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Combat Skills


The Combat tree is the red skill tree. It covers sword attacks, defense, Adrenaline and the crossbow. Remastered rebuilt the trees with three ranks per skill, and every Combat rank also adds +1% Adrenaline Point gain.

Skill List


Muscle Memory and Arrow Deflection are the two roots, open from the start. Values are for rank 1.

Skill Needs Rank 1
Muscle Memory - Next fast attack after a dodge or roll +30%
Arrow Deflection - Perfect parry returns arrows, 15% instant kill
Strength Training Muscle Memory Fast attacks raise the next strong attack +15%
Three Strikes Muscle Memory Third hit has 20% chance to empower the next same-type attack
Cold Blood Arrow Deflection 0.3 Adrenaline per bolt hit
Resolve Arrow Deflection 33% less Adrenaline loss when hit
Undying Three Strikes or Resolve At 0 Vitality, each Adrenaline Point restores 10% Vitality, once per 30 s
Crushing Blow Strength Training 20% chance for +50% on the next 2 strong attacks
Razor Focus Three Strikes 1 Adrenaline on entering combat, +10% Adrenaline from strikes
Fleet-Footed Undying 33% less damage while dodging
Lightning Reflexes Resolve 30% slower time while aiming, +250% headshot damage, 5% instant kill
Anatomical Knowledge Cold Blood Crossbow +10% of silver sword damage
Whirl Fleet-Footed Spinning AoE attack, drains Stamina and Adrenaline
Rend Crushing Blow, Razor Focus or Whirl Damage from Stamina spent, ignores defenses, +10% per Adrenaline Point
Counterattack Lightning Reflexes +33% after a counter or dodge, crossbow damage x2
Sunder Armor Crushing Blow Strong attacks cut enemy damage resistance 10%
Crippling Strike Whirl Fast-attack crits raise enemy damage taken 10%
Maiming Shot Anatomical Knowledge After a crit, the next bolt disables monster abilities for 4 s
Deadly Precision Rend Any attack can make the next strong attack an instant kill
Flood of Anger Counterattack or Crippling Strike Signs spend 3 Adrenaline to cast at top level with +50% sign intensity

Gear That Helps


The Severance runeword extends the range of Whirl by 1.1 yards and Rend by 1.9 yards.

All Mechanics


Group Pages
Signs Signs, Aard, Igni, Yrden, Quen, Axii, Sign Intensity
Stats Attack Power, Critical Hits, Armor Piercing, Adrenaline Points, Vitality, Stamina, Toxicity, Experience, Resistances, Damage Types and Effects
Skills and Mutations Skills, Combat Skills, Cat School Techniques, Griffin School Techniques, Bear School Techniques, Mutagens, Mutations, Cat Eyes
Other Systems Combat, Witcher Senses, Gwent, Reforge


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