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Overture



Overture
Overture
Class Revolver
Type Power
Ammo Handgun Ammo
Headshot +200%
Armor Pen 25%

The Overture is a Malorian Arms Power revolver, a heavy six-shooter with the classic Malorian traits: heavy, reliable and full of firepower. Its in-game line says it packs one hell of a kick. For a Cool build, it is the standard revolver for slow, careful headshots. A family of Iconic revolvers is built on the Overture: Amnesty, Archangel, Crash, Ol' Reliable and Rosco. Weapon shops in Night City sell the Overture, including the shop in Rancho Coronado, and enemies drop it. A revolver build can pick one up through most of the story.

Combat


The Overture holds six .42 calibre rounds in a double-action cylinder. Each round hits hard, and revolvers have a strong headshot bonus. The Overture is built for clean headshots. As a Power weapon, its rounds can ricochet off walls and floors to hit enemies behind cover. It takes a short scope for longer shots.

Six rounds go quickly, so reloads matter. The Cool perks make reloads faster. High Noon speeds up the reload after a headshot kill in Deadeye and slows time while V reloads. Rinse And Reload adds reload speed after kills while aiming. With Deadeye active, Nerves Of Tungsten-Steel turns every headshot into a guaranteed crit.

How to Get Overture Guide


  • Buy the Overture from a weapon shop, such as the one in Rancho Coronado.
  • Loot it from enemies who carry one.
  • Craft it at the crafting bench with its crafting spec.

Overture Map Location


The map shows the weapon shop in Rancho Coronado.

Overture map location:

Map credit by Map Genie.

Compatible Mods


7 scopes and 11 weapon mods are compatible with Overture.

Name Image Effect
Add-Vantage Add-Vantage Adds zoom and effective range
CQO Kanone MINI Mk.72 CQO Kanone MINI Mk.72 Adds zoom and effective range
Handyman Handyman Adds zoom and effective range, more headshot crit chance at top tier
Hyakume Hyakume Adds zoom and effective range
Kanetsugu Kanetsugu Adds zoom, effective range and crit chance
OS-1 GimletEye OS-1 GimletEye Adds zoom and effective range
Type 2067 Type 2067 Adds zoom and effective range, lowers bullet spread
Name Image Effect
Better Half Better Half Raises crit chance with the second half of the magazine
Critochet Critochet Raises crit chance with ricochets
Equalizer Equalizer More damage against Elite enemies
Firecracker Firecracker Shoots explosive rounds
Parallax Parallax Longer range and less sway when aiming, Stamina stops regenerating
Pax Pax Makes the weapon non-lethal, more damage outside combat
Pinpoint Pinpoint Tighter bullet spread after each headshot, stacking
Pyro Pyro Turns part of the damage into Thermal damage with a chance to Burn
Shuffler Shuffler Drawing the weapon refills part of the magazine
Swiss Cheese Swiss Cheese More armor penetration, higher Stamina cost per bullet
Zenith Zenith More crit chance, tighter spread and faster swap after drawing

Upgrades


Only Iconic weapons can be upgraded, so the Overture gains power by tier. Shops and loot follow V's level. A crafted revolver matches a bought one of the same tier. Its crafting spec turns crafting components into a new Overture at V's current tier.

Character Builds


Revolvers use the Cool tree. Focus removes the Stamina cost of aimed shots for a short time when V aims at full Stamina. Deadeye raises headshot and weak-spot damage and unlocks Deadeye mode. Long Shot keeps full damage at range during Deadeye. Quick Draw speeds up the swap to the revolver and restores Stamina. Nerves Of Tungsten-Steel is the top perk for revolvers, precision rifles and sniper rifles. It adds guaranteed headshot crits and bonus damage with distance.

For cyberware, Clutch Padding lowers the Stamina cost of each shot, which helps Deadeye stay active. The Ballistic Coprocessor raises the ricochet chance of Power weapons and adds ricochet damage. Its mod slots take revolver and Power weapon mods. Pinpoint reduces spread for a few seconds after each headshot, and the effect stacks. Zenith adds crit chance just after drawing the gun. Critochet raises crit chance on ricochets.

Select a Build

Headshots deal most of the damage, and Focus and Deadeye only work at full Stamina, so each fight starts with a full Stamina bar. The Sandevistan slows time so a whole group can drop one headshot at a time. A silenced pistol handles quiet kills before a fight, and a shotgun deals with enemies that get close.

