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Primal Berserkir Axes


Primal Berserkir Axes
Primal Berserkir Axes
Your most primal instincts take over, and the nature around you reaches out to aid you.
Type Axe
Damage
Stamina 16 primary
Block
  • 57 block armour
  • 2x parry bonus
  • 20 block force
Weight -
Durability 175
Crafting Station Black forge
Station Level 4
Crafting Materials
Biome Ashlands
Spawn ID spawn AxeBerzerkrNature

Set a jade from a charred fortress into the Berserkir axes and they come back as Primal Berserkir Axes. You get the same dual-wielded flurry of the Ashlands, now with poison behind every hit and a chance to root whatever it lands on. The axes deal 140 slash, 80 chop and 10 poison, and their 230 total damage matches the Thundering Berserkir Axes. Morgen resist blunt, fire, pierce and slash, but not poison, so the poison reaches them in full, though it is a small share of each hit. Poison damage also hurts the Cultist and Ulv more than most mobs.

How to Craft


You craft them at a level 4 black forge with this recipe:

  • 1x Berserkir Axes: made at a black forge.
  • 5x Flametal: smelted from flametal ore in a blast furnace.
  • 1x Jade: found in the charred fortresses of the Ashlands.
Name Image Biome Crafting Station Spawn ID
Berserkir Axes Berserkir Axes Ashlands Black Forge spawn AxeBerzerkr
Flametal Flametal Ashlands Blast Furnace spawn FlametalNew
Jade Jade Ashlands - spawn GemstoneGreen

When to Use It


This is a late game weapon. Flametal comes from the Ashlands, the furthest south the map goes.

Upgrades


You can upgrade them 3 times after crafting, and each level needs the station built one step higher than the last. The other figures on this page are for quality 1, so this table shows where your own copy sits on the ladder:

Quality Crafting Station Slash Poison Durability Resources
1 Black forge (Level 4) 140 10 175
2 Black forge (Level 5) 145 10 225
3 Black forge (Level 6) 150 10 275
4 Black forge (Level 7) 155 10 325

Variants


Weapon Image Damage Elemental Damage Gemstone Spawn ID
Berserkir Axes Berserkir Axes 140 Slash, 80 Chop - Base weapon spawn AxeBerzerkr
Bleeding Berserkir Axes Bleeding Berserkir Axes 140 Slash, 80 Chop - Bloodstone spawn AxeBerzerkrBlood
Primal Berserkir Axes Primal Berserkir Axes 140 Slash, 80 Chop 10 Poison Jade spawn AxeBerzerkrNature
Thundering Berserkir Axes Thundering Berserkir Axes 140 Slash, 80 Chop 10 Lightning Iolite spawn AxeBerzerkrLightning

Properties


You get 6 chances to pin something. Jade adds 10 poison and a 20% chance to immobilise for 10 seconds, and every hit in the 6-hit dual-wield combo rolls for it. Immobilise stops movement and turning, but not attacking, blocking or rolling.

The poison is the smaller half of the gem. Many creatures are immune to poison, and the ones that are not mostly live outside the Ashlands. Take these axes to hold a pack still, and take the Thundering version for damage.

Notes


  • Chop damage only works on trees, not on creatures, which is why it takes an axe to fell a tree.
  • Better axes fell tougher trees. The Stone Axe and Flint Axe cut Beech, Fir and Pine. Bronze and Iron axes also cut Birch, Oak and the Ancient Trees of the Swamp. Only the Black Metal Axe and Jotun Bane cut the Yggdrasil Shoots of the Mistlands and the Scorched Trees of the Ashlands.
  • The first swing of a two-handed axe combo is by far the slowest, at 1.58 seconds. The second and third swings take about 0.92 and 0.7 seconds, and together they deal three times the damage of a normal hit.
  • Upgrades raise its slash damage from 140 to 155, but its poison damage stays at 10 at every quality level.


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All Axes



*stats displayed are item's base values. See upgrades under each item for item stats per level.