Chimera
| Chimera | |
|---|---|
| Type | Boss |
| Weak To | - |
| Resists | - |
| Drops | Freakish Mane, Monster Fang, Tiger Eye, Beast-Steak, Aged Beast-Steak, Wakestone Shard |
| Quests | A Poisonous Proposal |
The Chimera is a four-legged beast with the heads of a lion, a goat and a serpent, each fighting in its own way. It lairs in caves and ruins across Vermund and Battahl, and the one deep in Waterfall Cave is later replaced by the far deadlier Gorechimera.
Chimera Lore
Chimeras are described as four-legged monsters bearing the faces of a lion, a goat and a serpent. Each head has its own way of attacking: one bites, one casts magick and one poisons.
How to Beat the Chimera
Each of the Chimera's heads is a target of its own. The serpent that serves as its tail spreads poison and can be cut away with slashing blows, so removing it first is the usual opening. The goat head casts magick, including a spell that puts those caught in it to sleep, which makes it the next priority. The lion head is most vulnerable to magick, while the goat head gives way more readily to physical attacks. Its fur burns well once coated in oil or struck with a Tarring Arrow.
Where to Find the Chimera
In Vermund, a Chimera keeps its lair in a pool deep inside Waterfall Cave, where it can sometimes be found asleep until Feast of Deception is complete and a Gorechimera takes its place. Another guards the central chamber of Riverside Cavern, where the Darkmetal Greaves are kept, and others roam the mountain ruins near the Sacred Arbor and the approach to the Frontier Shrine. After Gift of the Bow, a Chimera can appear at the ruins where Glyndwr stays. In Battahl, Chimeras prowl the Enoa'Battahl Forest and the western approach to the Coral Snakes' Hideout, and a Chimera's lair is the meeting place with Jarle in A Poisonous Proposal. In the Unmoored World they appear in many more places.
Chimera map location:
Map credit by Map Genie.
Chimera Locations
| Name | Type | Region |
|---|---|---|
| Coral Snakes' Hideout | Dungeons | Battahl |
| Riverside Cavern | Dungeons | Vermund |
| Waterfall Cave | Dungeons | Vermund |
Chimera Quests
A Poisonous Proposal ends at a Chimera's lair outside Bakbattahl. Jarle now wants to feel a far stronger venom for himself, so the Arisen escorts him to the beast and lets the Chimera poison him. It has to be kept alive until it strikes Jarle, because felling it too soon puts an end to his research and spoils the outcome.
Chimera Drops
| Name | Image | Type |
|---|---|---|
| Freakish Mane | Materials | |
| Monster Fang | Materials | |
| Tiger Eye | Valuables | |
| Beast-Steak | Curatives | |
| Aged Beast-Steak | Curatives | |
| Wakestone Shard | Implements |
All Monsters
Bosses
| Name | Image | Weak To |
|---|---|---|
| Armored Cyclops | - | - |
| Chimera | - | |
| Cyclops | Lightning | |
| Dragon | - | - |
| Drake | Ice | |
| Dullahan | Holy | |
| Golem | - | |
| Gorechimera | - | Holy |
| Goreminotaur | - | Fire |
| Griffin | Fire | |
| Grim Ogre | - | Fire |
| Lesser Dragon | - | Ice |
| Lich | - | Holy |
| Medusa | - | Lightning |
| Minotaur | - | |
| Ogre | - | |
| Sphinx | - | - |
| Talos | - | |
| Wight | Holy |
Monsters
| Name | Image | Weak To |
|---|---|---|
| Asp | - | - |
| Bandit | - | - |
| Bat | - | - |
| Chopper | - | |
| Coral Snake | - | - |
| Crow | - | - |
| Garm | - | - |
| Goblin | - | |
| Gore Harpy | - | Fire |
| Harpy | - | |
| Hobgoblin | - | |
| Knacker | - | |
| Leapworm | - | - |
| Lost Mercenary | - | - |
| Magma Scale | - | - |
| Ooze | - | Fire |
| Phantasm | - | - |
| Phantom | - | - |
| Purgener | - | - |
| Rattler | - | |
| Redwolf | - | - |
| Saurian | - | |
| Serpent | - | - |
| Skeleton | - | |
| Skeleton Lord | - | - |
| Slime | Ice | |
| Sludge | - | Ice |
| Spider | - | - |
| Stout Undead | - | - |
| Succubus | - | - |
| Undead | Fire, Holy | |
| Venin Harpy | - | - |
| Warg | - | - |
| Wolf | - |