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Katana



Katana
Katana
Class Melee Weapon
Type Blade
Weapon Katana
Armor Pen 25%

The Katana is the standard sword of Night City. It is a long blade for a Reflexes build that fights up close. Its cuts can cause Bleeding. With the blade perks, it can block bullets, send them back and finish enemies with a single strike. Standard katanas come in several finishes, from training blades to Arasaka and military models. Famous Iconic swords such as Satori, Jinchu-maru and Black Unicorn are built on the same sword. A plain katana is the natural way to start a sword build. A katana can be bought from Spector Cheng's melee shop in Japantown or looted from enemies at any point in the story.

Combat


The Katana is a blade. Every katana has a chance to make the target bleed. Several cuts keep dealing damage even after V moves on to the next enemy.

The blade gets most of its strength from the perks. With Lead And Steel, V can block incoming bullets with the sword. Bullet Deflect sends them back at the shooter. With these perks, a katana user can walk toward gunmen instead of hiding from them. Bullet Deflect only works while Stamina stays above a third, so V has to manage Stamina. Flash And Thunderclap turns a strong attack into a leap at an enemy in range. The leap hits harder the farther it travels. Finishers then kill weakened enemies with one strike and restore Health.

How to Get Katana Guide


  • Buy a Katana from Spector Cheng's melee shop in Japantown.
  • Loot one from enemies who carry it.
  • Buy the crafting spec from a melee weapon seller and craft the sword.

Katana Map Location


The map shows Spector Cheng's melee shop in Japantown.

Katana map location:

Map credit by Map Genie.

Compatible Mods


8 weapon mods are compatible with Katana.

Name Image Effect
Airstrike Airstrike Raises crit chance and crit damage for midair attacks
Bleedout Bleedout Bleeding damage can crit
Cyclone Cyclone A sprint attack opens unlimited combos with stacking attack speed
Haemocide Haemocide Longer Bleeding and more crit chance, lower base damage
Pax Pax Makes the weapon non-lethal, more damage outside combat
Severance Severance Hits to the head or limbs of a weakened enemy can dismember and kill
Silencio Silencio More crit chance and crit damage when crouched and undetected
Slice 'Em Up Slice 'Em Up A kill leaves enemies more open to Finishers for a short time

Crafting Spec


Spector Cheng in Japantown sells the Katana spec. The spec lets V craft Katana in the crafting menu. Every spec in the game is listed on the Crafting Specs page.

The table shows what crafting Katana costs at each tier.

Tier Components
Tier 1 30 Tier 1 components
Tier 2 30 Tier 2 components
Tier 3 30 Tier 3 components
Tier 4 30 Tier 4 components
Tier 5 30 Tier 5 components

Upgrades


A standard katana grows stronger by tier. As V levels up, shops and enemies offer higher tiers. A crafted sword is identical to a bought one of the same tier. The katana crafting spec turns crafting components into a new blade at V's current tier.

Character Builds


The blade perks are in the Reflexes tree. Lead And Steel lowers the Stamina cost of blade attacks and unlocks bullet blocking. Bullet Deflect and Bullet Time send deflected shots back at enemies. Bullet Time also makes those deflected shots crit while time is slowed. Finisher: Bladerunner raises blade attack speed and adds the blade finisher. Flash Of Steel grants movement and attack speed for a few seconds after a finisher. Slaughterhouse makes every blade attack and deflected bullet cause Bleeding. It also raises the chance to dismember bleeding enemies and restores Stamina on each dismemberment.

For cyberware, Stabber adds crit chance with blades. Microrotors raise melee attack speed, and the Adrenaline Booster restores Stamina after each melee kill. A Sandevistan such as the Dynalar Sandevistan slows time and adds crit chance and crit damage while it is active. A blade user then has time to cut through a whole group. Its mod slots take blade and melee mods. Bleedout raises the crit chance of Bleeding damage. Haemocide makes Bleeding last longer and adds crit chance, but it lowers base damage a little. Slice 'Em Up makes enemies easier to finish for a few seconds after a kill. Silencio adds crit chance while V is crouched and undetected.

Select a Build

The Sandevistan goes on when a clear path runs through three or four enemies, then goes off to save its duration. The Sandevistan is switched off before a Finisher, because the animation wastes its time. Dashes and air Dashes dodge bullets and reach the next target instantly.

