Pikemead's Reach
| Pikemead's Reach | |
|---|---|
| Type | Settlement |
| Region | Revelwood |
| Sub-region | - |
Pikemead's Reach is the fallen capital of Embervale, a great city in the east of Revelwood. Queen Pikemead ruled from here, and her son Gormander took the throne after her. Lord Vorgoth's army from the north besieged the city, broke its walls and killed his brother the king. Today the Shroud fills the streets, and the Fell rule every district. The castle, The Pike, stands at the northern end, where the Fell Wispwyvern boss waits. The city's gold chests hide the pieces of the Guard of the North Set, Vorgoth's own armour.
Where to Find Pikemead's Reach - Map Location
The city lies in the east of Revelwood. The Elixir Well west of Pikemead's Reach sits in the Shroud between the city and the Ancient Spire - Revelwood. The Pike rises at the northern end, and Skimmer's Cove lies to the north-west. A Flame Shrine stands just south of the city, a good area for a forward Flame Altar.
Pikemead's Reach map location:
Map credit by Map Genie.
Quests
The Blacksmith gives Reach The Capital, Pikemead's Reach after Crucible Needed For A Smelter. He feels a dark presence in the capital and fears a strange glow from the riverbed. The trail leads through the city to the castle and its beast. In Cooking Equipment For The Farmer, the Farmer asks for the Kettle she gave her friend Raúl. It lies among remains in the city's Flame Sanctum, etched with her name. The lore quests Gormander's Imperial Gardens and Cavern Curiosities start from notes in the city. They end at a silver chest in the gardens and a gold chest in Skimmer's Cove.
| Quest | Image | Given By | Rewards |
|---|---|---|---|
| Cooking Equipment For The Farmer | Farmer | Cooking Station, Kitchen, 200 XP | |
| Reach The Capital, Pikemead's Reach | Blacksmith | Fell Wispwyvern Head, 150 XP | |
| Gormander's Imperial Gardens | Lore note | Silver Chest, 75 XP | |
| Cavern Curiosities | Lore note | Gold Chest, 75 XP | |
| Not So Scary After All | Barber | Critter Plush |
Enemies
The Fell dominate the Shrouded east of Revelwood, and the capital most of all. A Fell Thunderbrute guards the Shroud Root in Huckster Square, and another patrols the bridge to Pike's Port. Most of the city lies in the Shroud, so the Flame Shrines and the Return Beacon matter here.
| Enemy | Image | Kind |
|---|---|---|
| Fell | Faction |
Unique Loot
The Guard of the North Set is armour whose descriptions follow Lord Vorgoth's march on the city. Each of its pieces lies in a gold chest in a different district: The Pike, the Imperial Gardens, Huckster Square, Pike's Port and the Shanty Shacks. Every piece lowers the time allowed in the Shroud. The Royal Set, a cosmetic outfit, waits in a gold chest behind the throne room of The Pike. The Gravedigger Set is buried in the graveyard of the Imperial Gardens. The Cryptic Wand, found in an attic, is a wand covered in ashes whose body bends but never breaks.
| Item | Image | Type | Where |
|---|---|---|---|
| Cryptic Wand | Wand | - |
Chests
A gold chest stands outside, in front of the Flame Sanctum. Another sits at the top of the stairs in Huckster Square. Each district holds more chests of its own.
| Chest | Image | Where |
|---|---|---|
| Golden chest | Outside and in front of the flame sanctum. | |
| Gold Chest | At the top of the stairs. |
Lore Pages
The city's notes tell of its last days. On the board before the Flame Sanctum, "Good Folk, Heed This Warning:" tells people to keep away from the crumbling Skimmer's Cove. It also says the king denies sightings of a beast in the water. Beside it, "Glory Rises From the Depths Once More" hails the return of the glowing Wisps as a good omen. In "Veiled In Holy Light", Raúl and his wounded friends shelter in the Flame Sanctum, where the Fell will not come near. "Ancients Help Us" lies on stairs by the Shroud Root. Its writer is locked outside the lowered gate as the soldiers of Rimgard break in.
