Pyro
| Pyro | |
|---|---|
| Class | Weapon Mod |
Pyro is a weapon mod for Power weapons that turns part of each shot into fire. A share of the weapon's damage becomes Thermal damage. Each hit also has a chance to set the target on fire with Burn. It suits a Power weapon build that wants extra damage over time without changing guns. Pyro is available from the early game, since weapon vendors can stock its lower tiers.
Effect
Pyro has two parts. The first part converts some of the weapon's damage into Thermal damage. The share is 15% at Tier 1 and 50% at Tier 5. The total damage stays the same, but part of it now counts as fire.
The second part is a chance to apply Burn on hit. Burn is a status effect that deals fire damage over time. The chance is 3% at Tier 1 and 15% at Tier 5. Fast firing weapons roll that chance more often, so Burn shows up more with assault rifles and submachine guns.
Pyro is worth the slot on a Power weapon with a high rate of fire, where many small hits give many chances to Burn.
How to Get Pyro Guide
- Check weapon vendors, which sometimes stock Tiers 1 to 3.
- Skip time by a day and check again if it is not on sale.
- Combine a matching pair at the crafting menu to raise its tier.
Pyro Map Location
The map shows the 2nd Amendment weapon shop in Little China, one of the weapon vendors that sell it.
Pyro map location:
Map credit by Map Genie.
Compatible Weapons
Pyro is compatible with 7 pistols, 3 revolvers, 5 SMGs, 8 assault rifles, 7 shotguns, 2 precision rifles, 1 sniper rifle and 3 machine guns.
| Name | Image | Type |
|---|---|---|
| Lexington x-MOD2 | Power | |
| Liberty | Power | |
| M-10AF Lexington | Power | |
| Nue | Power | |
| Slaught-O-Matic | Power | |
| Tamayura | Power | |
| Unity | Power |
| Name | Image | Type |
|---|---|---|
| DS1 Pulsar | Power | |
| Guillotine | Power | |
| Guillotine x-MOD2 | Power | |
| M221 Saratoga | Power | |
| Shigure | Power |
| Name | Image | Type |
|---|---|---|
| D5 Copperhead | Power | |
| DA8 Umbra | Power | |
| HJSH-18 Masamune | Power | |
| Kyubi | Power | |
| Kyubi x-MOD2 | Power | |
| M251s Ajax | Power | |
| Nowaki | Power | |
| Umbra x-MOD2 | Power |
| Name | Image | Type |
|---|---|---|
| Carnage | Power | |
| Crusher | Power | |
| DB-2 Testera | Power | |
| DB-4 Igla | Power | |
| M2038 Tactician | Power | |
| Pozhar x-MOD2 | Power | |
| VST-37 Pozhar | Power |
| Name | Image | Type |
|---|---|---|
| Kolac | Power | |
| SOR-22 | Power |
| Name | Image | Type |
|---|---|---|
| SPT32 Grad | Power |
| Name | Image | Type |
|---|---|---|
| M2067 Defender | Power | |
| MA70 HB | Power | |
| MA70 HB x-MOD2 | Power |
Upgrades
Pyro comes in Tiers 1 to 5. Each tier converts more damage to Thermal and raises the Burn chance. A matching pair of the same mod and tier can be combined at the crafting menu into one copy a tier higher. A mod can only go on a weapon of the same tier or higher. Once installed in a weapon, the mod stays in that weapon.
Character Builds
Pyro suits any build that shoots Power weapons. In the Reflexes tree, Ready, Rested, Reloaded lowers the Stamina cost of shooting assault rifles and submachine guns. Mind Over Matter lowers recoil while aiming. Spray And Pray lowers the Stamina cost of hip fire. In the Body tree, Dread lowers enemy Armor when V uses ranged attacks.
Mod Categories
All Weapon Mods
Every weapon mods mod is listed below.
| Name | Image | Effect |
|---|---|---|
| Airstrike | Raises crit chance and crit damage for midair attacks | |
| Barbarian | More damage against stunned, staggered and knocked down enemies | |
| Better Half | Raises crit chance with the second half of the magazine | |
| Big Mag | Bigger magazine, slower reload | |
| Bleedout | Bleeding damage can crit | |
| Bloodbruiser | Makes a blunt weapon lethal and able to cause Bleeding | |
| Boomerang | A headshot kill with a thrown weapon can return it at once | |
| C-Thru | Charged shots pierce cover sooner and lose less damage | |
| Condenser | Tighter pellet spread, less damage per pellet | |
| Critochet | Raises crit chance with ricochets | |
| Cyclone | A sprint attack opens unlimited combos with stacking attack speed | |
| Equalizer | More damage against Elite enemies | |
| Firecracker | Shoots explosive rounds | |
| Fleetshot | Lower Stamina cost and no heavy weapon slowdown, less armor penetration | |
| Focus Fire | Tighter hipfire spread, shorter effective range | |
| Gambiteer | Faster bullets and more armor penetration, less homing | |
| Hackatomy | Hits can apply a quickhack effect based on the body part hit | |
| Haemocide | Longer Bleeding and more crit chance, lower base damage | |
| Headhopper | More lock-on targets, faster lock-on and more headshot damage | |
| Headtoll | A headshot kill streak grants stacking combat bonuses | |
| Javelin | More armor penetration with melee, doubled on throws | |
| K.O. | More damage and knockdowns on stunned enemies, slower attacks | |
| Kneel! | Leg shots can dismember and kill instantly | |
| Panorama | Larger smart reticle that holds a lock longer, slower lock-on | |
| Parallax | Longer range and less sway when aiming, Stamina stops regenerating | |
| Pax | Makes the weapon non-lethal, more damage outside combat | |
| Pinpoint | Tighter bullet spread after each headshot, stacking | |
| Pyro | Turns part of the damage into Thermal damage with a chance to Burn | |
| Ready Steady | Lowers recoil, more so when aiming from cover | |
| Severance | Hits to the head or limbs of a weakened enemy can dismember and kill | |
| Shuffler | Drawing the weapon refills part of the magazine | |
| Silencio | More crit chance and crit damage when crouched and undetected | |
| Slice 'Em Up | A kill leaves enemies more open to Finishers for a short time | |
| Spinetickler | Fully charged hits can cause an EMP blast | |
| Stabilizer | Better weapon handling when crouching or crouch-sprinting | |
| Supercharger | Faster charge and lower Stamina cost, less armor penetration | |
| Swiss Cheese | More armor penetration, higher Stamina cost per bullet | |
| Vivisector | More dismemberment, then more torso damage for a short time | |
| Wallpuncher | Charges to 200%, full armor penetration, no cover penalty | |
| Zenith | More crit chance, tighter spread and faster swap after drawing | |
| Zero-G | More effective range, thrown weapons fly straight |