Nord Sledge
| Nord Sledge | |
|---|---|
| With this weapon, your blows will be heavy as that of a troll. | |
| Type | Club |
| Damage |
|
| Stamina | 28 primary |
| Block |
52 block armour |
| Weight | 4 |
| Durability | 400 |
| Crafting Station | Frost Foundry |
| Station Level | - |
| Crafting Materials | |
| Biome | Deep North |
| Spawn ID | spawn SledgeGold
|
Nord Sledge is the two-handed hammer of the Deep North. A single slam deals 225 blunt to everything within four metres. Instead of crafting it outright at a forge, you pour a cast around a mould found in the biome and then harden it in a Frost Foundry.
How to Craft
You make it in a Frost Foundry from:
- 1x Cast: Nord Sledge: poured at a level 4 Black Forge from Bloodgold, Timberwood and its mould.
- 5x Liquid Frost: frozen down from Ice in a Frigid Kiln.
| Name | Image | Biome | Crafting Station | Spawn ID |
|---|---|---|---|---|
| Cast: Nord Sledge | Deep North | Black Forge | spawn SledgeGoldUncooked
| |
| Liquid Frost | Deep North | Frigid Kiln | spawn FrozenFuel
|
Mould
You find the Mould: Nord Sledge in the Deep North:
- It drops from the trash piles you smash in the Winding Tunnels.
- It lies in the buried chests at Memorial Sites.
- It sits on the weapon stands on the last floor of Mörkhalla.
When to Use It
This is end-game gear: you can only progress through the Deep North once Fader is dead.
Upgrades
You can upgrade it twice at the Black Forge. Each step needs the station one level higher than the last: the first costs the per-level amount and the second costs twice that. Quality 4 would cost four times the per-level amount, but it needs a level 7 Black Forge, above the forge's current maximum of 6, so that row is not yet available.
| Quality | Crafting Station | Blunt | Durability | Resources |
|---|---|---|---|---|
| 1 | Frost Foundry | 225 | 400 | |
| 2 | Black Forge (Level 5) | 235 | 450 |
|
| 3 | Black Forge (Level 6) | 245 | 500 |
|
| 4 | Black Forge (Level 7, not yet available) | 255 | 550 |
|
Variants
| Weapon | Image | Damage | Elemental Damage | Essence | Spawn ID |
|---|---|---|---|---|---|
| Nord Sledge | 225 Blunt | - | Base weapon | spawn SledgeGold
| |
| Frostfire Sledge | 200 Blunt | 12 Fire, 88 Frost | Frostfire Essence | spawn SledgeGold_FrostFire
| |
| Thunderblood Sledge | 235 Blunt | 45 Lightning | Thunderblood Essence | spawn SledgeGold_BloodLightning
|
Properties
Each attack is one slam after a long wind-up. It hits everything within four metres of where it lands, staggers for twice the damage and knocks every target back.
It blocks with 52 armour and parries at 2x.
It gives -20% movement speed while it is in your hands.
At quality 1 it deals 225 blunt damage, 225 in all. Demolisher, the hardest-hitting weapon of its kind before the Deep North, deals 145 at quality 1, so the Nord Sledge hits 55% harder. Each upgrade adds 10 blunt, which takes it to 245 blunt, 245 in all, at quality 3.
An attack costs 28 stamina, and its hits knock enemies back with a force of 210.
It weighs 4 and has 400 durability, rising to 500 at quality 3.
It blocks with 52 armour, or 104 on a well-timed parry at 2x. Blocking a melee attack knocks the attacker back with a block force of up to 50.
Against the creatures of the Deep North, blunt deals extra damage to Skeletons and Shapeless and Tiny Pulps. It deals full damage to Elakings, the Eyeless One, Deep North Greydwarves and their Shamans, Hexen, Krigen, Captive Fulings, Imprisoned Dvergr and Kall Fimbulbringer. It deals reduced damage to Barka, Fallen Warriors, Gammeltrolls and Moose.
Because quality 4 needs a level 7 Black Forge, above the forge's current maximum of 6, it stops at quality 3 in practice.
Crafting it from scratch and taking it to quality 3 costs 50 Bloodgold and 25 Timberwood, plus a mould and 5 Liquid Frost.
Notes
- Reforging it into its Frostfire or Thunderblood version resets the new weapon to quality 1, so add the essence before you pay for upgrades.
- Once it reaches its last quality level, the Forge of Potential can push it further with a Bloodgold Battle Idol.
All Weapon Categories
All Clubs
*stats displayed are item's base values. See upgrades under each item for item stats per level.