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Skyrim - Ranged Weapons


Ranged weapons are one of the main ways to fight. Ranged weapons in Skyrim primarily include bows and arrows, and crossbows and bolts. These weapons strike enemies from a distance, which gives an edge in many fights.

The Archery Skill decides how well these weapons perform. As the Archery skill rises, these weapons deal more damage. The damage rises further through smithing, weapon enchantments and Sneak Skill.


Bows


Skyrim Imperial Bow.webp

Bows are a ranged weapon used by archers in The Elder Scrolls V: Skyrim. Bows come in various types across Skyrim, each differing in damage, arrow speed, weight, how quickly they shoot, and their value. They are always held with both hands while in use. The table below lists every standard and unique bow in Skyrim and where to find it, to help pick the best bow for a character build.

The overall damage a bow does is based on the base damage of the bow, the player's archery perks and skill level and the base damage of the arrows being used. Arrows can also land critical hits, which raise the damage even further. When sneak attacks are taken into consideration, faster attacking bows like Zephyr are capable of outputting more damage than others.


Name Image Damage Speed Weight Value Enchantment Item ID Level Upgrade Material Crafting Perk Skill Unique DLC
Ancient Nord Bow Skyrim Ancient Nord Bow.webp 8 0.875 12 45 Enchantable 000302CA 1+ Steel Ingot Steel Smithing Archery - Skyrim
Angi's Bow Skyrim Angi's Bow.webp 7 0.937 7 50 Cannot be enchanted 000CC392 1+ Steel Ingot Steel Smithing Archery Yes Skyrim
Auriel's Bow Skyrim Auriel's Bow.webp 13 1 11 1000 21 points of sun damage. Undead targets take triple damage XX000800 1+ Refined Moonstone Elven Smithing Archery Yes Dawnguard
Bow of the Hunt Skyrim Bow of the Hunt.webp 10 0.937 7 434 Animals take 20 points of extra damage 000AB705 1+ Steel Ingot Steel Smithing Archery Yes Skyrim
Daedric Bow Skyrim Daedric Bow.webp 19 0.5 18 2500 Enchantable 000139B5 47+ Ebony Ingot Daedric Smithing Archery - Skyrim
Dragonbone Bow Skyrim Dragonbone Bow.webp 20 0.75 20 2725 Enchantable XX0176F1 47+ Dragon Bone Dragon Smithing Archery - Dawnguard
Drainspell Bow Skyrim Drainspell Bow.webp 14 0.875 6 458 Absorb Magicka 15 points 000F82FC 1+ Cannot be Upgraded None Archery Yes Skyrim
Dravin's Bow Skyrim Dravin's Bow.webp 7 0.937 7 50 Cannot be enchanted 0006B9AD 1+ Leather Strips Steel Smithing Archery Yes Skyrim
Dwarven Bow Skyrim Dwarven Bow.webp 12 0.75 10 270 Enchantable 00013995 12+ Dwarven Metal Ingot Dwarven Smithing Archery - Skyrim
Dwarven Black Bow of Fate Skyrim Dwarven Black Bow of Fate.webp 13 0.75 10 1446 50% chance for each attribute to absorb 25 pts. of Health, Stamina, and/or Magicka XX02C01A 1+ Ebony Ingot Dwarven Smithing Archery Yes Dragonborn
Ebony Bow Skyrim Ebony Bow.webp 17 0.562 16 1440 Enchantable 000139AD 36+ Ebony Ingot Ebony Smithing Archery - Skyrim
Elven Bow Skyrim Elven Bow.webp 13 0.687 12 470 Enchantable 0001399D 19+ Refined Moonstone Elven Smithing Archery - Skyrim
Falmer Bow Skyrim Falmer Bow.webp 12 0.75 15 135 Enchantable 00038340 1+ Chaurus Chitin None Archery - Skyrim
Falmer Supple Bow Skyrim Falmer Supple Bow.webp 15 0.75 20 410 Enchantable 00083167 1+ Cannot be Upgraded None Archery - Skyrim
Firiniel's End Skyrim Firiniel's End.webp 13 0.687 12 785 Target takes 20 points of frost damage to Health and Stamina 00017059 1+ Refined Moonstone Elven Smithing Archery Yes Skyrim
Forsworn Bow Skyrim Forsworn Bow.webp 12 0.875 11 145 Enchantable 000CEE9B 1+ Steel Ingot Steel Smithing Archery - Skyrim
Froki's Bow Skyrim Froki's Bow.webp 6 1 5 307 Does 10 points of Stamina damage 000C0186 1+ Iron Ingot None Archery Yes Skyrim
Gauldur Blackbow Skyrim Gauldur Blackbow.webp 14 0.875 18 972 Absorb 30 points of magicka 000F5D22 36+ Steel Ingot Dwarven Smithing Archery Yes Skyrim
Glass Bow Skyrim Glass Bow.webp 15 0.625 14 820 Enchantable 000139A5 27+ Refined Malachite Glass Smithing Archery - Skyrim
Glass Bow of the Stag Prince Skyrim Glass Bow of the Stag Prince.webp 16 0.625 14 375 Wielder receives an increasingly powerful blessing for every 20 animals killed by the bow XX018ED5 1+ Refined Malachite Glass Smithing Archery Yes Dragonborn
Hunting Bow Skyrim Hunting Bow.webp 7 0.937 7 50 Enchantable 0010E2DD 1+ Leather Strips Steel Smithing Archery - Skyrim
Imperial Bow Skyrim Imperial Bow.webp 9 0.75 8 90 Enchantable 00013841 1+ Steel Ingot None Archery - Skyrim
Karliah's Bow Skyrim Karliah's Bow.webp 25 0.625 9 5 Cannot be enchanted 000DEED8 1+ Cannot be Upgraded None Archery Yes Skyrim
Long Bow Skyrim Long Bow.webp 6 1 5 30 Enchantable 0003B562 1+ Firewood None Archery - Skyrim
Nord Hero Bow Skyrim Nord Hero Bow.webp 11 0.875 7 200 Enchantable 00068C57 1+ Steel Ingot None Archery - Skyrim
Nordic Bow Skyrim Nordic Bow.webp 13 0.6875 11 580 Enchantable XX026232 26+ Quicksilver Ingot Advanced Armors Archery - Dragonborn
Orcish Bow Skyrim Orcish Bow.webp 10 0.812 9 150 Enchantable 0001398D 7+ Orichalcum Ingot Orcish Smithing Archery - Skyrim
Stalhrim Bow Skyrim Stalhrim Bow.webp 17 0.5625 15 1800 Frost Enchants are 25% stronger XX026231 35+ Stalhrim Ebony Smithing Archery - Dragonborn
Supple Ancient Nord Bow Skyrim Supple Ancient Nord Bow.webp 14 0.875 18 235 Enchantable 0005D179 1+ Cannot be Upgraded None Archery - Skyrim
Nightingale Bow Skyrim Nightingale Bow.webp 19 0.5 18 3405 Freezes the target for 30 points and shocks the target for 15 points 000F652C 46+ Ebony Ingot None Archery Yes Skyrim
Zephyr Skyrim Zephyr.webp 12 1 10 670 Fires 30% faster than a standard bow XX00CFB6 1+ Dwarven Metal Ingot Dwarven Smithing Archery Yes Dawnguard
Bow of Shadows Skyrim Bow of Shadows.webp 19 18 2500 Weapon draw is 20% faster and casts invisibility for 30 seconds. XX000807 1+ Ebony Ingot Arcane Blacksmith Archery Yes Creation Club
Ruin's Edge Skyrim Ruin's Edge.webp 12 0.875 7 750 Randomly applies one of these effects to the target: - Demoralize, 100 pts for 20 seconds
- Drain Magicka, 1000 pts for 20 seconds
- Frenzy, 100 pts for 20 seconds
Frost Damage, 25 pts
- Paralyze, for 15 seconds
Paralyze, for 1 second
FEXXXD63 1+ Daedra Heart Daedric Smithing Archery Yes Creation Club
Madness Bow Skyrim Madness Bow.webp 21 0.5 21 3050 Enchantable XX000BE5 1+ Madness Ingot Quest Archery - Creation Club
Amber Bow Skyrim Amber Bow.webp 20 0.5 14 2925 Enchantable XX000BDC 1+ Amber Ingot Quest Archery - Creation Club
Dark Bow Skyrim Dark Bow.webp 13 0.5 10 495 Enchantable XX000802 1+ Quicksilver Ingot Daedric Smithing Archery - Creation Club
Golden Bow Skyrim Golden Bow.webp 11 1 10 495 Enchantable XX00080F 1+ Gold Ingot Daedric Smithing Archery - Creation Club

Bow Types


The Long Bow is the lightest and lowest tier bow in the game. It draws fastest of the common bows but deals the least damage. The Hunting Bow sits just above it.