| Lore Page | Where |
|---|---|
| Under the Sea | Third floor of the house directly south of the Gormander's imperial garden (a statue is in the garden). |
| Gormander Watches Over Us | Stone tablet on the ground in front of the statue in Imperial Gardens. |
| The Pike Weekly: Nothing Grand About Gormander | On the notice board in the Imperial Gardens. |
| The Catacombs | In the building next to notice board. |
| Glory Rises From the Depths Once More | On the notice board, in the central square. |
| By Royal Decree | On the table at the top of the building in Imperial Gardens. |
| Veiled In Holy Light | On the ground in the flame sanctum. |
| Good Folk, Heed This Warning: | On the board right before the entrance to flame sanctum. |
| Bones | Under the staircase (outside) of the last northwest building in Imperial Garden. |
| Ancients Help Us | Location: On some stairs by the shroud root Category: Revelwood Collection: Under Fire. |
| Just One More Embrace | Imperial Gardens. |
| Riddle Me This | On top floor of the most northwest building in Imperial Gardens. (Accessible through the roof by jumping from adjacent building ). |
Other Markers
A Return Beacon in the city saves a respawn point and refills the Shroud timer. The Flame Sanctum gives Sparks and holds the Kettle. The Shroud Root in the city grants a Skill Point the first time it is destroyed. The A Hidden Room marker belongs to a lore quest in the Imperial Gardens.
| Marker | Image | Type |
|---|---|---|
| A Hidden Room | - | Lore Quest |
| Flame Sanctum | - | Flame Shrine |
| Return Beacon | - | Return Beacon |
| Shroud Root | Shroud Root |
About Pikemead's Reach
Pikemead's Reach was the capital of Embervale when the kingdom still stood as one. Its old walls were said to be impenetrable during Queen Pikemead's reign. Tales say mysterious lights glowed under the water near the capital as a sign of her glorious rule. Commander Cyrus led the northern half of Queen Jezmina's caravan here, hoping to find refugees. He found only a burnt-out pyre still choking the horizon in blue smoke, and pressed on towards The Pike. A ring engraved to Cyrus was later found in the maw of the castle's beast.
What's Inside
- The Fell Wispwyvern boss waits in the courtyard of The Pike.
- Districts include Huckster Square, the Imperial Gardens and the Shanty Shacks.
- Two Shroud Roots stand in Huckster Square and the Imperial Gardens.
- Flame Shrines stand in the Imperial Gardens, the Shanty Shacks and south of the city.
- Gormander's Treasure is said to be buried in the Imperial Gardens.
How to Unlock
The Blacksmith gives Reach The Capital, Pikemead's Reach after Crucible Needed For A Smelter. He feels a dark presence at the capital and fears a strange glow from the depths of the riverbed. The first step is to reach the city. The city shows no sign of the glow, so the second step leads through the streets to the castle, The Pike. The last step is to defeat the beast in the castle courtyard. The quest pays the Fell Wispwyvern Head, the key item for strengthening the Flame to level 4.
Everything named above, at a glance:
| Name | Image | Type |
|---|---|---|
| Blacksmith | ||
| Fell Wispwyvern Head | Materials |
Rewards
- The boss Fell Wispwyvern drops its head, used for Flame level 4, and the Key to The Pike.
- The Key to The Pike opens the keep's doors, where the Guard of the North set can be found.
- The quest pays the Fell Wispwyvern Head and 150 XP.
Tips
A Flame Altar just south of the city makes a quick return point. Most of the city lies in the Shroud, so the Flame Shrines and the Return Beacon are worth reaching early. The boss Fell Wispwyvern sprays Shroud at marked spots, breathes Shroud ahead of it and sweeps with its tail up close. Its pounce lands where the target stood, so moving after it leaps avoids the hit. When it roars, it summons Fell Beetles, and a hit to its mouth during the roar stuns it.
Everything named above, at a glance:
| Name | Image | Type |
|---|---|---|
| Flame Altar | ||
| Shroud | ||
| Flame Shrine | Locations | |
| Fell Wispwyvern | Fell |
Notes
- Lore says the walls were unbreachable under Queen Pikemead's rule; caravan notes describe the city as a burnt-out ruin.
- Tales speak of lights glowing under the water near the capital.
Location Categories
Every other place in Revelwood, and each kind of location in Embervale, from settlements to Shroud Roots: