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Smart Link



Smart Link
Smart Link
Class Hands
Tier Tier 1
Attribute Intelligence
Capacity 4

Smart Link connects V's eyes to the targeting system of Smart weapons. With it installed, Smart guns can lock onto enemies and steer their bullets toward them. Locked shots make Smart weapons very forgiving to aim. It is the core implant for any build that uses Smart guns. It also adds max RAM, which suits a netrunner. Smart Link is an early game Hands implant that every ripperdoc in Night City and Dogtown sells from the start.

Effect


Smart Link enables smart-targeting in Smart weapons. When V aims a Smart gun, the weapon locks onto enemies in view. Locked shots curve through the air toward the target.

From Tier 3, the implant adds two more bonuses. Target locks last longer, so V can duck behind cover and keep the lock. Crit damage with Smart weapons also rises. Both bonuses grow with each tier.

Smart Link also raises max RAM by one point at low tiers and two points from Tier 3. The extra RAM pays for another quickhack.

Smart Link is attuned to Intelligence. Each point of Intelligence adds 0.1% damage with Smart weapons. At 20 Intelligence, that is 2% more damage with every Smart gun.

Its stat bonuses add Quickhack Damage and, from Tier 2, RAM regeneration whenever V neutralizes an enemy.

How to Get Smart Link Guide


  • Visit any ripperdoc clinic in Night City or Dogtown and open the Hands slot.
  • Buy and install Smart Link.

Smart Link Map Location


The map shows Viktor Vektor's clinic in Little China, one of the ripperdocs that sell it.

Smart Link map location:

Map credit by Map Genie.

Upgrades


Ripperdocs stock Smart Link at Tier 1 below level 10, then Tier 2 from level 10, Tier 3 from 20, Tier 4 from 30 and Tier 5 from 40. An installed copy can be raised a tier at a ripperdoc with the matching item components. Tier 3 adds the lock duration and crit damage bonuses, and later tiers raise them. Smart Link has a very low capacity cost. The Driver Update perk adds one more stat bonus. The Chipware Connoisseur perk offers a choice of bonuses when V upgrades the implant. V gains Cyberware Capacity with each level and from Cyberware Capacity Shards. The Edgerunner perk lets V go over the limit at the cost of some max Health.

The table shows what each tier step of Smart Link costs at a ripperdoc.

Upgrade Components Requirement
Tier 1 to Tier 1+ 10 Tier 1 components -
Tier 1+ to Tier 2 7 Tier 2 components -
Tier 2 to Tier 2+ 10 Tier 2 components -
Tier 2+ to Tier 3 7 Tier 3 components -
Tier 3 to Tier 3+ 10 Tier 3 components -
Tier 3+ to Tier 4 7 Tier 4 components -
Tier 4 to Tier 4+ 10 Tier 4 components -
Tier 4+ to Tier 5 7 Tier 5 components -
Tier 5 to Tier 5+ 10 Tier 5 components -
Tier 5+ to Tier 5++ 25 Tier 5 components Phantom Liberty

Character Builds


Smart Link belongs in an Intelligence build that uses Smart weapons. Acquisition Specialist widens the target reticle and speeds up lock-on. Targeting Prism enables several locks at once. No Escape lets V reset a lock that is about to end by shooting the target. Precision Subroutines adds accuracy for each point of max RAM, which the implant's own RAM bonus raises. Recirculation restores RAM after a Smart weapon kill. Terminal Velocity raises bullet speed and lock-on range after a kill.

With Overclock active, Smart Synergy gives instant target locks and extra damage against hacked enemies. Both the hacking and the shooting then draw on the same attribute, Intelligence.

The Hands slot normally holds only one implant. The Ambidextrous perk in Technical Ability unlocks a second Hands slot. With it, V can pair Smart Link with another Hands implant, such as the Shock Absorber.

Select a Build

Each fight starts with Overclock, then a control quickhack, then a combat quickhack. Smart guns lock on and finish the hacked enemies while Dashes and air Dashes keep the character moving. Silenced Smart guns and stealthy quickhacks also handle quiet gigs.

