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Nord Greatsword


Nord Greatsword
Nord Greatsword
A striking weapon, both visually and lethally.
Type Sword
Damage

210 Slash

Stamina 20 primary, 40 secondary
Block
  • 76 block armour
  • 50 block force
  • 2x parry bonus
Weight 4
Durability 400
Crafting Station Frost Foundry
Station Level 4 (Black Forge)
Crafting Materials
Biome Deep North
Spawn ID spawn THSwordGold

Nord Greatsword is the two-handed sword of the Deep North, dealing 210 slash. It is the one Nord weapon whose cast takes Frozen Branches instead of Timberwood. Instead of crafting it outright at a forge, you pour a cast around a mould found in the biome and then harden it in a Frost Foundry.

How to Craft


You make it in a Frost Foundry from:

Name Image Biome Crafting Station Spawn ID
Cast: Nord Greatsword Cast: Nord Greatsword Deep North Black Forge spawn THSwordGoldUncooked
Liquid Frost Liquid Frost Deep North Frigid Kiln spawn FrozenFuel

Mould


You find the Mould: Nord Greatsword in the Deep North:

When to Use It


This is end-game gear: you can only progress through the Deep North once Fader is dead.

Upgrades


You can upgrade it twice at the Black Forge. Each step needs the station one level higher than the last: the first costs the per-level amount and the second costs twice that. Quality 4 would cost four times the per-level amount, but it needs a level 7 Black Forge, above the forge's current maximum of 6, so that row is not yet available.

Quality Crafting Station Slash Durability Resources
1 Frost Foundry 210 400
2 Black Forge (Level 5) 220 450
3 Black Forge (Level 6) 230 500
4 Black Forge (Level 7, not yet available) 240 550

Variants


Weapon Image Damage Elemental Damage Essence Spawn ID
Nord Greatsword Nord Greatsword 210 Slash - Base weapon spawn THSwordGold
Frostfire Greatsword Frostfire Greatsword 186 Slash 12 Fire, 88 Frost Frostfire Essence spawn THSwordGold_FrostFire
Thunderblood Greatsword Thunderblood Greatsword 220 Slash 45 Lightning Thunderblood Essence spawn THSwordGold_BloodLightning

Properties


The primary attack is a wide three-hit combo, with the last hit dealing double damage. The slower secondary is a thrust for three times the damage.

It blocks with 76 armour and parries at 2x.

It gives -5% movement speed while it is in your hands.

At quality 1 it deals 210 slash damage, 210 in all. Primal Slayer and Scourging Slayer, jointly the hardest-hitting weapons of their kind before the Deep North, deal 180 at quality 1, so the Nord Greatsword hits 17% harder. Each upgrade adds 10 slash, which takes it to 230 slash, 230 in all, at quality 3.

A primary attack costs 20 stamina and the secondary costs 40. Its hits knock enemies back with a force of 55.

It weighs 4 and has 400 durability, rising to 500 at quality 3.

It blocks with 76 armour, or 152 on a well-timed parry at 2x. Blocking a melee attack knocks the attacker back with a block force of up to 50.

Against the creatures of the Deep North, slash deals full damage to Elakings, the Eyeless One, Deep North Greydwarves and their Shamans, Skeletons, Hexen, Krigen, Captive Fulings, Imprisoned Dvergr and Kall Fimbulbringer. It deals reduced damage to Barka, Fallen Warriors, Gammeltrolls, Shapeless and Tiny Pulps and Moose.

Because quality 4 needs a level 7 Black Forge, above the forge's current maximum of 6, it stops at quality 3 in practice.

Crafting it from scratch and taking it to quality 3 costs 50 Bloodgold and 5 Frozen Branch, plus a mould and 5 Liquid Frost.

Notes



All Weapon Categories



All Swords



*stats displayed are item's base values. See upgrades under each item for item stats per level.