheaper | |
| Steady Grip | Reflexes 9 | Shoot while Dashing | |
| Can't Touch This | Reflexes 9 | Full Mitigation Chance while Dashing | |
| Mean Streak | Reflexes 9 | Stamina back after a kill while Dashing | |
| Ready, Rested, Reloaded | Reflexes 9 | Cheaper rifle and SMG fire and faster reloads | |
| Spice Of Life | Reflexes 9 | Faster swaps and less spread after a swap | |
| Tunnel Vision | Reflexes 9 | More range and accuracy | |
| Mind Over Matter | Reflexes 9 | Less recoil when aiming | |
| Air Dash | Reflexes 15 | Dash in midair | |
| Aerodynamic | Reflexes 15 | Stronger Mitigation in midair | |
| Aerial Acrobat | Reflexes 15 | Better control in midair | |
| Sharpshooter | Reflexes 15 | Faster aim and stacks that ease Stamina use | |
| Shoot To Chill | Reflexes 15 | Armor penetration per Sharpshooter stack | |
| Practice Makes Perfect | Reflexes 15 | Crit Chance and Crit Damage per Sharpshooter stack | |
| Gundancer | Reflexes 15 | No slowdown while aiming | |
| Air Kerenzikov | Reflexes 15 | Kerenzikov in midair holds the character in the air | |
| Salt In The Wound | Reflexes 20 | Seven hits on one target deal a bonus burst | |
| Tailwind | Reflexes 20 | Stamina back from Air Dashes and double jumps | |
| Glutton For War | Technical Ability 4 | Kills recharge Health items and grenades | |
| Health Freak | Technical Ability 9 | One more Health item charge and faster recharge | |
| All Things Cyber | Technical Ability 9 | Stronger cyberware stats | |
| License To Chrome | Technical Ability 15 | Stronger cyberware, more armor and a Skeleton slot | |
| Ambidextrous | Technical Ability 15 | A second Hands cyberware slot | |
| Edgerunner | Technical Ability 20 | Cyberware past the capacity limit for a small Health cost |
| Name | Image | Slot | Effect |
|---|---|---|---|
| Blood Pump | Circulatory System | A Health item that heals over time | |
| Kerenzikov Boost System | Frontal Cortex | Stronger Kerenzikov with free shooting Stamina | |
| Shock Absorber | Hands | Less recoil | |
| Defenzikov | Integumentary System | Mitigation after Kerenzikov ends | |
| Reinforced Tendons | Legs | Double jump | |
| Kerenzikov | Nervous System | Slows time when aiming during a slide or dodge | |
| NeoFiber | Nervous System | More Mitigation Chance and Strength | |
| Militech Apogee Sandevistan | Operating System | Slows time by 85% with crit bonuses | |
| Spring Joints | Skeleton | Stronger Mitigation |
| Name | Image | Effect |
|---|---|---|
| Better Half | More crit chance in the second half of the magazine | |
| Equalizer | More damage against elite enemies | |
| Swiss Cheese | More armor penetration for more Stamina per shot | |
| Ready Steady | Less recoil |
Weapon Categories
All Assault Rifles
Every assault rifle is listed below. The Iconic weapons come first, then the standard ones.
Iconic Assault Rifles
| Name | Image | Headshot | Armor Pen | Location |
|---|---|---|---|---|
| Carmen | +100% | 50% | Dogtown | |
| Chinook | ||||
| Divided We Stand | +50% | Rancho Coronado | ||
| Hawk | +175% | 25% | Dogtown | |
| Hercules 3AX | +50% | 25% | Dogtown | |
| Kyubi x-MOD2 | +150% | 25% | Dogtown | |
| Moron Labe | +85% | 25% | Badlands South | |
| Pit Bull | ||||
| Prejudice | +100% | 25% | Little China | |
| Psalm 11:6 | +100% | 25% | Northside | |
| Umbra x-MOD2 | +100% | 25% | Dogtown |
Standard Assault Rifles
| Name | Image | Headshot | Armor Pen | Location |
|---|---|---|---|---|
| D5 Copperhead | +100% | 25% | ||
| D5 Sidewinder | +50% | |||
| DA8 Umbra | +100% | 25% | ||
| HJSH-18 Masamune | +125% | 25% | ||
| Kyubi | ||||
| M251s Ajax | +100% | 25% | ||
| Nowaki | +150% |