Attributes: Body 18, Reflexes 20, Technical Ability 20, Intelligence 20, Cool 3.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Optimization Optimization Intelligence 4 Faster RAM recovery
Embedded Exploit Embedded Exploit Intelligence 9 Quickhacks hit harder on controlled enemies
Precision Subroutines Precision Subroutines Intelligence 9 Smart weapon accuracy scales with max RAM
No Escape No Escape Intelligence 9 Shooting a fading lock resets it
Recirculation Recirculation Intelligence 9 Smart weapon kills restore RAM
Acquisition Specialist Acquisition Specialist Intelligence 15 Wider Smart reticle and lock kept through reloads
Overclock Overclock Intelligence 15 More quickhack damage and the Overclock mode
Power Surge Power Surge Intelligence 15 Overclock heals on activation
Sublimation Sublimation Intelligence 15 RAM recovery heals during Overclock
Target Lock Transfer Target Lock Transfer Intelligence 15 Wider Smart reticle and locks kept on swap
Targeting Prism Targeting Prism Intelligence 15 Lock onto more targets
Terminal Velocity Terminal Velocity Intelligence 15 Faster Smart rounds after a kill
Smart Synergy Smart Synergy Intelligence 20 Instant lock and more damage during Overclock
Spillover Spillover Intelligence 20 Quickhacks spread during Overclock
Dash Dash Reflexes 9 Unlocks the Dash and makes it cheaper
Ready, Rested, Reloaded Ready, Rested, Reloaded Reflexes 9 Cheaper rifle and SMG fire and faster reloads
Sharpshooter Sharpshooter Reflexes 15 Faster aim and stacks that ease Stamina use
Air Dash Air Dash Reflexes 15 Dash in midair
Submachine Fun Submachine Fun Reflexes 20 SMG swaps reload and raise fire rate
Tailwind Tailwind Reflexes 20 Stamina back from Air Dashes and double jumps
Glutton For War Glutton For War Technical Ability 4 Kills recharge Health items and grenades
Health Freak Health Freak Technical Ability 9 One more Health item charge and faster recharge
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Blood Pump Blood Pump Circulatory System A Health item that heals over time
Heal-On-Kill Heal-On-Kill Circulatory System Health back from each kill
Memory Boost Memory Boost Frontal Cortex Kills restore RAM
Defenzikov Defenzikov Integumentary System Mitigation after Kerenzikov ends
Reinforced Tendons Reinforced Tendons Legs Double jump
Kerenzikov Kerenzikov Nervous System Slows time when aiming during a slide or dodge
NeoFiber NeoFiber Nervous System More Mitigation Chance and Strength
Visual Cortex Support Visual Cortex Support Nervous System More crit chance at long range
Militech Paraline Militech Paraline Operating System Cyberdeck with Smart weapon bonuses
RAM Recoup RAM Recoup Skeleton Damage taken restores RAM

Overclock goes on first, then a quickhack, then Adrenaline Rush, then another quickhack. Smart guns mop up whatever is left.

Attributes: Body 20, Reflexes 20, Technical Ability 18, Intelligence 20, Cool 3.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
No Escape No Escape Intelligence 9 Shooting a target keeps its Smart lock
Precision Subroutines Precision Subroutines Intelligence 9 Smart weapon accuracy grows with max RAM
Recirculation Recirculation Intelligence 9 RAM back after a Smart weapon kill
Target Lock Transfer Target Lock Transfer Intelligence 15 Smart locks survive weapon swaps and hip fire
Targeting Prism Targeting Prism Intelligence 15 Lock on to more targets at once
Terminal Velocity Terminal Velocity Intelligence 15 Faster Smart rounds and longer lock range after a kill
Smart Synergy Smart Synergy Intelligence 20 Instant Smart lock during Overclock
Acquisition Specialist Acquisition Specialist Intelligence Bigger reticle and faster lock on for Smart weapons
Dash Dash Reflexes 9 Dash replaces the dodge
Air Dash Air Dash Reflexes 15 Dash in midair
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Chrome Constitution Chrome Constitution Technical Ability 9 Less damage taken with full Skeleton and Integumentary slots
Cyborg Technical Ability 15 Shorter cyberware cooldowns with every slot filled
Extended Warranty Extended Warranty Technical Ability 15 Cyberware effects last longer
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Name Image Slot Effect
Biomonitor Biomonitor Circulatory System Uses a Health item when Health runs low
Blood Pump Blood Pump Circulatory System A Health item that heals over time
Heal-On-Kill Heal-On-Kill Circulatory System Health on each kill
Ex-Disk Ex-Disk Frontal Cortex More max RAM and faster uploads
Nano-Plating Nano-Plating Integumentary System Chance to block incoming bullets
NeoFiber NeoFiber Nervous System More mitigation chance and strength
Feen-X Feen-X Skeleton Faster RAM recovery when RAM runs low

