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Runewright


The Runewright is an Ofieri craftsman who sets up camp at Upper Mill in Hearts of Stone. Only he can add runewords to swords and glyphwords to armor. He also works as a blacksmith and an armorer. His workshop grows in levels as he receives money.

Unlocking


The notice "A Runewright Upon Your Shores Has Landed" hangs on the notice board at the Seven Cats Inn. It starts the quest Enchanting: Start-up Costs. The Runewright asks for 5,000 crowns to set up his workshop. The next quest, Enchanting: Quality Has Its Price, needs a hunk of jade. The jade lies in Bloodrot Pit and is mined with a pickaxe from the barn at Upper Mill.

Workshop Levels


Level Cost
1 5,000 crowns and a hunk of jade
2 10,000 crowns
3 15,000 crowns

Each level unlocks stronger runewords and glyphwords. Fully funded, the Runewright works as a Master blacksmith and a Master armorer.

Runewords


A runeword needs a sword with three upgrade slots. It fills every slot and destroys any runestones already in them. Each runeword is made from runestones.

Runeword Level Effect
Placation 1 At full Adrenaline, points drain to 0 while Vitality and Stamina regenerate faster and Toxicity falls faster
Preservation 1 Armorer's Table and Grindstone bonuses never expire
Elation 2 Fatal sword blows give 0.1 to 0.25 Adrenaline Points
Rejuvenation 2 Each fatal blow restores 25% Stamina
Severance 2 Whirl range +1.1 yards, Rend range +1.9 yards
Invigoration 3 At full Vitality, regeneration becomes bonus damage on the next strike, up to +50%
Prolongation 3 Each unblocked blow adds 0.5 s to potion duration
Replenishment 3 After a Sign, an Adrenaline Point charges the next sword attack with that Sign

All Mechanics


Group Pages
Signs Signs, Aard, Igni, Yrden, Quen, Axii, Sign Intensity
Stats Attack Power, Critical Hits, Armor Piercing, Adrenaline Points, Vitality, Stamina, Toxicity, Experience, Resistances, Damage Types and Effects
Skills and Mutations Skills, Combat Skills, Cat School Techniques, Griffin School Techniques, Bear School Techniques, Mutagens, Mutations, Cat Eyes
Other Systems Combat, Witcher Senses, Gwent, Reforge, Diagrams, Crafting, Alchemy, Armorers, Blacksmiths, Merchants, Runewright, Places of Power, Repair Kits, Durability, General Skills, Sign Skills, Alchemy Skills
World and Lore Witch Hunters, Wild Hunt, Nilfgaard, Redania, Humans, Nonhumans, Blood and Wine, Hearts of Stone


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