Saurian
| Saurian | |
|---|---|
| Type | Monster |
| Weak To | - |
| Resists | - |
| Drops | Saurian Scale, Saurian Tail, Beast-Skin, Shorefish |
| Quests | Monster Culling, Scaly Invaders, Nesting Troubles, Trouble on the Cape, Tensions on the Highroad, Convergence |
The Saurian is a scaly, spear-wielding lizard-man that lives near water all over Vermund. Saurians infest many coastal and riverside caves, and after the dragon's attack they overran Harve Village, where driving them out becomes the work of several quests.
Saurian Lore
Saurians are said to have evolved from the lizard family. They make their homes close to water and fight with spear-like weapons, and losing their tails saps both their strength and their will to fight.
How to Beat the Saurian
A Saurian is tough to wear down head-on, but its tail is a glaring weakness. Cutting the tail off leaves the creature reeling and far more vulnerable, so severing it first is the quickest way to bring a Saurian down.
Where to Find the Saurian
Saurians gather along the riverbanks near the bridge south of the Borderland Campground, and groups lurk inside Rivage Cavern. Stormwind Cave is infested with them and must be cleared during Monster Culling, where they also attack soldiers guarding freight on the eastern edge of Vermund, and they keep returning to Harve Village in Scaly Invaders and Trouble on the Cape. They swarm the waterways of the Cavern of the Forsaken, nest in the Coastal Cavern and River's Edge Grotto, gather by the water in Waterfall Cave, and also lurk in Guerco Cavern, Headwater Cavern and Underbridge Grotto. They appear across the Unmoored World as well.
Saurian Locations
| Name | Type | Region |
|---|---|---|
| Cavern of the Forsaken | Dungeons | Vermund |
| Coastal Cavern | Dungeons | Vermund |
| Guerco Cavern | Dungeons | Vermund |
| Harve Village | Settlements | Vermund |
| Headwater Cavern | Dungeons | Vermund |
| River's Edge Grotto | Dungeons | Vermund |
| Stormwind Cave | Dungeons | Vermund |
| Underbridge Grotto | Dungeons | Vermund |
| Waterfall Cave | Dungeons | Vermund |
Saurian Quests
Monster Culling, one of Captain Brant's commissions, sends the Arisen to Harve Village, west of Vernworth, to aid soldiers sent to cull Saurians. The soldiers have gone missing in Stormwind Cave, which teems with Saurians, and clearing them out is part of the rescue.
Scaly Invaders follows on at Harve Village, whose people fled the dragon's attack only to come back and find Saurians living in their homes. Fyoran asks the Arisen to clear them out, and after a few days away more Saurians arrive to threaten the village again.
Nesting Troubles is given by Lennart in Melve, whose weakened defences leave the village open to monsters. A Saurian nest lies near the shore, and the Arisen destroys it by throwing explosive casks into it and then a jar of poison.
Trouble on the Cape returns to Stormwind Cave, south of Harve Village, where Ulrika and a party of soldiers go after the villager Zoran. He is found deep in the cave under attack by Saurians, and once they are slain he must be escorted home.
Tensions on the Highroad turns an escort job into a trap. Cut off from the Pawns inside a cave, the Arisen meets the mercenary Raghnall, and the pair are set upon by Saurians where the cave opens onto the shore. After the fight Raghnall reveals the plot behind the escort.
Convergence takes the Arisen through Stormwind Cave towards the ruins risen from the seabed, and Saurians fill the cave along the way.
Saurian Drops
| Name | Image | Type |
|---|---|---|
| Saurian Scale | Materials | |
| Saurian Tail | Materials | |
| Beast-Skin | Materials | |
| Shorefish | Curatives |
All Monsters
Bosses
| Name | Image | Weak To |
|---|---|---|
| Armored Cyclops | - | - |
| Chimera | - | |
| Cyclops | Lightning | |
| Dragon | - | - |
| Drake | Ice | |
| Dullahan | Holy | |
| Golem | - | |
| Gorechimera | - | Holy |
| Goreminotaur | - | Fire |
| Griffin | Fire | |
| Grim Ogre | - | Fire |
| Lesser Dragon | - | Ice |
| Lich | - | Holy |
| Medusa | - | Lightning |
| Minotaur | - | |
| Ogre | - | |
| Sphinx | - | - |
| Talos | - | |
| Wight | Holy |
Monsters
| Name | Image | Weak To |
|---|---|---|
| Asp | - | - |
| Bandit | - | - |
| Bat | - | - |
| Chopper | - | |
| Coral Snake | - | - |
| Crow | - | - |
| Garm | - | - |
| Goblin | - | |
| Gore Harpy | - | Fire |
| Harpy | - | |
| Hobgoblin | - | |
| Knacker | - | |
| Leapworm | - | - |
| Lost Mercenary | - | - |
| Magma Scale | - | - |
| Ooze | - | Fire |
| Phantasm | - | - |
| Phantom | - | - |
| Purgener | - | - |
| Rattler | - | |
| Redwolf | - | - |
| Saurian | - | |
| Serpent | - | - |
| Skeleton | - | |
| Skeleton Lord | - | - |
| Slime | Ice | |
| Sludge | - | Ice |
| Spider | - | - |
| Stout Undead | - | - |
| Succubus | - | - |
| Undead | Fire, Holy | |
| Venin Harpy | - | - |
| Warg | - | - |
| Wolf | - |