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Severance



Severance
Severance
Class Weapon Mod

Severance is an Iconic weapon mod for melee weapons that can end a fight in one blow. Once an enemy drops below half Health, hits to the head or limbs may cut them apart and kill them outright. It is crafted from the core of the Militech Chimera in Phantom Liberty. Only one Chimera core exists in a playthrough, so Severance competes with three other Iconic mods. It suits a melee build that wants to finish wounded enemies quickly. Severance is a Phantom Liberty item that becomes available after the fight with the Militech Chimera in the main story.

Effect


Severance has one trigger. The enemy must be below 50% Health. Each hit to the head or a limb then has a 20% chance to dismember the enemy. A dismemberment from Severance kills the enemy instantly.

Once the enemy is wounded, every head or limb hit is a chance to end the fight early. Fast weapons with many hits per second roll that chance more often.

Severance is worth the slot on a fast melee weapon that lands many hits in a short time.

How to Get Severance Guide


  • Defeat the Militech Chimera in the Phantom Liberty main job Spider and the Fly.
  • Pick up the Active Chimera Core from the ground near the wreck.
  • Open the crafting menu and craft Severance with the core.
  • Install it on a melee weapon.

Severance Map Location and Quest Guide


  1. Play the Phantom Liberty main story up to the main job Spider and the Fly.
  2. Fight and defeat the Militech Chimera.
  3. Look on the ground next to the destroyed machine for the Active Chimera Core.
  4. Pick up the core before moving on.
  5. If the core was left behind, take it through the optional objective "Take the Chimera's core" in Lucretia My Reflection.
  6. Open the crafting menu and find Severance among the Iconic mods.
  7. Craft Severance, which uses up the active core.
  8. Install Severance on a melee weapon.

The map shows where the main job Spider and the Fly starts in Dogtown, the job that yields the Active Chimera Core.

Severance map location:

Map credit by Map Genie.

Compatible Weapons


Severance is compatible with 23 melee weapons.

Name Image Type
Baseball Bat Baseball Bat Blunt
Baseball Bat x-MOD2 Baseball Bat x-MOD2 -
Chef's Knife Chef's Knife -
Claw Claw -
Claw x-MOD2 Claw x-MOD2 -
Cut-O-Matic Cut-O-Matic Blade
Cut-o-Matic x-MOD2 Cut-o-Matic x-MOD2 -
Electric Baton Alpha Electric Baton Alpha Blunt
Electric Baton Beta Electric Baton Beta Blunt
Electric Baton Gamma Electric Baton Gamma Blunt
Hammer Hammer Blunt
Kaiken Kaiken Throwable
Kanabo Kanabo Blunt
Katana Katana Blade
Knife Knife Throwable
Kukri Kukri Blade
Machete Machete Blade
Neurotoxin Knife Neurotoxin Knife Throwable
Punknife Punknife Throwable
Razor Razor Blade
Steel Pipe Steel Pipe Blunt
Tire Iron Tire Iron Blunt
Tomahawk Tomahawk Throwable

Upgrades


Severance comes only as a Tier 5 Iconic mod. Iconic mods behave differently from normal weapon mods. Severance can be taken out of a weapon and moved to another one. It is also removed automatically when the weapon it sits in is sold, disassembled or dropped, so the mod is not lost with the weapon.

Character Builds


Severance pairs with perks that work with dismemberment. Slaughterhouse in the Reflexes tree makes all attacks apply Bleeding, which raises dismemberment chance. It also restores Stamina on each dismemberment. Bloodlust in the Body tree adds Adrenaline when V dismembers a nearby enemy while Adrenaline Rush is active.

For blade users, Lead And Steel lowers the Stamina cost of attacks with blades.

Lore


Severance is one of four Iconic weapon mods made from the Chimera's core. The other three are Firecracker for Power weapons, Hackatomy for Smart weapons and Wallpuncher for Tech weapons. The core comes from the Militech Chimera, a boss that V fights in the Phantom Liberty story.

The core is a single item, and crafting any of the four mods uses it up.

Notes


  • Only one Active Chimera Core is available per playthrough, so crafting Severance rules out Firecracker, Hackatomy and Wallpuncher.
  • The Active Chimera Core can be put on display in V's apartment in Megabuilding H10 instead of being used for crafting.
  • After crafting, the core becomes an Inactive Chimera Core, which can still be put on display.

Mod Categories




All Weapon Mods



Every weapon mods mod is listed below.

Name Image Effect
Airstrike Airstrike Raises crit chance and crit damage for midair attacks
Barbarian Barbarian More damage against stunned, staggered and knocked down enemies
Better Half Better Half Raises crit chance with the second half of the magazine
Big Mag Big Mag Bigger magazine, slower reload
Bleedout Bleedout Bleeding damage can crit
Bloodbruiser Bloodbruiser Makes a blunt weapon lethal and able to cause Bleeding
Boomerang Boomerang A headshot kill with a thrown weapon can return it at once
C-Thru C-Thru Charged shots pierce cover sooner and lose less damage
Condenser Condenser Tighter pellet spread, less damage per pellet
Critochet Critochet Raises crit chance with ricochets
Cyclone Cyclone A sprint attack opens unlimited combos with stacking attack speed
Equalizer Equalizer More damage against Elite enemies
Firecracker Firecracker Shoots explosive rounds
Fleetshot Fleetshot Lower Stamina cost and no heavy weapon slowdown, less armor penetration
Focus Fire Focus Fire Tighter hipfire spread, shorter effective range
Gambiteer Gambiteer Faster bullets and more armor penetration, less homing
Hackatomy Hackatomy Hits can apply a quickhack effect based on the body part hit
Haemocide Haemocide Longer Bleeding and more crit chance, lower base damage
Headhopper Headhopper More lock-on targets, faster lock-on and more headshot damage
Headtoll Headtoll A headshot kill streak grants stacking combat bonuses
Javelin Javelin More armor penetration with melee, doubled on throws
K.O. K.O. More damage and knockdowns on stunned enemies, slower attacks
Kneel! Kneel! Leg shots can dismember and kill instantly
Panorama Panorama Larger smart reticle that holds a lock longer, slower lock-on
Parallax Parallax Longer range and less sway when aiming, Stamina stops regenerating
Pax Pax Makes the weapon non-lethal, more damage outside combat
Pinpoint Pinpoint Tighter bullet spread after each headshot, stacking
Pyro Pyro Turns part of the damage into Thermal damage with a chance to Burn
Ready Steady Ready Steady Lowers recoil, more so when aiming from cover
Severance Severance Hits to the head or limbs of a weakened enemy can dismember and kill
Shuffler Shuffler Drawing the weapon refills part of the magazine
Silencio Silencio More crit chance and crit damage when crouched and undetected
Slice 'Em Up Slice 'Em Up A kill leaves enemies more open to Finishers for a short time
Spinetickler Spinetickler Fully charged hits can cause an EMP blast
Stabilizer Stabilizer Better weapon handling when crouching or crouch-sprinting
Supercharger Supercharger Faster charge and lower Stamina cost, less armor penetration
Swiss Cheese Swiss Cheese More armor penetration, higher Stamina cost per bullet
Vivisector Vivisector More dismemberment, then more torso damage for a short time
Wallpuncher Wallpuncher Charges to 200%, full armor penetration, no cover penalty
Zenith Zenith More crit chance, tighter spread and faster swap after drawing
Zero-G Zero-G More effective range, thrown weapons fly straight