Quickhacks deal most of the damage, with Reboot Optics, Memory Wipe and Sonic Shock for stealth. In combat, Cyberware Malfunction goes out again and again while Yinglong and Chesapeake fire. Sonic Shock and Synapse Burnout keep Overclock running.

Attributes: Body 15, Reflexes 20, Technical Ability 20, Intelligence 20, Cool 6.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Unstoppable Force Unstoppable Force Body 15 Immunity to knockdown and blinding during Adrenaline Rush
Precision Subroutines Precision Subroutines Intelligence 9 Smart weapon accuracy grows with max RAM
Recirculation Recirculation Intelligence 9 RAM back after a Smart weapon kill
Target Lock Transfer Target Lock Transfer Intelligence 15 Smart locks survive weapon swaps and hip fire
Targeting Prism Targeting Prism Intelligence 15 Lock on to more targets at once
Smart Synergy Smart Synergy Intelligence 20 Instant Smart lock during Overclock
Acquisition Specialist Acquisition Specialist Intelligence Bigger reticle and faster lock on for Smart weapons
Ready, Rested, Reloaded Ready, Rested, Reloaded Reflexes 9 Cheaper rifle and SMG fire and faster reloads
Spice Of Life Spice Of Life Reflexes 9 Faster swap and tighter spread after a swap
Steady Grip Steady Grip Reflexes 9 Shooting while dashing
Tunnel Vision Tunnel Vision Reflexes 9 More range and accuracy
Dash Dash Reflexes 9 Dash replaces the dodge
Practice Makes Perfect Reflexes 15 Crit chance and crit damage per Sharpshooter stack
Sharpshooter Sharpshooter Reflexes 15 Faster aim and Stamina stacks on hits
Shoot To Chill Shoot To Chill Reflexes 15 Armor penetration per Sharpshooter stack
Air Dash Air Dash Reflexes 15 Dash in midair
Submachine Fun Submachine Fun Reflexes 20 SMG swaps reload and raise fire rate
Tailwind Tailwind Reflexes 20 Stamina from air dashes and double jumps
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Ambidextrous Ambidextrous Technical Ability 15 A second Hands cyberware slot
Name Image Slot Effect
Biomonitor Biomonitor Circulatory System Uses a Health item when Health runs low
Blood Pump Blood Pump Circulatory System A Health item that heals over time
Heal-On-Kill Heal-On-Kill Circulatory System Health on each kill
Axolotl Axolotl Frontal Cortex Kills cut all cyberware cooldowns
Reinforced Tendons Reinforced Tendons Legs Double jump
NeoFiber NeoFiber Nervous System More mitigation chance and strength

Lore


The in-game text describes cyberware that allows a swift, direct, low-latency connection with compatible objects, such as firearms or implants. It also raises their effectiveness and handling. The implant links the user's optical implant directly to the weapon's system. That link shows real-time weapon info.

Notes


  • Tattoo: Tyger Claws Dermal Imprint is a Hands implant with the same smart-targeting link.

Cyberware Categories




All Hands Cyberware



Every Hands implant is listed below. The Iconic ones come first, then the standard ones.

Iconic Hands Cyberware

Name Image Attribute Capacity Location
Immovable Force Immovable Force 35 Dogtown

Standard Hands Cyberware

Name Image Attribute Capacity Location
Ballistic Coprocessor Ballistic Coprocessor Technical Ability 2 Little China
Handle Wrap Handle Wrap Cool
Microgenerator Microgenerator Intelligence
Shock Absorber Shock Absorber Cool 12
Smart Link Smart Link Intelligence 4
Tattoo: Johnny's Special Tattoo: Johnny's Special Little China
Tattoo: Together Forever Tattoo: Together Forever Little China
Tattoo: Tyger Claws Dermal Imprint Tattoo: Tyger Claws Dermal Imprint 0