Heavier bows hit harder but draw more slowly. A Daedric Bow takes much longer to draw than an Imperial Bow, so its higher damage per shot is partly offset by fewer shots. The Dragonbone Bow from the Dawnguard DLC has the highest base damage of the forged bows.

Each bow is improved at a Grindstone with its own material. The Long Bow uses Firewood, and the Hunting Bow uses Leather Strips. Metal bows use an ingot of their metal, such as a Dwarven Metal Ingot for the Dwarven Bow. Bows that need a perk to forge also improve much more once that perk is taken.

Unique Bows


Auriel's Bow is the ancient bow of the elven god Auri-El. It is the reward at the end of Touching the Sky in the Dawnguard DLC. Its enchantment deals sun damage, which harms undead. Shooting the sun with a Sunhallowed Elven Arrow makes it rain beams of light on nearby enemies. A Bloodcursed Elven Arrow blocks out the sun instead.

Zephyr belonged to Katria, an adventurer who died exploring the Dwarven ruin of Arkngthamz. It rests on a fallen tree at the edge of a chasm, found during Lost to the Ages in the Dawnguard DLC. Its enchantment makes it draw much faster than a normal Dwarven Bow.

The Nightingale Bow is Karliah's reward for the Thieves Guild quest Blindsighted. Its enchantment adds frost and shock damage and slows the target. The bow is leveled, so its power depends on the character's level when it is received.

Several bows come from smaller quests. Angi gives Angi's Bow after her archery challenges at her camp. Froki's Bow lies in Graywinter Watch, where Froki sends the hero during Kyne's Sacred Trials. The Gauldur Blackbow is held by Sigdis Gauldurson in Geirmund's Hall, and it is leveled as well.

Other bows wait in hidden places. The Bow of the Hunt rests on an altar in Clearspring Cave beside an Archery skill book. The Dragonborn DLC adds the Dwarven Black Bow of Fate, found in the Dwarven ruin of Kagrumez after its gem puzzles are solved.

Bound Bow


Bound Bow is a Conjuration spell. It summons an ethereal Daedric Bow along with a supply of Daedric arrows for a limited time. The bow vanishes when the spell ends or when the weapon is sheathed.

Because it copies a Daedric Bow, the spell gives a low level character very strong ranged damage. The Mystic Binding perk in the Conjuration tree makes bound weapons stronger still.

A bound bow stays at its base damage, while a real bow keeps improving at a Grindstone. Once Smithing climbs, a well improved real bow eventually deals more damage. A character who trains both Conjuration and Archery can still use the bound bow as a quick backup.

Smithing with Bows


Bows are a common way to train Smithing. With the Dwarven Smithing perk, forging and improving Dwarven Bows gives a lot of experience from cheap Dwarven Metal Ingot. Ebony Bows give even more once the Ebony Smithing perk is unlocked.

Forged bows run from Imperial and Orcish up through Dwarven, Elven, Glass, Ebony and Daedric. The Dawnguard DLC adds the Dragonbone Bow, and the Dragonborn DLC adds the Stalhrim Bow and the Nordic Bow.

A bow can also carry an enchantment, added at an Arcane Enchanter. Enchanted bows need the Arcane Blacksmith perk before they can be improved. The Augmented Flames, Augmented Frost and Augmented Shock perks from Destruction raise elemental bow enchantments as well.

Crossbows


Skyrim Crossbow.webp

Crossbows are the most powerful ranged weapons in The Elder Scrolls V: Skyrim, and they use bolts as ammunition. The table below lists every crossbow in Skyrim and where to find it.

Bows Vs Crossbows:

  • Damage: Crossbows have higher base damage than bows.
  • Fire Rate: Crossbows have a slower fire rate than bows.
  • Accuracy: Crossbows are slightly less accurate than bows.
  • Armor and Enchantment: Enhanced crossbows ignore 50% of enemy armor and can still be enchanted. Every crossbow has a 50% chance to stagger.
  • Noise: Crossbows create more noise when fired than bows, making them hard to sneak with.


