Sigurd
| Sigurd | |
|---|---|
| Icon | |
| Gender | Male |
| Race | Human |
| Location | Harve Village |
| Item Preferences | Interesting items, Fancy items |
Sigurd, a masterful Mystic Spearhand and dedicated dragon hunter. He holds personal reasons for his relentless pursuit of dragon blood. Despite his quiet demeanor, Sigurd's thirst for vengeance is noticeable to those who encounter him. With an inquisitive mind and a strong commitment to honing his combat skills, he continues to train to refine his fighting skills. As an NPC in Dragon's Dogma 2, Sigurd can be found residing in Harve Village and is known for his interest for Interesting and Fancy Items. Throughout the game, Sigurd offers guidance and quests.
Mystic Spearhand maister, he hunts dragons for his own personal reasons. He is a quiet man with an inquisitive mind, and he constantly trains to improve his fighting skills and unique style. He is obsessed with the extermination of dragon kind, and wanders the world in pursuit of dragons.
Story
Sigurd is the maister of the Mystic Spearhand vocation, a man who travels the world hunting dragons for reasons he keeps to himself. The Arisen meets him in Melve during Readvent of Calamity, when a lesser dragon attacks the village.
If the dragon is driven off rather than slain, Sigurd and the Arisen meet again at Dragonsbreath Tower, where the same beast has made its roost, and they fight it together. When the Arisen has not spoken with him in Harve Village beforehand, he simply joins the party on entering the tower. Once the dragon falls, Sigurd unlocks the Mystic Spearhand vocation and hands over the Paladin's Enigmata, which teaches its maister skill.
Location
Sigurd lives in Harve Village, and he can be found in the Coastal Hut there when he does not appear at Dragonsbreath Tower. He is also present in Melve during Readvent of Calamity and at Dragonsbreath Tower for the battle with the lesser dragon.
Gifts
Sigurd favours Interesting and Fancy items. Weapons, armour and monster parts such as bones count as interesting, while costly merchant goods such as rings and curatives count as fancy.
At high affinity he leaves Wings Asunder at the Arisen's house with a short letter. Finding nobody home, he left the package behind as a reminder to keep training.
Notes
- Killing the lesser dragon in Melve can leave his dialogue stuck in its quest state. Speaking with him still unlocks Mystic Spearhand, but the maister skill waits until the endgame. The only chance comes during Halls of the First Dawn, after speaking with Rothais, when Sigurd appears in the Seafloor Shrine and before that quest ends. Raising his affinity and resting for a day may be needed before the right dialogue appears.
- Letting the dragon escape from Melve avoids those extra steps.
- Learning his maister skill counts towards the Master of the Maisters trophy.
- In Bakbattahl, he may ask for an escort to the road just north of Guerco Cavern in Vermund. The reward is 120 Rift Crystals and a Bunch of Flowers.
- His personality type is Kindhearted.
- Goldthistle can be stolen from him.
Items Obtainable from Sigurd
Related Categories
Main Characters