Frostfire Knucklechains
| Frostfire Knucklechains | |
|---|---|
| A slight risk of frostbite is inevitable. | |
| Type | Fists |
| Damage | |
| Stamina | 14 primary |
| Block |
5 block armour |
| Weight | 2 |
| Durability | 400 |
| Crafting Station | Black Forge |
| Station Level | 4 |
| Crafting Materials |
|
| Biome | Deep North |
| Spawn ID | spawn FistGold_FrostFire
|
Frostfire Knucklechains is a Nord Knucklechains reforged with a Frostfire Essence. It gives up 34 blunt for 88 frost and 12 fire, for 180 total damage against the Nord Knucklechains' 114.
How to Craft
Crafted at a level 4 Black Forge from:
- 1x Nord Knucklechains: Hardened from Cast: Nord Knucklechains and Liquid Frost in a Frost Foundry.
- 20x Bloodgold: Smelted from Petrified Tissue in a Blast Furnace.
- 1x Frostfire Essence: Dropped by Fallen Warriors, which you call up at a Memorial Site with three Memorial Coal.
| Name | Image | Biome | Crafting Station | Spawn ID |
|---|---|---|---|---|
| Nord Knucklechains | Deep North | Frost Foundry | spawn FistGold
| |
| Bloodgold | Deep North | Blast Furnace | spawn Gold
| |
| Frostfire Essence | Deep North | - | spawn OrbFrostFire
|
When to Use It
End game. You need Fader dead before you can progress through the Deep North.
Upgrades
You can upgrade it twice at the Black Forge. Each step needs the station one level higher than the last, and costs the per-level amount and then twice that. Quality 4, at four times the per-level amount, needs a level 7 Black Forge, above its current maximum of 6, so that row is out of reach.
| Quality | Crafting Station | Blunt | Slash | Fire | Frost | Durability | Resources |
|---|---|---|---|---|---|---|---|
| 1 | Black Forge (Level 4) | 80 | 0 | 12 | 88 | 400 |
|
| 2 | Black Forge (Level 5) | 80 | 8 | 15 | 91 | 450 |
|
| 3 | Black Forge (Level 6) | 80 | 16 | 18 | 94 | 500 |
|
| 4 | Black Forge (Level 7, not yet available) | 80 | 24 | 21 | 97 | 550 |
|
Variants
| Weapon | Image | Damage | Elemental Damage | Essence | Spawn ID |
|---|---|---|---|---|---|
| Nord Knucklechains | 114 Blunt, 0 Slash | - | Base weapon | spawn FistGold
| |
| Frostfire Knucklechains | 80 Blunt, 0 Slash | 12 Fire, 88 Frost | Frostfire Essence | spawn FistGold_FrostFire
| |
| Thunderblood Knucklechains | 122 Blunt, 0 Slash | 45 Lightning | Thunderblood Essence | spawn FistGold_BloodLightning
|
Properties
It has a two-hit combo, and the second hit does double damage. The secondary attack is a kick with extra knockback and six times the stagger.
It blocks with 5 armour and parries at 6x.
At quality 1 it deals 80 blunt, 0 slash, 12 fire and 88 frost, 180 in total. That is 125% more than Vilebone Maulclaws, which deal 80 at quality 1 and are the hardest-hitting weapon of their kind before the Deep North. Each upgrade adds 8 slash, 3 fire and 3 frost, so at quality 3 it reaches 80 blunt, 16 slash, 18 fire and 94 frost, 208 in total.
A primary attack costs 14 stamina and the secondary costs 20. Its hits knock back with a force of 20. An unaware target takes 6x damage instead of the usual 3x.
It weighs 2 and has 400 durability, or 500 at quality 3.
It blocks with 5 armour, or 30 on a well-timed parry at 6x. Blocking a melee attack knocks the attacker back with a block force of up to 10.
Here is how its damage lands on Deep North creatures. Blunt does extra damage to Skeletons and Shapeless and Tiny Pulps, and full damage to Elakings, the Eyeless One, Deep North Greydwarves and their Shamans, Hexen, Krigen, Captive Fulings, Imprisoned Dvergr and Kall Fimbulbringer. It does reduced damage to Barka, Fallen Warriors, Gammeltrolls and Moose. Fire does extra damage to Deep North Greydwarves and their Shamans, Barka, Elakings, Skeletons, Hexen and Moose, and full damage to the Eyeless One, Krigen, Captive Fulings and Imprisoned Dvergr. It does reduced damage to Fallen Warriors, Shapeless and Tiny Pulps and Kall Fimbulbringer, and none at all to Gammeltrolls. Frost does extra damage to Shapeless and Tiny Pulps, and full damage to Fallen Warriors, Deep North Greydwarves and their Shamans, Captive Fulings and Imprisoned Dvergr. It does reduced damage to Barka, Elakings, the Eyeless One, Gammeltrolls, Skeletons, Moose, Kall Fimbulbringer, Hexen and Krigen.
Quality 4 needs a level 7 Black Forge, above its current maximum of 6, so in practice it stops at quality 3.
Crafting it from scratch and taking it to quality 3 costs 70 Bloodgold, 4 Frostfire Essence and 2 Long Claws, plus a mould and 5 Liquid Frost.
Notes
- The essence drops from the Fallen Warriors that three Memorial Coal call up at a Memorial Site.
- Once it reaches its last quality level, the Forge of Potential can push it further with a Bloodgold Battle Idol.
All Weapon Categories
All Fists
*stats displayed are item's base values. See upgrades under each item for item stats per level.
| Name | Image | Blunt | Slash | Pierce | Elemental Damage | Stamina | Block | Weight | Durability | Crafting Materials | Crafting Station | Spawn ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Vilebone Maulclaws | - | 20 | 60 | - | 12 | 5 | 2 | 300 |
|
Forge | spawn FistBjornUndeadClaw
| |
| Paws of the Bear | - | 25 | - | - | 6 | 5 | 2 | 300 |
|
Workbench | spawn FistBjornClaw
| |
| Flesh Rippers | - | 60 | - | - | 10 | 5 | 2 | 300 |
|
Forge | spawn FistFenrirClaw
| |
| Frostfire Knucklechains | 80 | - | - | 12 Fire, 88 Frost | 14 | 5 | 2 | 400 |
|
Black Forge | spawn FistGold_FrostFire
| |
| Nord Knucklechains | 114 | - | - | - | 14 | 5 | 2 | 400 | Frost Foundry | spawn FistGold
| ||
| Thunderblood Knucklechains | 122 | - | - | 45 Lightning | 14 | 5 | 2 | 400 |
|
Black Forge | spawn FistGold_BloodLightning
|