Name Image Damage Speed Weight Value Enchantment Item ID Level Upgrade Material Crafting Perk Skill Unique DLC
Crossbow Skyrim Crossbow.webp 19 1 14 120 Enchantable XX000801 1+ Steel Ingot Steel Smithing Archery - Dawnguard
Dwarven Crossbow Skyrim Dwarven Crossbow.webp 22 1 20 350 Enchantable XX00B647 12+ Dwarven Metal Ingot Dwarven Smithing Archery - Dawnguard
Enhanced Crossbow Skyrim Enhanced Crossbow.webp 19 1 15 200 Attacks ignore 50% of armor, Enchantable XX00F19E 1+ Steel Ingot Steel Smithing Archery - Dawnguard
Enhanced Dwarven Crossbow Skyrim Enhanced Dwarven Crossbow.webp 22 1 21 550 Attacks ignore 50% of armor, Enchantable XX00F19F 12+ Dwarven Metal Ingot Dwarven Smithing Archery - Dawnguard
Ebony Crossbow Skyrim Ebony Crossbow.webp 23 1 25 610 Enchantable FEXXX8A6 36+ Ebony Ingot Ebony Smithing Archery - Creation Club
Enhanced Ebony Crossbow Skyrim Enhanced Ebony Crossbow.webp 24 1 25 870 Attacks ignore 50% of armor, Enchantable FEXXX8AE 36+ Ebony Ingot Ebony Smithing Archery - Creation Club
Elven Crossbow Skyrim Elven Crossbow.webp 21 1 23 480 Enchantable FEXXX801 19+ Refined Moonstone Elven Smithing Archery - Creation Club
Enhanced Elven Crossbow Skyrim Enhanced Elven Crossbow.webp 22 1 23 630 Attacks ignore 50% of armor, Enchantable FEXXX809 19+ Refined Moonstone Elven Smithing Archery - Creation Club
Daedric Crossbow Skyrim Daedric Crossbow.webp 28 1 20 1400 Enchantable FEXXX808 46+ Ebony Ingot Daedric Smithing Archery - Creation Club
Dragonbone Crossbow Skyrim Dragonbone Crossbow.webp 30 1 22 1500 Enchantable FEXXX809 46+ Dragon Bone Dragon Smithing Archery - Creation Club
Glass Crossbow Skyrim Glass Crossbow.webp 25 1 16 800 Enchantable FEXXX80A 27+ Refined Malachite Glass Smithing Archery - Creation Club
Imperial Crossbow Skyrim Imperial Crossbow.webp 20 1 14 200 Enchantable FEXXX80B 1+ Steel Ingot None Archery - Creation Club
Nordic Crossbow Skyrim Nordic Crossbow.webp 23 1 15 400 Enchantable FEXXX80C 18+ Quicksilver Ingot Advanced Armors Archery - Creation Club
Orcish Crossbow Skyrim Orcish Crossbow.webp 22 1 15 700 Enchantable FEXXX80D 6+ Orichalcum Ingot Orcish Smithing Archery - Creation Club
Silver Crossbow Skyrim Silver Crossbow.webp 21 1 14 600 Enchantable FEXXX80E 1+ Quicksilver Ingot Advanced Armors Archery - Creation Club
Stalhrim Crossbow Skyrim Stalhrim Crossbow.webp 27 1 18 1100 Enchantable, Frost Enchants are 25% stronger FEXXX80F 35+ Stalhrim Ebony Smithing Archery - Creation Club
Enhanced Daedric Crossbow Skyrim Enhanced Daedric Crossbow.webp 28 1 20 1700 Attacks ignore 50% of armor, Enchantable FEXXX814 46+ Ebony Ingot Daedric Smithing Archery - Creation Club
Enhanced Dragonbone Crossbow Skyrim Enhanced Dragonbone Crossbow.webp 30 1 22 2000 Attacks ignore 50% of armor, Enchantable FEXXX815 46+ Dragon Bone Dragon Smithing Archery - Creation Club
Enhanced Glass Crossbow Skyrim Enhanced Glass Crossbow.webp 25 1 16 1000 Attacks ignore 50% of armor, Enchantable FEXXX816 27+ Refined Malachite Glass Smithing Archery - Creation Club
Enhanced Imperial Crossbow Skyrim Enhanced Imperial Crossbow.webp 20 1 14 400 Attacks ignore 50% of armor, Enchantable FEXXX817 1+ Steel Ingot None Archery - Creation Club
Enhanced Nordic Crossbow Skyrim Enhanced Nordic Crossbow.webp 23 1 15 700 Attacks ignore 50% of armor, Enchantable FEXXX818 18+ Quicksilver Ingot Advanced Armors Archery - Creation Club
Enhanced Orcish Crossbow Skyrim Enhanced Orcish Crossbow.webp 22 1 15 900 Attacks ignore 50% of armor, Enchantable FEXXX819 6+ Orichalcum Ingot Orcish Smithing Archery - Creation Club
Enhanced Silver Crossbow Skyrim Enhanced Silver Crossbow.webp 21 1 14 700 Attacks ignore 50% of armor, Enchantable FEXXX81A 1+ Quicksilver Ingot Advanced Armors Archery - Creation Club
Enhanced Stalhrim Crossbow Skyrim Enhanced Stalhrim Crossbow.webp 27 1 18 1300 Attacks ignore 50% of armor, Enchantable, Frost Enchants are 25% stronger FEXXX81B 35+ Stalhrim Ebony Smithing Archery - Creation Club

