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Regina Jones



Regina Jones
Regina Jones
Type Fixer
Role Fixer
Location Kabuki

Regina Jones is the fixer of Watson. She was once an independent reporter for FTF Radio, but when a media giant bought the station, she decided to spread her message another way. She called on all her contacts, from the highest corpos to the lowest dealers, gangers and drifters, and became a fixer. Her greatest cause is finding a cure for cyberpsychosis.

Biography


The Reporter

Regina worked as a reporter, first for a news service and later for FTF Radio. As a journalist she also mentored Max Jones. At one point she needed help fast and ran up a debt with Chinese officials that took her years to pay off. When the station was bought out, she left journalism and turned her network of sources into a fixer's business.

The Fixer

Regina works out of the Yaiba building in Kabuki, Watson. Her main obsession is cyberpsychosis, the madness caused by cyberware gone wrong. She asks V to find cyberpsychos across Night City and bring them in, alive if possible, so their cases can help the search for a cure. She once won a talking smart gun called Skippy in a game of poker, but it was later stolen from her.

Regina Jones Map


Regina Jones map location:

Map credit by Map Genie.

Personality


Regina is principled, direct and curious. She still thinks like a reporter and looks for the story behind every job. She cares about the people the city crushes, and she prefers mercs who show restraint.

Relationships


Max Jones was her student in her reporting days. The cyberpsychos are the people she most wants to save. V becomes her most trusted merc.

Jobs


Regina hands out the gigs of Watson, from Monster Hunt and Playing for Keeps to Fixer, Merc, Soldier, Spy. Her side jobs are Psycho Killer, which covers the cyberpsycho hunts, and Machine Gun. After all her gigs are done, she rewards V with Last Call.

Name Type
The Ride Main Job
Last Call Side Job
Machine Gun Side Job
Psycho Killer Side Job
Catch a Tyger's Toe Gig
The Heisenberg Principle Gig
Welcome to America, Comrade Gig
Monster Hunt Gig
Shark in the Water Gig
Small Man, Big Evil Gig
Troublesome Neighbors Gig
Woman of La Mancha Gig
Bloodsport Gig
Concrete Cage Trap Gig
Flight of the Cheetah Gig
Freedom of the Press Gig
Hippocratic Oath Gig
Occupational Hazard Gig
Backs Against the Wall Gig
Playing for Keeps Gig
Dirty Biz Gig
Fixer, Merc, Soldier, Spy Gig
Last Login Gig
Lousy Kleppers Gig
Many Ways to Skin a Cat Gig
Rite of Passage Gig
Scrolls before Swine Gig
House on a Hill Cyberpsycho Sighting
Second Chances Cyberpsycho Sighting
The Wasteland Cyberpsycho Sighting
On Deaf Ears Cyberpsycho Sighting
Phantom of Night City Cyberpsycho Sighting
Letter of the Law Cyberpsycho Sighting
Seaside Cafe Cyberpsycho Sighting
Lex Talionis Cyberpsycho Sighting
Smoke on the Water Cyberpsycho Sighting
Discount Doc Cyberpsycho Sighting
Under the Bridge Cyberpsycho Sighting
Bloody Ritual Cyberpsycho Sighting
Demons of War Cyberpsycho Sighting
Lt. Mower Cyberpsycho Sighting
Six Feet Under Cyberpsycho Sighting
Ticket to the Major Leagues Cyberpsycho Sighting
Where the Bodies Hit the Floor Cyberpsycho Sighting

Notes


Regina's cyberpsycho sightings are marked on the map across Night City. Bringing them in alive pleases her most, so non-lethal weapons and quickhacks are the best tools for the job.

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