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Firecracker



Firecracker
Firecracker
Class Weapon Mod

Firecracker is an Iconic weapon mod that makes a Power weapon shoot explosive rounds. It is one of the Iconic mods that V can craft from the Active Chimera Core in Phantom Liberty. The core works only once, so Firecracker is a choice that shuts out the other Chimera Core mods. It suits a build that already relies on Power weapons and wants every bullet to explode on impact. Firecracker is a Phantom Liberty mod, crafted after the main job Spider and the Fly from the core of the Militech Chimera.

Effect


Firecracker changes a Power weapon's ammunition. Once it is installed, the gun fires explosive rounds.

The mod is a Tier 5 Iconic item. It takes the weapon mod slot of the Power weapon it goes into. Ordinary mods stay in a weapon once installed. Firecracker is different, and V can unequip it and move it to another Power weapon later.

How to Get Firecracker Guide


  • Play the Phantom Liberty main job Spider and the Fly.
  • Defeat the Militech Chimera and take the Active Chimera Core from the wreck.
  • Open the crafting menu and find the Iconic weapon mods.
  • Craft Firecracker with the Active Chimera Core.
  • Install it on a Power weapon.

Firecracker Map Location and Quest Guide


  1. Start the Phantom Liberty main job Spider and the Fly.
  2. Fight off the Barghest forces while Songbird controls the Chimera.
  3. Fight the Chimera alongside Myers once Songbird loses control of it.
  4. Climb onto the Chimera when Myers calls for it, to finish the fight.
  5. Pick up the Active Chimera Core beside the wreck before leaving, since it has no marker.
  6. Open the crafting menu and go to the Iconic weapon mods.
  7. Craft Firecracker with the Active Chimera Core.
  8. Install Firecracker on a Power weapon.

The map shows where the main job Spider and the Fly starts in Dogtown, the job that yields the Active Chimera Core.

Firecracker map location:

Map credit by Map Genie.

Compatible Weapons


Firecracker is compatible with 7 pistols, 3 revolvers, 5 SMGs, 8 assault rifles, 7 shotguns, 2 precision rifles, 1 sniper rifle and 3 machine guns.

Name Image Type
Lexington x-MOD2 Lexington x-MOD2 Power
Liberty Liberty Power
M-10AF Lexington M-10AF Lexington Power
Nue Nue Power
Slaught-O-Matic Slaught-O-Matic Power
Tamayura Tamayura Power
Unity Unity Power
Name Image Type
DR-5 Nova DR-5 Nova Power
Metel Metel Power
Overture Overture Power
Name Image Type
DS1 Pulsar DS1 Pulsar Power
Guillotine Guillotine Power
Guillotine x-MOD2 Guillotine x-MOD2 Power
M221 Saratoga M221 Saratoga Power
Shigure Shigure Power
Name Image Type
D5 Copperhead D5 Copperhead Power
DA8 Umbra DA8 Umbra Power
HJSH-18 Masamune HJSH-18 Masamune Power
Kyubi Kyubi Power
Kyubi x-MOD2 Kyubi x-MOD2 Power
M251s Ajax M251s Ajax Power
Nowaki Nowaki Power
Umbra x-MOD2 Umbra x-MOD2 Power
Name Image Type
Carnage Carnage Power
Crusher Crusher Power
DB-2 Testera DB-2 Testera Power
DB-4 Igla DB-4 Igla Power
M2038 Tactician M2038 Tactician Power
Pozhar x-MOD2 Pozhar x-MOD2 Power
VST-37 Pozhar VST-37 Pozhar Power
Name Image Type
Kolac Kolac Power
SOR-22 SOR-22 Power
Name Image Type
SPT32 Grad SPT32 Grad Power
Name Image Type
M2067 Defender M2067 Defender Power
MA70 HB MA70 HB Power
MA70 HB x-MOD2 MA70 HB x-MOD2 Power

Upgrades


Firecracker comes only at Tier 5, the tier at which V crafts it from the Active Chimera Core.

Character Builds


Firecracker belongs on a Power weapon. The core can be used only once, so it belongs on a strong Power weapon. The mod can still be moved if a better Power weapon turns up.

