Armor Piercing
Armor piercing is a flat weapon bonus written as "+N Armor piercing". Enemy armor reduces the damage Geralt deals, and armor piercing is one way through it. It appears on swords, bolts and the Svarog Runestone.
How It Works
- Armor reduces incoming damage. Higher armor subtracts more damage before it reaches Vitality.
- A blacksmith sockets runestones into weapon upgrade slots. Removing a runestone destroys it, and dismantling the weapon returns it.
Gear With Armor Piercing
| Item | Image | Armor Piercing |
|---|---|---|
| Toussaint Knight's Steel Sword (Relic) | +300 | |
| Ami (Relic) | +300 | |
| Ancient Elven Sword | +150 | |
| Bolt With Bait | +100 | |
| Svarog Runestone | +20 |
The Bolt With Bait also adds +5 silver damage.
Skills
Remastered rebuilt the skill trees with three ranks per skill. Three skills cut through enemy armor at rank 1:
- Rend: deals extra damage in proportion to the Stamina consumed and ignores enemy defenses. Each Adrenaline Point raises its total damage by 10%.
- Sunder Armor: Strong Attacks sunder enemy armor and lower enemy damage resistance by 10%, stacking once.
- Melt Armor: Igni damage also reduces enemy Armor, more at higher ranks, and adds +10% Burning chance.
Before Remastered
Old Melt Armor made Igni damage permanently weaken enemy armor, up to 15%, 30% and 45% at levels 1 to 3.
All Mechanics
| Group | Pages |
|---|---|
| Signs | Signs, Aard, Igni, Yrden, Quen, Axii, Sign Intensity |
| Stats | Attack Power, Critical Hits, Armor Piercing, Adrenaline Points, Vitality, Stamina, Toxicity, Experience, Resistances, Damage Types and Effects |
| Skills and Mutations | Skills, Combat Skills, Cat School Techniques, Griffin School Techniques, Bear School Techniques, Mutagens, Mutations, Cat Eyes |
| Other Systems | Combat, Witcher Senses, Gwent, Reforge |
All Categories