Help us keep improving this website

Hackatomy



Hackatomy
Hackatomy
Class Weapon Mod

Hackatomy is an Iconic weapon mod that lets a Smart weapon apply quickhack effects with its bullets. Each hit has a small chance to trigger a quickhack effect on the target. The body part that the bullet strikes decides which effect it is. It is one of the Iconic mods that V can craft from the Active Chimera Core in Phantom Liberty. It suits an Intelligence build that mixes Smart guns with netrunning. Hackatomy is a Phantom Liberty mod, crafted after the main job Spider and the Fly from the core of the Militech Chimera.

Effect


Hackatomy gives every hit from the Smart weapon a 5% chance to apply a quickhack effect. The effect type depends on where the bullet lands. Shots to different body parts trigger different quickhack effects.

The mod is a Tier 5 Iconic item. Ordinary mods stay in a weapon once installed. Hackatomy is different, and V can unequip it and move it to another Smart weapon later.

How to Get Hackatomy Guide


  • Play the Phantom Liberty main job Spider and the Fly.
  • Defeat the Militech Chimera and take the Active Chimera Core from the wreck.
  • Open the crafting menu and find the Iconic weapon mods.
  • Craft Hackatomy with the Active Chimera Core.
  • Install it on a Smart weapon.

Hackatomy Map Location and Quest Guide


  1. Start the Phantom Liberty main job Spider and the Fly.
  2. Fight off the Barghest forces while Songbird controls the Chimera.
  3. Fight the Chimera alongside Myers once Songbird loses control of it.
  4. Climb onto the Chimera when Myers calls for it, to finish the fight.
  5. Pick up the Active Chimera Core beside the wreck before leaving, since it has no marker.
  6. Open the crafting menu and go to the Iconic weapon mods.
  7. Craft Hackatomy with the Active Chimera Core.
  8. Install Hackatomy on a Smart weapon.

The map shows where the main job Spider and the Fly starts in Dogtown, the job that yields the Active Chimera Core.

Hackatomy map location:

Map credit by Map Genie.

Compatible Weapons


Hackatomy is compatible with 4 pistols, 3 SMGs, 1 assault rifle, 2 shotguns and 1 sniper rifle.

Name Image Type
A-22B Chao A-22B Chao Smart
HJKE-11 Yukimura HJKE-11 Yukimura Smart
Kappa Kappa Smart
Kappa x-MOD2 Kappa x-MOD2 Smart
Name Image Type
G-58 Dian G-58 Dian Smart
HA-7 Warden HA-7 Warden Smart
TKI-20 Shingen TKI-20 Shingen Smart
Name Image Type
D5 Sidewinder D5 Sidewinder Smart
Name Image Type
DB-4 Palica DB-4 Palica Smart
L-69 Zhuo L-69 Zhuo Smart
Name Image Type
Ashura Ashura Smart

Upgrades


Hackatomy comes only at Tier 5, the tier at which V crafts it from the Active Chimera Core.

Character Builds


Hackatomy belongs on a Smart weapon in an Intelligence build. Targeting Prism enables multiple target locks when aiming. Target Lock Transfer widens the Smart reticle and keeps locks when V switches weapons or moves from aiming to hip fire. Smart Synergy gives Smart weapons instant target lock during Overclock. It also adds +25% damage against enemies affected by a quickhack.

The Smart Link is Hands cyberware that enables smart targeting for Smart weapons. The Tattoo: Tyger Claws Dermal Imprint also enables smart targeting.

The other Chimera Core mods each serve a different weapon type. Firecracker is the choice for Power weapons. Wallpuncher is the choice for Tech weapons. Severance is the choice for blades.

Lore


Hackatomy comes from the Chimera, a combat tank that Militech built as a prototype. The tank never entered mass production. During Spider and the Fly, V and President Rosalind Myers find a Chimera in a Barghest storage area under Dogtown.

Barghest forces attack, and Songbird takes control of the Chimera to fight them off. She then loses control, and the machine turns on V and Myers. After the fight, its still active power core can be taken from the wreck. The core is the only crafting material that Hackatomy needs.

Notes


  • The Active Chimera Core can be used once. Crafting Hackatomy rules out Firecracker, Wallpuncher and Severance on the same playthrough.
  • Hackatomy can be unequipped and moved to another Smart weapon.

Mod Categories




All Weapon Mods



Every weapon mods mod is listed below.

Name Image Effect
Airstrike Airstrike Raises crit chance and crit damage for midair attacks
Barbarian Barbarian More damage against stunned, staggered and knocked down enemies
Better Half Better Half Raises crit chance with the second half of the magazine
Big Mag Big Mag Bigger magazine, slower reload
Bleedout Bleedout Bleeding damage can crit
Bloodbruiser Bloodbruiser Makes a blunt weapon lethal and able to cause Bleeding
Boomerang Boomerang A headshot kill with a thrown weapon can return it at once
C-Thru C-Thru Charged shots pierce cover sooner and lose less damage
Condenser Condenser Tighter pellet spread, less damage per pellet
Critochet Critochet Raises crit chance with ricochets
Cyclone Cyclone A sprint attack opens unlimited combos with stacking attack speed
Equalizer Equalizer More damage against Elite enemies
Firecracker Firecracker Shoots explosive rounds
Fleetshot Fleetshot Lower Stamina cost and no heavy weapon slowdown, less armor penetration
Focus Fire Focus Fire Tighter hipfire spread, shorter effective range
Gambiteer Gambiteer Faster bullets and more armor penetration, less homing
Hackatomy Hackatomy Hits can apply a quickhack effect based on the body part hit
Haemocide Haemocide Longer Bleeding and more crit chance, lower base damage
Headhopper Headhopper More lock-on targets, faster lock-on and more headshot damage
Headtoll Headtoll A headshot kill streak grants stacking combat bonuses
Javelin Javelin More armor penetration with melee, doubled on throws
K.O. K.O. More damage and knockdowns on stunned enemies, slower attacks
Kneel! Kneel! Leg shots can dismember and kill instantly
Panorama Panorama Larger smart reticle that holds a lock longer, slower lock-on
Parallax Parallax Longer range and less sway when aiming, Stamina stops regenerating
Pax Pax Makes the weapon non-lethal, more damage outside combat
Pinpoint Pinpoint Tighter bullet spread after each headshot, stacking
Pyro Pyro Turns part of the damage into Thermal damage with a chance to Burn
Ready Steady Ready Steady Lowers recoil, more so when aiming from cover
Severance Severance Hits to the head or limbs of a weakened enemy can dismember and kill
Shuffler Shuffler Drawing the weapon refills part of the magazine
Silencio Silencio More crit chance and crit damage when crouched and undetected
Slice 'Em Up Slice 'Em Up A kill leaves enemies more open to Finishers for a short time
Spinetickler Spinetickler Fully charged hits can cause an EMP blast
Stabilizer Stabilizer Better weapon handling when crouching or crouch-sprinting
Supercharger Supercharger Faster charge and lower Stamina cost, less armor penetration
Swiss Cheese Swiss Cheese More armor penetration, higher Stamina cost per bullet
Vivisector Vivisector More dismemberment, then more torso damage for a short time
Wallpuncher Wallpuncher Charges to 200%, full armor penetration, no cover penalty
Zenith Zenith More crit chance, tighter spread and faster swap after drawing
Zero-G Zero-G More effective range, thrown weapons fly straight