The Dawnguard Crossbows


Crossbows arrive with the Dawnguard DLC. They are the weapon of the Dawnguard, an order of vampire hunters based at Fort Dawnguard. Even the plain Crossbow has the same base damage as a Daedric Bow, which makes it a strong early ranged weapon.

The Dawnguard DLC adds four crossbows. The Crossbow and the Enhanced Crossbow are the basic pair. The Dwarven Crossbow and the Enhanced Dwarven Crossbow are heavier and hit harder. Every Enhanced crossbow ignores half of the target's armor, and it can still take a normal enchantment.

These four are forged only at Gunmar's forge in Fort Dawnguard. That forge appears after the hero sides with the Dawnguard in A New Order. Sorine Jurard then teaches how to make the basic Crossbow. The Crossbow needs Steel Ingot and Firewood, and the two basic crossbows use the Steel Smithing perk.

Ancient Technology


The better Dawnguard crossbows come from a chain of tasks for Sorine Jurard called Ancient Technology. She asks for Dwarven schematics hidden in ruins across Skyrim. Each schematic she receives unlocks a new item at the forge.

The first schematic unlocks the Enhanced Crossbow, which is made from a Crossbow and Corundum Ingot. A later schematic unlocks the Dwarven Crossbow, built from Dwarven Metal Ingot. The last one unlocks the Enhanced Dwarven Crossbow, which adds Quicksilver Ingot. The Dwarven crossbows use the Dwarven Smithing perk.

The same tasks also unlock exploding bolts. Fire, ice and shock bolts each burst with elemental damage on impact. Exploding bolts are forged only at Gunmar's forge, and they can be picked up again after they are fired.

Creation Crossbows


The Expanded Crossbow Pack Creation adds eight new crossbow types. They come in Imperial, Orcish, Silver, Nordic, Glass, Stalhrim, Daedric and Dragonbone. All of them are sold at the Fletcher in Solitude. After one has been bought, it can be forged at any Forge, along with its Enhanced form.

The Elite Crossbows Creation adds the Elven Crossbow and the Ebony Crossbow. Reading Kragrash's Letter at Ironback Hideout, a bandit camp in Haafingar, starts the quest Night Hunter. The quest opens a hidden cellar that once belonged to an Orc vampire hunter. After the quest, both crossbows and their Enhanced forms can be forged.

Bolts and Combat


Crossbows fire bolts instead of arrows. The Steel Bolt and the Dwarven Bolt are the two common types. One piece of Firewood and one ingot make a batch of ten normal bolts at any Forge.

Bolts fly faster and straighter than arrows, which makes it easier to hit a moving target. Members of the Dawnguard can also buy bolts at Fort Dawnguard.

