Thunderblood Knucklechains
| Thunderblood Knucklechains | |
|---|---|
| A fury comes over you as you fight with these weapons, your blood roaring like thunder in your ears... It seems appropriate. | |
| Type | Fists |
| Damage | |
| Stamina | 14 primary |
| Block |
5 block armour |
| Weight | 2 |
| Durability | 400 |
| Crafting Station | Black Forge |
| Station Level | 4 |
| Crafting Materials |
|
| Biome | Deep North |
| Spawn ID | spawn FistGold_BloodLightning
|
Thunderblood Knucklechains is a Nord Knucklechains reforged with a Thunderblood Essence. It deals 122 blunt and 45 lightning, 167 damage in all, against the Nord Knucklechains' 114. Every hit has a 25% chance to set off chain lightning, and it hits 0.2% harder for every point of health you are missing.
How to Craft
You craft it at a level 4 Black Forge from:
- 1x Nord Knucklechains: made by hardening a Cast: Nord Knucklechains with Liquid Frost in a Frost Foundry.
- 20x Bloodgold: smelted from Petrified Tissue in a Blast Furnace.
- 1x Thunderblood Essence: drops from Fallen Warriors, which you call up with three Memorial Coal at a Memorial Site.
| Name | Image | Biome | Crafting Station | Spawn ID |
|---|---|---|---|---|
| Nord Knucklechains | Deep North | Frost Foundry | spawn FistGold
| |
| Bloodgold | Deep North | Blast Furnace | spawn Gold
| |
| Thunderblood Essence | Deep North | - | spawn OrbThunderBlood
|
When to Use It
This is an end game weapon. You can only progress through the Deep North once Fader is dead.
Upgrades
You can upgrade it twice at the Black Forge, and each step needs the station one level higher than the last. The first upgrade costs the per-level amount and the second costs twice that. Quality 4 would cost four times the per-level amount, but it needs a level 7 Black Forge and the forge currently tops out at level 6, so that row is not yet available.
| Quality | Crafting Station | Blunt | Slash | Lightning | Durability | Resources |
|---|---|---|---|---|---|---|
| 1 | Black Forge (Level 4) | 122 | 0 | 45 | 400 |
|
| 2 | Black Forge (Level 5) | 122 | 8 | 50 | 450 |
|
| 3 | Black Forge (Level 6) | 122 | 16 | 55 | 500 |
|
| 4 | Black Forge (Level 7, not yet available) | 122 | 24 | 60 | 550 |
|
Variants
| Weapon | Image | Damage | Elemental Damage | Essence | Spawn ID |
|---|---|---|---|---|---|
| Nord Knucklechains | 114 Blunt, 0 Slash | - | Base weapon | spawn FistGold
| |
| Frostfire Knucklechains | 80 Blunt, 0 Slash | 12 Fire, 88 Frost | Frostfire Essence | spawn FistGold_FrostFire
| |
| Thunderblood Knucklechains | 122 Blunt, 0 Slash | 45 Lightning | Thunderblood Essence | spawn FistGold_BloodLightning
|
Properties
The primary attack is a two-hit combo, and the second hit deals double damage. The secondary is a kick with extra knockback and six times the stagger.
It blocks with 5 armour and parries at 6x.
At quality 1 it deals 122 blunt, 0 slash and 45 lightning, 167 damage in all. That is 109% more than Vilebone Maulclaws at quality 1, which deals 80 and is the hardest-hitting weapon of its kind before the Deep North. Each upgrade adds 8 slash and 5 lightning, so by quality 3 it reaches 122 blunt, 16 slash and 55 lightning, 193 in all.
A primary attack costs 14 stamina and the secondary costs 20. Its hits have a knockback force of 20. An unaware target takes 6x damage from it instead of the usual 3x.
It weighs 2 and has 400 durability, rising to 500 at quality 3.
It blocks with 5 armour, or 30 on a well-timed parry at 6x. Blocking a melee attack knocks the attacker back with a block force of up to 10.
Against Deep North creatures, blunt deals extra damage to Skeletons and to the Shapeless and Tiny Pulps. It deals full damage to Elakings, the Eyeless One, Deep North Greydwarves and their Shamans, Hexen, Krigen, Captive Fulings, Imprisoned Dvergr and Kall Fimbulbringer, and reduced damage to Barka, Fallen Warriors, Gammeltrolls and Moose. Lightning deals extra damage to the Shapeless and Tiny Pulps and reduced damage to Barka and Kall Fimbulbringer. It deals full damage to the rest: Elakings, the Eyeless One, Fallen Warriors, Gammeltrolls, Deep North Greydwarves and their Shamans, Skeletons, Hexen, Krigen, Captive Fulings, Imprisoned Dvergr and Moose.
Quality 4 needs a level 7 Black Forge, one level above the current maximum of 6, so in practice it stops at quality 3.
Crafting it from scratch and taking it to quality 3 costs 70 Bloodgold, 4 Thunderblood Essence and 2 Long Claws, plus a mould and 5 Liquid Frost.
Notes
- The essence drops from Fallen Warriors, which three Memorial Coal call up at a Memorial Site.
- Once it reaches its last quality level, the Forge of Potential can push it further with a Bloodgold Battle Idol.
All Weapon Categories
All Fists
*stats displayed are item's base values. See upgrades under each item for item stats per level.
| Name | Image | Blunt | Slash | Pierce | Elemental Damage | Stamina | Block | Weight | Durability | Crafting Materials | Crafting Station | Spawn ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Vilebone Maulclaws | - | 20 | 60 | - | 12 | 5 | 2 | 300 |
|
Forge | spawn FistBjornUndeadClaw
| |
| Paws of the Bear | - | 25 | - | - | 6 | 5 | 2 | 300 |
|
Workbench | spawn FistBjornClaw
| |
| Flesh Rippers | - | 60 | - | - | 10 | 5 | 2 | 300 |
|
Forge | spawn FistFenrirClaw
| |
| Frostfire Knucklechains | 80 | - | - | 12 Fire, 88 Frost | 14 | 5 | 2 | 400 |
|
Black Forge | spawn FistGold_FrostFire
| |
| Nord Knucklechains | 114 | - | - | - | 14 | 5 | 2 | 400 | Frost Foundry | spawn FistGold
| ||
| Thunderblood Knucklechains | 122 | - | - | 45 Lightning | 14 | 5 | 2 | 400 |
|
Black Forge | spawn FistGold_BloodLightning
|