Undead
| Undead | |
|---|---|
| Type | Monster |
| Weak To | Fire, Holy |
| Resists | - |
| Drops | Putrid Gold Tooth |
| Quests | Halls of the First Dawn |
The Undead is a rotting corpse brought back to a semblance of life, a shambling foe that comes out after dark and fills the tombs and catacombs of the land. It is weak to fire and holy attacks.
Undead Lore
The Undead are described as rotting bodies raised by evil forces. They stir in the darkness and hunt for the living by scent, attacking whatever they find.
How to Beat the Undead
The Undead are vulnerable to both fire and holy damage, so a burning weapon or a holy spell cuts through them far faster than plain steel. They tend to rise in numbers, sometimes out of the ground or from coffins when a nearby chest is disturbed, so a crypt that looks empty may not stay that way.
Where to Find the Undead
The Undead roam the wilds at night and haunt graveyards and catacombs. They are especially common in the catacombs of the Strange Corridor, and they shamble through the burial halls of the Holy Mausoleum Ruins and the Tomb of Al'Guttos, the descending halls of the Tomb of Am'Ranna and the graves of the Tomb of Te'Glarr, and they have overrun the Tomb of Ku'Myage. They also lurk in the lower tunnels of the Depleted Ore Deposit, the deeper tunnels of Trembling Hollow and the old excavation of the Spirits' Path. In the Unmoored World they spread across the land, including the drained seabed around the Seafloor Shrine.
Undead Locations
| Name | Type | Region |
|---|---|---|
| Depleted Ore Deposit | Dungeons | Vermund |
| Holy Mausoleum Ruins | Dungeons | Battahl |
| Seafloor Shrine | Dungeons | Vermund |
| Spirits' Path | Dungeons | Vermund |
| Strange Corridor | Dungeons | Vermund |
| Tomb of Al'Guttos | Dungeons | Battahl |
| Tomb of Am'Ranna | Dungeons | Battahl |
| Tomb of Ku'Myage | Dungeons | Battahl |
| Tomb of Te'Glarr | Dungeons | Battahl |
| Trembling Hollow | Dungeons | Vermund |
Undead Quests
Halls of the First Dawn takes the Arisen across the drained seabed of the Unmoored World to the Seafloor Shrine. The castle standing there is guarded by Undead and Skeletons, and they must be fought through on the way in.
Undead Drops
| Name | Image | Type |
|---|---|---|
| Putrid Gold Tooth | Materials |
All Monsters
Bosses
| Name | Image | Weak To |
|---|---|---|
| Armored Cyclops | - | - |
| Chimera | - | |
| Cyclops | Lightning | |
| Dragon | - | - |
| Drake | Ice | |
| Dullahan | Holy | |
| Golem | - | |
| Gorechimera | - | Holy |
| Goreminotaur | - | Fire |
| Griffin | Fire | |
| Grim Ogre | - | Fire |
| Lesser Dragon | - | Ice |
| Lich | - | Holy |
| Medusa | - | Lightning |
| Minotaur | - | |
| Ogre | - | |
| Sphinx | - | - |
| Talos | - | |
| Wight | Holy |
Monsters
| Name | Image | Weak To |
|---|---|---|
| Asp | - | - |
| Bandit | - | - |
| Bat | - | - |
| Chopper | - | |
| Coral Snake | - | - |
| Crow | - | - |
| Garm | - | - |
| Goblin | - | |
| Gore Harpy | - | Fire |
| Harpy | - | |
| Hobgoblin | - | |
| Knacker | - | |
| Leapworm | - | - |
| Lost Mercenary | - | - |
| Magma Scale | - | - |
| Ooze | - | Fire |
| Phantasm | - | - |
| Phantom | - | - |
| Purgener | - | - |
| Rattler | - | |
| Redwolf | - | - |
| Saurian | - | |
| Serpent | - | - |
| Skeleton | - | |
| Skeleton Lord | - | - |
| Slime | Ice | |
| Sludge | - | Ice |
| Spider | - | - |
| Stout Undead | - | - |
| Succubus | - | - |
| Undead | Fire, Holy | |
| Venin Harpy | - | - |
| Warg | - | - |
| Wolf | - |