Attributes: Body 20, Reflexes 20, Technical Ability 20, Intelligence 3, Cool 18.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Slippery Slippery Reflexes 4 Harder to hit while moving fast
Dash Dash Reflexes 9 Unlocks the Dash and makes it cheaper
Mad Dash Mad Dash Reflexes 9 Double Dash range toward enemies
Lead And Steel Lead And Steel Reflexes 9 Block bullets with Blades
Bullet Deflect Bullet Deflect Reflexes 9 Blocked bullets fly back at the aim point
Seeing Double Reflexes 9 Counterattacks hit harder and can stun
Flash And Thunderclap Flash And Thunderclap Reflexes 9 Strong attacks leap to nearby enemies
Air Dash Air Dash Reflexes 15 Dash in midair
Finisher: Bladerunner Finisher: Bladerunner Reflexes 15 Faster Blade attacks and a Blade Finisher that heals
Flash Of Steel Flash Of Steel Reflexes 15 Faster movement and attacks after a Finisher
Opportunist Opportunist Reflexes 15 Stunned, staggered and bleeding enemies are easier to finish
Going The Distance Going The Distance Reflexes 15 Double Finisher range
Slaughterhouse Reflexes 20 Every Blade hit applies Bleeding
Tailwind Tailwind Reflexes 20 Stamina back from Air Dashes and double jumps
Glutton For War Glutton For War Technical Ability 4 Kills recharge Health items and grenades
Health Freak Health Freak Technical Ability 9 One more Health item charge and faster recharge
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Biomonitor Biomonitor Circulatory System Uses a Health item when Health runs low
Reinforced Tendons Reinforced Tendons Legs Double jump
Stabber Stabber Nervous System More crit chance with Blades and throwables
NeoFiber NeoFiber Nervous System More Mitigation Chance and Strength
Militech Apogee Sandevistan Operating System Slows time by 85% with crit bonuses
Dense Marrow Dense Marrow Skeleton More melee damage
Name Image Effect
Cyclone Cyclone Endless combo for a few seconds after a sprint attack
Severance Severance Chance to dismember and kill enemies below half Health

Notes


Weapon Categories




All Melee Weapons



Every melee weapon is listed below. The Iconic weapons come first, then the standard ones.

Iconic Melee Weapons

Name Image Weapon Headshot Armor Pen Location
Agaou Agaou Axe +125% 25% Dogtown
BFC 9000 BFC 9000 One-Handed Club Rancho Coronado
Baby Boomer Baby Boomer Two-Handed Club 25%
Baseball Bat x-MOD2 Baseball Bat x-MOD2 Two-Handed Club Dogtown
Black Unicorn Black Unicorn Katana 25%
Blue Fang Blue Fang Knife +150% Badlands South
Butcher's Cleaver Butcher's Cleaver Knife 25% Coastview
Byakko Byakko Katana 25% Little China
Caretaker's Spade Caretaker's Spade Hammer 25% Corpo Plaza
Claw x-MOD2 Claw x-MOD2 Axe
Cocktail Stick Cocktail Stick Katana 25% Japantown
Cottonmouth Cottonmouth One-Handed Club 25% Japantown
Crowbar Crowbar One-Handed Club
Cut-o-Matic x-MOD2 Cut-o-Matic x-MOD2 Chainsword Dogtown
Errata Errata Katana 25% Arroyo
Fang Fang Knife +50%
Gold-Plated Baseball Bat Gold-Plated Baseball Bat Two-Handed Club 25% North Oak
Gwynbleidd Gwynbleidd Sword
Headhunter Headhunter Knife +150% West Wind Estate
Jinchu-Maru Jinchu-Maru Katana 25% Japantown
Murphy's Law Murphy's Law One-handed Club 50% Dogtown
Nehan Nehan Knife +150% Arasaka Waterfront
Sasquatch's Hammer Sasquatch's Hammer Hammer 75% Coastview
Satori Satori Katana 25% Arasaka Waterfront
Scalpel Scalpel Katana 25% Northside
Sir John Phallustiff Sir John Phallustiff Blunt 25% Kabuki
Stinger Stinger Knife +150% Badlands East
Tinker Bell Tinker Bell One-Handed Club 50% Badlands East
Tsumetogi Tsumetogi Katana 25% Japantown
Volkodav Volkodav Machete 25% Dogtown

Standard Melee Weapons

Name Image Weapon Headshot Armor Pen Location
Baseball Bat Baseball Bat Two-Handed Club 25%
Chef's Knife Chef's Knife Knife +150%
Claw Claw Axe +125% 25%
Cut-O-Matic Cut-O-Matic Chainsword 50%
Electric Baton Alpha Electric Baton Alpha One-Handed Club Rancho Coronado
Electric Baton Beta Electric Baton Beta One-Handed Club 50%
Electric Baton Gamma Electric Baton Gamma One-Handed Club 50%
Hammer Hammer Hammer 25%
Kaiken Kaiken Knife +150%
Kanabo Kanabo Two-Handed Club 25%
Katana Katana Katana 25%
Knife Knife Knife +200%
Kukri Kukri Machete 25%
Machete Machete Machete 25%
Neurotoxin Knife Neurotoxin Knife Knife +150%
Punknife Punknife Knife +150%
Razor Razor Machete 25%
Steel Pipe Steel Pipe One-Handed Club 25%
Tire Iron Tire Iron One-Handed Club 25%
Tomahawk Tomahawk Axe +125% 25%