The other Chimera Core mods each serve a different weapon type. Wallpuncher is the choice for Tech weapons. Hackatomy is the choice for Smart weapons. Severance is the choice for blades.

Lore


Firecracker comes from the Chimera, a combat tank that Militech built as a prototype. The tank never entered mass production. During Spider and the Fly, V and President Rosalind Myers find a Chimera in a Barghest storage area under Dogtown.

Barghest forces attack, and Songbird takes control of the Chimera to fight them off. She then loses control, and the machine turns on V and Myers. After the fight, its still active power core can be taken from the wreck. The core is the only crafting material that Firecracker needs.

Notes


  • The Active Chimera Core can be used once. Crafting Firecracker rules out Wallpuncher, Hackatomy and Severance on the same playthrough.
  • Firecracker can be unequipped and moved to another Power weapon.

Mod Categories




All Weapon Mods



Every weapon mods mod is listed below.

Name Image Effect
Airstrike Airstrike Raises crit chance and crit damage for midair attacks
Barbarian Barbarian More damage against stunned, staggered and knocked down enemies
Better Half Better Half Raises crit chance with the second half of the magazine
Big Mag Big Mag Bigger magazine, slower reload
Bleedout Bleedout Bleeding damage can crit
Bloodbruiser Bloodbruiser Makes a blunt weapon lethal and able to cause Bleeding
Boomerang Boomerang A headshot kill with a thrown weapon can return it at once
C-Thru C-Thru Charged shots pierce cover sooner and lose less damage
Condenser Condenser Tighter pellet spread, less damage per pellet
Critochet Critochet Raises crit chance with ricochets
Cyclone Cyclone A sprint attack opens unlimited combos with stacking attack speed
Equalizer Equalizer More damage against Elite enemies
Firecracker Firecracker Shoots explosive rounds
Fleetshot Fleetshot Lower Stamina cost and no heavy weapon slowdown, less armor penetration
Focus Fire Focus Fire Tighter hipfire spread, shorter effective range
Gambiteer Gambiteer Faster bullets and more armor penetration, less homing
Hackatomy Hackatomy Hits can apply a quickhack effect based on the body part hit
Haemocide Haemocide Longer Bleeding and more crit chance, lower base damage
Headhopper Headhopper More lock-on targets, faster lock-on and more headshot damage
Headtoll Headtoll A headshot kill streak grants stacking combat bonuses
Javelin Javelin More armor penetration with melee, doubled on throws
K.O. K.O. More damage and knockdowns on stunned enemies, slower attacks
Kneel! Kneel! Leg shots can dismember and kill instantly
Panorama Panorama Larger smart reticle that holds a lock longer, slower lock-on
Parallax Parallax Longer range and less sway when aiming, Stamina stops regenerating
Pax Pax Makes the weapon non-lethal, more damage outside combat
Pinpoint Pinpoint Tighter bullet spread after each headshot, stacking
Pyro Pyro Turns part of the damage into Thermal damage with a chance to Burn
Ready Steady Ready Steady Lowers recoil, more so when aiming from cover
Severance Severance Hits to the head or limbs of a weakened enemy can dismember and kill
Shuffler Shuffler Drawing the weapon refills part of the magazine
Silencio Silencio More crit chance and crit damage when crouched and undetected
Slice 'Em Up Slice 'Em Up A kill leaves enemies more open to Finishers for a short time
Spinetickler Spinetickler Fully charged hits can cause an EMP blast
Stabilizer Stabilizer Better weapon handling when crouching or crouch-sprinting
Supercharger Supercharger Faster charge and lower Stamina cost, less armor penetration
Swiss Cheese Swiss Cheese More armor penetration, higher Stamina cost per bullet
Vivisector Vivisector More dismemberment, then more torso damage for a short time
Wallpuncher Wallpuncher Charges to 200%, full armor penetration, no cover penalty
Zenith Zenith More crit chance, tighter spread and faster swap after drawing
Zero-G Zero-G More effective range, thrown weapons fly straight