Attributes: Body 20, Reflexes 18, Technical Ability 20, Intelligence 3, Cool 20.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Comeback Kid Comeback Kid Body 4 Faster Health regeneration at low Health
Dorph-Head Dorph-Head Body 4 Brief full Mitigation after using a Health item
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Focus Focus Cool 9 More headshot damage and free shots while aiming
No Sweat No Sweat Cool 9 Kills cut the Stamina cost of Focus
Rinse And Reload Rinse And Reload Cool 9 Faster reload after a kill while aiming
Head To Head Head To Head Cool 9 Kills reset Focus
Deep Breath Deep Breath Cool 9 Time slows while Focus is active
Pull! Pull! Cool 9 Easier to shoot grenades out of the air
Deadeye Cool 15 More headshot damage and no spread at high Stamina
California Reaper California Reaper Cool 15 Stamina back after a headshot kill
High Noon High Noon Cool 15 Fast slowed reload after a headshot kill
Long Shot Long Shot Cool 15 Full damage at any range during Deadeye
Quick Draw Quick Draw Cool 15 Faster swaps to pistols and rifles
Nerves Of Tungsten-Steel Nerves Of Tungsten-Steel Cool 20 Guaranteed crits on headshots during Deadeye
Run 'N' Gun Run 'N' Gun Cool 20 Free hip fire and faster movement during Focus
Slippery Slippery Reflexes 4 Harder to hit while moving fast
Muscle Memory Muscle Memory Reflexes 4 Reload while sprinting, sliding and vaulting
Dash Dash Reflexes 9 Unlocks the Dash and makes it cheaper
Steady Grip Steady Grip Reflexes 9 Shoot while Dashing
Can't Touch This Can't Touch This Reflexes 9 Full Mitigation Chance while Dashing
Glutton For War Glutton For War Technical Ability 4 Kills recharge Health items and grenades
Health Freak Health Freak Technical Ability 9 One more Health item charge and faster recharge
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Blood Pump Blood Pump Circulatory System A Health item that heals over time
Clutch Padding Clutch Padding Circulatory System Cheaper shooting
Kiroshi The Oracle Optics Kiroshi The Oracle Optics Face Scanning highlights enemies behind cover
Mechatronic Core Mechatronic Core Frontal Cortex More damage against drones, robots and mechs
Ballistic Coprocessor Ballistic Coprocessor Hands More ricochets with Power weapons
Shock Absorber Shock Absorber Hands Less recoil
Subdermal Armor Subdermal Armor Integumentary System More armor
Reinforced Tendons Reinforced Tendons Legs Double jump
NeoFiber NeoFiber Nervous System More Mitigation Chance and Strength
Militech Apogee Sandevistan Operating System Slows time by 85% with crit bonuses
Spring Joints Spring Joints Skeleton Stronger Mitigation
Bionic Joints Bionic Joints Skeleton More armor

Lore


The database entry describes the Overture as a semi-automatic, double-action revolver with six .42 calibre rounds. It is built with the classic Malorian Arms traits: heavy, reliable and packed with firepower. The entry admits that Malorian Arms has been selling worse than its rivals in recent years. The Overture is still a high-quality revolver, and copies of it turn up on the streets of Night City. Malorian Arms is the same maker behind Johnny Silverhand's famous 3516.

Notes


  • An Overture with a unique bonus drops from the cyberpsycho in Cyberpsycho Sighting: Seaside Cafe.
  • Amnesty is Cassidy Righter's revolver, won in his bottle-shooting contest at the Aldecaldos camp. Archangel is Kerry Eurodyne's revolver, given to V after the job A Like Supreme.
  • Crash is River Ward's revolver, given to V in the job Following the River.
  • Ol' Reliable and Rosco come with the Phantom Liberty expansion. Ol' Reliable belongs to Dante Caruso, and Rosco belongs to Dodger.

Weapon Categories




All Revolvers



Every revolver is listed below. The Iconic weapons come first, then the standard ones.

Iconic Revolvers

Name Image Headshot Armor Pen Location
Amnesty Amnesty +200% 25% Badlands East
Archangel Archangel +200% Arroyo
Bald Eagle Bald Eagle Dogtown
Comrade's Hammer Comrade's Hammer 75% Arroyo
Crash Crash +200% 25% Badlands East
Doom Doom Doom Doom Northside
Gris-Gris Gris-Gris
Laika Laika +150% 50% Dogtown
Mancinella Mancinella +200% 25% Dogtown
Ol' Reliable Ol' Reliable +200% 25%
Rosco Rosco +150% 25%
Taigan Taigan +175% 50% Dogtown

Standard Revolvers

Name Image Headshot Armor Pen Location
DR-12 Quasar DR-12 Quasar +175% 50%
DR-5 Nova DR-5 Nova +200% 25%
Metel Metel +175% 50%
Overture Overture +200% 25%
RT-46 Burya RT-46 Burya +175% 50%