Runewright
The Runewright is an Ofieri craftsman who sets up camp at Upper Mill in Hearts of Stone. Only he can add runewords to swords and glyphwords to armor. He also works as a blacksmith and an armorer. His workshop grows in levels as he receives money.
Unlocking
The notice "A Runewright Upon Your Shores Has Landed" hangs on the notice board at the Seven Cats Inn. It starts the quest Enchanting: Start-up Costs. The Runewright asks for 5,000 crowns to set up his workshop. The next quest, Enchanting: Quality Has Its Price, needs a hunk of jade. The jade lies in Bloodrot Pit and is mined with a pickaxe from the barn at Upper Mill.
Workshop Levels
| Level | Cost |
|---|---|
| 1 | 5,000 crowns and a hunk of jade |
| 2 | 10,000 crowns |
| 3 | 15,000 crowns |
Each level unlocks stronger runewords and glyphwords. Fully funded, the Runewright works as a Master blacksmith and a Master armorer.
Runewords
A runeword needs a sword with three upgrade slots. It fills every slot and destroys any runestones already in them. Each runeword is made from runestones.
| Runeword | Level | Effect |
|---|---|---|
| Placation | 1 | At full Adrenaline, points drain to 0 while Vitality and Stamina regenerate faster and Toxicity falls faster |
| Preservation | 1 | Armorer's Table and Grindstone bonuses never expire |
| Elation | 2 | Fatal sword blows give 0.1 to 0.25 Adrenaline Points |
| Rejuvenation | 2 | Each fatal blow restores 25% Stamina |
| Severance | 2 | Whirl range +1.1 yards, Rend range +1.9 yards |
| Invigoration | 3 | At full Vitality, regeneration becomes bonus damage on the next strike, up to +50% |
| Prolongation | 3 | Each unblocked blow adds 0.5 s to potion duration |
| Replenishment | 3 | After a Sign, an Adrenaline Point charges the next sword attack with that Sign |
All Mechanics
| Group | Pages |
|---|---|
| Signs | Signs, Aard, Igni, Yrden, Quen, Axii, Sign Intensity |
| Stats | Attack Power, Critical Hits, Armor Piercing, Adrenaline Points, Vitality, Stamina, Toxicity, Experience, Resistances, Damage Types and Effects |
| Skills and Mutations | Skills, Combat Skills, Cat School Techniques, Griffin School Techniques, Bear School Techniques, Mutagens, Mutations, Cat Eyes |
| Other Systems | Combat, Witcher Senses, Gwent, Reforge, Diagrams, Crafting, Alchemy, Armorers, Blacksmiths, Merchants, Runewright, Places of Power, Repair Kits, Durability, General Skills, Sign Skills, Alchemy Skills |
| World and Lore | Witch Hunters, Wild Hunt, Nilfgaard, Redania, Humans, Nonhumans, Blood and Wine, Hearts of Stone |
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