Crossbows use the Archery Skill, so the skill raises their damage just as it does for bows. The Eagle Eye and Steady Hand perks also work with a crossbow for zooming in and slowing time. Crossbow hits often stagger an enemy, which arrows do much less.

The trade off is speed. A crossbow takes longer to reload than a bow takes to draw. Each shot needs to land, because a miss leaves a long gap before the next one.

How a Shot Works


A bow shot deals the bow's damage plus the arrow's damage. A better arrow therefore raises damage as much as a better bow. The gap between Iron and Daedric arrows is wider than the gap between most Iron and Daedric weapons. Switching to better arrows is a quick way for an archer to raise damage.

The draw matters too. Releasing an arrow before the bow is fully drawn cuts its damage sharply. A full draw always deals full damage. A drawn arrow can be put back without firing by pressing the sheathe button.

Arrows fly in an arc and lose height over distance. Shots at long range need to aim a little above the target. A moving target needs a lead, because arrows travel fairly slowly. Every hit deals the same damage wherever it lands, so a head shot is no stronger than a hit to the foot.

Arrows can often be recovered. Some of the arrows that hit an enemy end up in its inventory, and missed arrows can be picked up from the ground. The Hunter's Discipline perk doubles the number recovered from bodies.

Archery Perks


The Archery Skill tree starts with Overdraw. Its five ranks raise bow damage step by step, and the fifth rank doubles it. Critical Shot adds a chance of critical hits in three ranks.

Several perks help with aiming. Eagle Eye at 30 skill lets the archer zoom in by pressing Block while aiming. Steady Hand at 40 skill slows time while zoomed in, and its second rank slows it further. These two perks make long shots at moving targets far easier.

Power Shot at 50 skill makes arrows stagger all but the largest enemies half of the time. Quick Shot at 70 skill draws the bow thirty percent faster. Ranger at 60 skill lets the archer move faster with a drawn bow. Bullseye at 100 skill gives each hit a chance to paralyze the target for a few seconds.

Sneak attacks multiply bow damage as well. The Deadly Aim perk in the Sneak Skill tree makes bow sneak attacks deal three times damage. A hidden archer can often kill a target before it ever finds the shooter.

Bows or Crossbows


Bows are the main ranged weapon of the base game. They use arrows, draw fairly quickly and come in every common material. Heavier bows usually hit harder but draw more slowly. A few unique bows, such as Zephyr and Auriel's Bow, draw faster than any normal bow.

Crossbows come with the Dawnguard DLC. They fire bolts, hit harder than most bows and fly faster and flatter. They reload more slowly than bows, so each shot needs to count.

The Dawnguard faction uses crossbows against vampires. The Crossbow and the Dwarven Crossbow are forged only at the forge in Fort Dawnguard. The Enhanced Crossbow and other Enhanced types ignore half of the target's armor, and they can still be enchanted.

Two Creations add more crossbow types. They come in the materials of the normal weapon ladder, from Imperial up to Daedric and Dragonbone. Unlike the Dawnguard crossbows, these can be forged at any Forge once one has been obtained.

Ammunition


Arrows come in the same materials as bows, from Iron and Steel up to Daedric and Dragonbone. Special arrows also exist, such as the Bound Arrow conjured with the Bound Bow. The Dawnguard DLC adds Steel and Dwarven bolts, plus exploding bolts of fire, ice and shock.

With the Dawnguard DLC installed, ammunition can be forged. One piece of Firewood and one metal ingot make a batch of arrows at a Forge. Bolts are made the same way.

Archers who prefer not to craft can buy arrows from blacksmiths. Iron Arrows can be bought at every character level.

Training Archery


Archery rises with every damaging hit. The gain depends on the bow's base damage. Perks, enchantments, sneak bonuses and arrow quality do not change the gain per hit.

Trainers teach Archery for gold. Faendal in Riverwood covers the early levels, and Aela the Huntress of the Companions trains to the expert level. Niruin of the Thieves Guild in Riften is a master trainer. With the Dawnguard DLC, Sorine Jurard at Fort Dawnguard also trains to master.

Angi offers free training at Angi's Camp. She sets a series of target challenges, and each one completed raises Archery. Five skill books raise the skill as well. They are The Black Arrow, v2, Father of the Niben, The Gold Ribbon of Merit, The Marksmanship Lesson and Vernaccus and Bourlor.