Regina Jones
| Regina Jones | |
|---|---|
| Type | Fixer |
| Role | Fixer |
| Location | Kabuki |
Regina Jones is the fixer of Watson. She was once an independent reporter for FTF Radio, but when a media giant bought the station, she decided to spread her message another way. She called on all her contacts, from the highest corpos to the lowest dealers, gangers and drifters, and became a fixer. Her greatest cause is finding a cure for cyberpsychosis.
Biography
The Reporter
Regina worked as a reporter, first for a news service and later for FTF Radio. As a journalist she also mentored Max Jones. At one point she needed help fast and ran up a debt with Chinese officials that took her years to pay off. When the station was bought out, she left journalism and turned her network of sources into a fixer's business.
The Fixer
Regina works out of the Yaiba building in Kabuki, Watson. Her main obsession is cyberpsychosis, the madness caused by cyberware gone wrong. She asks V to find cyberpsychos across Night City and bring them in, alive if possible, so their cases can help the search for a cure. She once won a talking smart gun called Skippy in a game of poker, but it was later stolen from her.
Regina Jones Map
Regina Jones map location:
Map credit by Map Genie.
Personality
Regina is principled, direct and curious. She still thinks like a reporter and looks for the story behind every job. She cares about the people the city crushes, and she prefers mercs who show restraint.
Relationships
Max Jones was her student in her reporting days. The cyberpsychos are the people she most wants to save. V becomes her most trusted merc.
Jobs
Regina hands out the gigs of Watson, from Monster Hunt and Playing for Keeps to Fixer, Merc, Soldier, Spy. Her side jobs are Psycho Killer, which covers the cyberpsycho hunts, and Machine Gun. After all her gigs are done, she rewards V with Last Call.
| Name | Type |
|---|---|
| The Ride | Main Job |
| Last Call | Side Job |
| Machine Gun | Side Job |
| Psycho Killer | Side Job |
| Catch a Tyger's Toe | Gig |
| The Heisenberg Principle | Gig |
| Welcome to America, Comrade | Gig |
| Monster Hunt | Gig |
| Shark in the Water | Gig |
| Small Man, Big Evil | Gig |
| Troublesome Neighbors | Gig |
| Woman of La Mancha | Gig |
| Bloodsport | Gig |
| Concrete Cage Trap | Gig |
| Flight of the Cheetah | Gig |
| Freedom of the Press | Gig |
| Hippocratic Oath | Gig |
| Occupational Hazard | Gig |
| Backs Against the Wall | Gig |
| Playing for Keeps | Gig |
| Dirty Biz | Gig |
| Fixer, Merc, Soldier, Spy | Gig |
| Last Login | Gig |
| Lousy Kleppers | Gig |
| Many Ways to Skin a Cat | Gig |
| Rite of Passage | Gig |
| Scrolls before Swine | Gig |
| House on a Hill | Cyberpsycho Sighting |
| Second Chances | Cyberpsycho Sighting |
| The Wasteland | Cyberpsycho Sighting |
| On Deaf Ears | Cyberpsycho Sighting |
| Phantom of Night City | Cyberpsycho Sighting |
| Letter of the Law | Cyberpsycho Sighting |
| Seaside Cafe | Cyberpsycho Sighting |
| Lex Talionis | Cyberpsycho Sighting |
| Smoke on the Water | Cyberpsycho Sighting |
| Discount Doc | Cyberpsycho Sighting |
| Under the Bridge | Cyberpsycho Sighting |
| Bloody Ritual | Cyberpsycho Sighting |
| Demons of War | Cyberpsycho Sighting |
| Lt. Mower | Cyberpsycho Sighting |
| Six Feet Under | Cyberpsycho Sighting |
| Ticket to the Major Leagues | Cyberpsycho Sighting |
| Where the Bodies Hit the Floor | Cyberpsycho Sighting |
Notes
Regina's cyberpsycho sightings are marked on the map across Night City. Bringing them in alive pleases her most, so non-lethal weapons and quickhacks are the best tools for the job.
All Fixers