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Breakthrough



Breakthrough
Breakthrough
Class Sniper Rifle
Type Tech
Ammo Sniper Ammo
Tier Iconic
Headshot +300%
Armor Pen 100%
Attack Speed 1.7
Range 90 m
Charge Time 1.25 s
Weight 11.7
Location Rancho Coronado

Breakthrough is a Tech sniper rifle, and every shot it fires goes through walls, charged or not. After a round passes through cover, it can ricochet on to other targets. Other Tech weapons must wait for a full charge before they can shoot through cover. Breakthrough shoots through cover at once. It works best for a sniper who wants to kill enemies who think they are safely hidden. Breakthrough is crafted from a spec found in Rancho Coronado. Olga Elisabeth Longmead drops it at the Suspected Organized Crime Activity New Boss, New Rules.

Combat


Most Tech weapons only pierce cover with a full charge. Breakthrough pierces it with every shot, charged or not. V can fire quickly at an enemy behind a wall or a crate and still hit them. A charged shot still adds a lot of extra damage. The best approach is to charge when there is time and fire fast when there is not.

The ricochet after a round passes through cover adds a second chance to hit. The round can bounce off the next surface and hit another enemy. The very high headshot bonus makes a clean headshot through a wall a quick kill.

How to Get Breakthrough Guide


  • Travel to Rancho Coronado in Santo Domingo.
  • Find the Suspected Organized Crime Activity New Boss, New Rules.
  • Kill Olga Elisabeth Longmead and her gang.
  • Loot the Breakthrough crafting spec from Olga.
  • Craft Breakthrough in the crafting menu.

Breakthrough Map Location


Breakthrough map location:

Map credit by Map Genie.

Compatible Mods


2 scopes are compatible with Breakthrough.

Name Image Effect
E305 Prospecta E305 Prospecta Adds high zoom and lowers weapon sway
Gaki Gaki Adds high zoom, lowers sway and speeds up a full charge

Crafting Spec


Olga Elisabeth Longmead drops the Breakthrough spec at the Suspected Organized Crime Activity in Rancho Coronado. The spec lets V craft Breakthrough in the crafting menu. Every spec in the game is listed on the Crafting Specs page.

The table shows what crafting Breakthrough costs at each tier.

Tier Components
Tier 5 40 Tier 5 components

Upgrades


Breakthrough is crafted from its spec in the crafting menu. Like every Iconic weapon, it can then be upgraded through the tiers in the Upgrades section with crafting components.

The table shows what each tier step of Breakthrough costs.

Upgrade Components Requirement
Tier 1 to Tier 1+ 75 Tier 1 components -
Tier 1+ to Tier 2 40 components -
Tier 2 to Tier 2+ 75 Tier 2 components -
Tier 2+ to Tier 3 40 components -
Tier 3 to Tier 3+ 75 Tier 3 components -
Tier 3+ to Tier 4 40 components -
Tier 4 to Tier 4+ 75 Tier 4 components -
Tier 4+ to Tier 5 40 components -
Tier 5 to Tier 5+ 75 Tier 5 components -
Tier 5+ to Tier 5++ 200 Tier 5 components Phantom Liberty

Character Builds


Breakthrough works best in a Technical Ability build that charges shots. Bolt makes a shot count as fully charged if the trigger is released just before full charge. It also adds damage to charged shots. In Charge stops the rifle from firing on its own at full charge, so V can hold a shot until the target steps into view. Internal Clock widens the timing window for a Bolt, and Shock Value makes Bolts ignore armor. From the Cool tree, Focus, Deadeye and Long Shot all work with sniper rifles.

Kiroshi Stalker Optics work especially well with this rifle. They link to an equipped Tech weapon and highlight enemies behind cover while aiming. V can then see exactly who is on the other side of the wall. Feedback Circuit restores Health on each fully charged Tech hit.

Select a Build

The build snipes while soaking up a steady stream of enemy fire. When the pressure gets too high, Optical Camo lets the character slip back into the shadows. Tech sniper rifles, silenced pistols and a Projectile Launch System make up the kit.

