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Root Ripper


Root Ripper
Root Ripper
If the bolt doesn't pin your foe in place, the roots surging up from the ground surely will.
Type Crossbow
Damage
Stamina 1 primary
Block

0 block force

Weight -
Durability 50
Crafting Station Black forge
Station Level 4
Crafting Materials
Biome Ashlands
Spawn ID spawn CrossbowRipperNature

The bolt does the damage and the jade does the rest: Root Ripper is the crossbow that leaves its Ashlands target stuck on the spot where you shot it. It deals 220 pierce and 10 poison, for 230 damage across all types, the same total as the Storm Ripper. In the Ashlands, Fader and Morgen both resist pierce but not poison, so the poison reaches them in full, though it is a small share of the damage. Pierce and poison also hurt the Cultist, the Tick and the Troll more than most mobs.

How to Craft


You craft it at a level 4 Black Forge from:

  • 1x Ripper: crafted at a Black Forge.
  • 8x Flametal: smelted from Flametal Ore in a Blast Furnace.
  • 1x Jade: found in the charred fortresses of the Ashlands.
Name Image Biome Crafting Station Spawn ID
Ripper Ripper Ashlands Black Forge spawn CrossbowRipper
Flametal Flametal Ashlands Blast Furnace spawn FlametalNew
Jade Jade Ashlands - spawn GemstoneGreen

When to Use It


Late game. You find Flametal in the Ashlands, as far south as the map goes.

Upgrades


You can upgrade it 3 times after crafting, and each level needs the station built one step further than the last. Every other figure on this page is for quality 1, so this table shows the ladder your own copy sits on:

Quality Crafting Station Pierce Poison Durability Resources
1 Black forge (Level 4) 220 10 50
2 Black forge (Level 5) 223 10 100
3 Black forge (Level 6) 226 10 150
4 Black forge (Level 7) 229 10 200

Variants


Weapon Image Damage Elemental Damage Gemstone Spawn ID
Ripper Ripper 220 Pierce - Base weapon spawn CrossbowRipper
Root Ripper Root Ripper 220 Pierce 10 Poison Jade spawn CrossbowRipperNature
Storm Ripper Storm Ripper 220 Pierce 10 Lightning Iolite spawn CrossbowRipperLightning
Wound Ripper Wound Ripper 220 Pierce - Bloodstone spawn CrossbowRipperBlood

Properties


Immobilise from outside the fight. The Jade adds 10 poison and a 20% chance to immobilise the target for 10 seconds, which stops it moving and turning. 10 seconds is longer than a full reload, so a successful proc buys back the one real weakness of crossbows.

The poison adds little. Many creatures are immune to it, and the rest mostly live outside the Ashlands.

Notes


  • Loading takes 3.5 seconds and 4 stamina. With the ready and firing animations on top, you can only fire once every 6 seconds.
  • Jumping or sprinting resets your loading progress, and you cannot load a bolt while sprinting.
  • Switching weapons throws away a loaded bolt, so the crossbow starts empty and reloads every time you equip it again.
  • Poison stays flat through the upgrades: 10 at quality 1 and 10 at quality 4. The upgrades raise pierce from 220 to 229.


All Weapon Categories



All Crossbows



*stats displayed are item's base values. See upgrades under each item for item stats per level.

Name Image Pierce Elemental Damage Stamina Durability Crafting Materials Crafting Station Spawn ID
Arbalest Arbalest 200 - 1 50 Black forge spawn CrossbowArbalest
Ripper Ripper 220 - 1 50 Black forge spawn CrossbowRipper
Wound Ripper Wound Ripper 220 - 1 50 Black forge spawn CrossbowRipperBlood
Root Ripper Root Ripper 220 10 Poison 1 50 Black forge spawn CrossbowRipperNature
Storm Ripper Storm Ripper 220 10 Lightning 1 50 Black forge spawn CrossbowRipperLightning
Frostfire Crossbow Frostfire Crossbow 232 12 Fire, 88 Frost - 300 Black Forge spawn CrossbowGold_FrostFire
Nord Crossbow Nord Crossbow 264 - - 300 Frost Foundry spawn CrossbowGold
Thunderblood Crossbow Thunderblood Crossbow 274 45 Lightning - 300 Black Forge spawn CrossbowGold_BloodLightning

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