Frost Cave
| Frost Cave | |
|---|---|
| A frozen cave dungeon in the Mountain, home to Cultists, Ulvs and Bats. | |
| Biome | Mountain |
| Type | Dungeon |
| Per World | Up to 120 |
| Enemies | Cultist, Ulv, Bat, Stone Golem |
| Boss | - |
| Loot | Fenris Hair, Fenris Claw, Red Jute, Crystal, Obsidian |
| Entry | - |
The Frost Cave is a dungeon in the Mountain: a frozen cave that is home to Cultists, Ulvs and Bats. Its loot includes Fenris Hair, Fenris Claws, Red Jute and Coins.
Where to Find It
Frost Caves spawn in the Mountain between 100 and 5,000 metres of altitude, at least 200 metres apart, with up to 120 in a world. They sit on slopes and turn to follow the terrain. The entrance is a spiky rock formation with large blue icicles hanging from the roof of the cave mouth. Some rooms inside have a 25% chance of a Vegvisir that marks the nearest altar of Moder.
What's Inside
The interior is randomly generated from 3 to 64 rooms. The natural caves are dimly lit by cracks in the ceiling, by standing torches next to chests or altars and by glowing Crystal formations on the floor and walls. Walls of blue ice block many passages. Any weapon, a pickaxe or bare fists will break them, but breaking them makes noise that alerts nearby creatures. Icicles hang from the ceiling and grow up from the floor. A strong enough hit breaks them, and a falling icicle does heavy damage to anything below it. Vertical shafts drop deep into the mountain, and any shaft with no path back up has another way out at the bottom.
The worked-stone lairs of the Cultists sit behind wooden doors and Red Jute curtains, lit and warmed by Standing Braziers. Furniture breaks into Finewood, bones into Bone Fragments and tapestries of matted hair into Fenris Hair. The shrine rooms hold up to 10 strands of hanging Fenris Hair, sacred pillars that each carry a Fenris Claw or Fenris Hair, meat piles and 1 to 3 Cultists. A rare deep room holds a large frozen lake guarded by 1 to 3 Stone Golems, along with a traveller's runestone, the remains of his campfire and a Fishing Rod he left behind.
Creatures
| Creature | Image | Notes |
|---|---|---|
| Cultist | 1 to 3 in each shrine room, guarding the altars. Spawns at 0 stars. | |
| Ulv | In the icy caves and in the worked-stone lairs with the Cultists. | |
| Bat | In the deep vertical shafts. Spawns at 0 stars. | |
| Stone Golem | 1 to 3 guard the frozen lake in the rare deep lake room. Spawns at 0 stars. | |
| Tetra | Fish in the lakes at the bottom of the cave. A few respawn every 10 minutes and can reach 4 stars. |
Loot
| Container | Item | Image | Amount | Chance |
|---|---|---|---|---|
| Treasure Chest (2 to 4 items) | Coins | 15-35 | 65% | |
| Treasure Chest (2 to 4 items) | Obsidian | 1-9 | 48% | |
| Treasure Chest (2 to 4 items) | Ruby | 1-2 | 16% | |
| Treasure Chest (2 to 4 items) | Silver Necklace | 1 | 3% | |
| Sacred Pillar | Fenris Hair | 1 | 50% | |
| Sacred Pillar | Fenris Claw | 1 | 50% | |
| Hanging Hair | Fenris Hair | 1 | 66% | |
| Red Jute Curtain | Red Jute | 1-2 | 20% | |
| Crystal Formation | Crystal | 1 picked, 1-3 destroyed | 100% | |
| Coin Pile | Coins | 3-9 | 100% | |
| Standing Brazier | Coal | 1-3 | 80% | |
| Standing Brazier | Bronze | 1 | 20% | |
| Lake Camp | Fishing Rod | 1 | 100% | |
| Lake Camp | Fishing Bait | 2-4 | 100% | |
| Meat Pile | Entrails | 1 | 100% | |
| Meat Pile (extra drop) | Entrails | 1 | 45.45% | |
| Meat Pile (extra drop) | Coins | 9-41 | 45.45% | |
| Meat Pile (extra drop) | Silver Necklace | 1 | 9.09% |
Notes
- Staying by a Standing Brazier gives you comfort level 2 and the Rested bonus.
- Wooden doors in the lairs break into Wood and sometimes Iron.
- Cultists can drop the Cultist Trophy, which you need to craft the Fenris Hood.
All Mountain Locations
| Location | Image | Type | Description |
|---|---|---|---|
| Abandoned Cabin | Structure | A dilapidated log building whose Mountains Chest can hold Onion Seeds. | |
| Cairns | Point of interest | Piles of rocks that break into 3 to 6 Stone. | |
| Drake Nest | Point of interest | A nest of rocks and ice holding a Dragon Egg, guarded by up to 3 Drakes. | |
| Frost Cave | Dungeon | A frozen cave dungeon in the Mountain, home to Cultists, Ulvs and Bats. | |
| Howling Cavern | Dungeon | A Mountain dungeon guarded by Ulvs and Bats, where the miniboss Geirrhafa waits. | |
| Inverted Tower | Structure | A circular well with stairs leading down to a Mountains Chest. | |
| Moder's Altar | Boss altar | The altar where 3 Dragon Eggs summon Moder. | |
| Mountain Grave | Structure | A small stone circle; half of them hide a skeleton with Bone Fragments and a chance of a Silver Necklace. | |
| Mountain Tower | Structure | A ruined stone tower or fort above 150 m with Mountains Chests and a chance of a Moder vegvisir. |
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