Attributes: Body 20, Reflexes 18, Technical Ability 20, Intelligence 3, Cool 20.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Blind Spot Blind Spot Cool 4 Slower enemy detection while crouched
Feline Footwork Feline Footwork Cool 4 Faster and harder to hit while crouched
Deep Breath Deep Breath Cool 9 Time slows while Focus is active
Focus Focus Cool 9 Focus mode for free Stamina aimed shots
Head To Head Head To Head Cool 9 Kills in Focus reset its duration
No Sweat No Sweat Cool 9 Kills in Focus lower its Stamina cost
Pull! Pull! Cool 9 Easier grenade shots during Focus
Rinse And Reload Rinse And Reload Cool 9 Faster reload after an aimed kill
California Reaper California Reaper Cool 15 Stamina back after a headshot kill
Deadeye Cool 15 More headshot and weak spot damage
High Noon High Noon Cool 15 Faster reload and slowed time after a headshot kill in Deadeye
Long Shot Long Shot Cool 15 Full damage at any range during Deadeye
Quick Draw Quick Draw Cool 15 Faster swap to handguns and rifles with a Stamina boost
Ninjutsu Ninjutsu Cool 15 Crouch sprinting and more mitigation while crouched
Nerves Of Tungsten-Steel Nerves Of Tungsten-Steel Cool 20 Guaranteed crits on headshots during Deadeye
Dash Dash Reflexes 9 Dash replaces the dodge
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Chrome Constitution Chrome Constitution Technical Ability 9 Less damage taken with full Skeleton and Integumentary slots
Bolt Bolt Technical Ability 15 Faster charge and Bolt shots that hit harder
Ambidextrous Ambidextrous Technical Ability 15 A second Hands cyberware slot
Cyborg Technical Ability 15 Shorter cyberware cooldowns with every slot filled
Chain Lightning Chain Lightning Technical Ability 20 Bolt shots arc Electrical damage to 3 nearby enemies
Name Image Slot Effect
Blood Pump Blood Pump Circulatory System A Health item that heals over time
Electromag Recycler Electromag Recycler Circulatory System Health and Stamina from charged Tech shots
Behavioral Imprint-Synced Faceplate Behavioral Imprint-Synced Faceplate Face A disguise that escapes the police
Axolotl Axolotl Frontal Cortex Kills cut all cyberware cooldowns
Self-ICE Self-ICE Frontal Cortex Blocks an enemy quickhack
Immovable Force Immovable Force Hands Less recoil and tighter spread
Shock Absorber Shock Absorber Hands Less recoil
Chitin Chitin Integumentary System Extra Health regeneration
Deep-Field Visual Interface Deep-Field Visual Interface Nervous System Crit chance rises with distance
Chrome Compressor Chrome Compressor Operating System More cyberware capacity
Rara Avis Rara Avis Skeleton More armor
Epimorphic Skeleton Epimorphic Skeleton Skeleton More max Health
Name Image Effect
Gaki Gaki Sniper scope

Lore


Breakthrough is the Iconic variant of the Tsunami Nekomata. Its description says its unique mods let rounds go through walls uncharged and then ricochet several times. Its crafting spec is carried by a gang leader in Santo Domingo, one of the NCPD's Suspected Organized Crime Activity targets.

Notes


  • Breakthrough has its own spot on the weapon wall in V's apartment.

Weapon Categories




All Sniper Rifles



Every sniper rifle is listed below. The Iconic weapons come first, then the standard ones.

Iconic Sniper Rifles

Name Image Headshot Armor Pen Location
Borzaya Borzaya Dogtown
Breakthrough Breakthrough +300% 100% Rancho Coronado
Foxhound Foxhound
O'Five O'Five 50% Arroyo
Osprey Osprey Dogtown
Overwatch Overwatch +300% 50% Badlands East
Rasetsu Rasetsu +300% 50%
Sparky Sparky +250% 50% Dogtown

Standard Sniper Rifles

Name Image Headshot Armor Pen Location
Ashura Ashura +150% 25%
Nekomata Nekomata +300% 50%
SPT32 Grad SPT32 Grad +300% 50%