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Deep-Field Visual Interface



Deep-Field Visual Interface
Deep-Field Visual Interface
Class Nervous System
Tier Iconic
Attribute Cool
Capacity 40
Location Dogtown

The Deep-Field Visual Interface raises V's Crit Chance the farther V stands from the target. It is the Iconic variant of Visual Cortex Support, and it keeps scaling out to very long range. At its peak, almost every long shot is a critical hit. Its Cool attunement adds Crit Damage as well, so a Cool sniper gains twice. It is the implant for precision rifles, sniper rifles and anyone who fights from far away. The Deep-Field Visual Interface is a mid to late game Phantom Liberty implant, sold by the ripperdocs in Dogtown from level 20 and found in Dogtown airdrops.

Effect


The Deep-Field Visual Interface is a passive Nervous System implant. Its Crit Chance bonus grows with distance from the enemy. Close up, the bonus is small. At long range, it reaches its maximum. The common Visual Cortex Support reaches its own peak at a much shorter distance and gives far less. The Iconic model rewards V for staying well back.

The higher tiers raise both the maximum bonus and the distance at which it peaks. At Tier 5++ the bonus can reach a guaranteed critical hit at the far end of its range.

The implant is attuned to Cool from Tier 3 onward. Each Cool point adds a little Crit Damage. A character with full Cool gains a solid boost to every critical hit, and this implant makes those hits common. Its extra stat bonuses fit a hidden shooter. The first bonus raises Bonus Stealth Damage. Weapon Handling arrives at Tier 2 and higher. Explosion Damage needs the Driver Update perk.

How to Get Deep-Field Visual Interface Guide


  • Install Phantom Liberty and reach Dogtown.
  • Visit a ripperdoc in Dogtown from level 20 to buy it at Tier 3.
  • Return at level 30 for Tier 4 and at level 40 for Tier 5.
  • Loot it from an airdrop cache in Dogtown, marked by red smoke.

Deep-Field Visual Interface Map Location


Deep-Field Visual Interface map location:

Map credit by Map Genie.

Upgrades


The Deep-Field Visual Interface is sold from Tier 3 and climbs to Tier 5++. Each step raises the maximum Crit Chance, and every other step pushes the peak distance farther out. The capacity cost stays the same at every tier. A ripperdoc can upgrade it with crafting components, which is the only way to reach Tier 5++. Cyberware Capacity Shards and the Edgerunner perk help make room for its high cost.

Character Builds


The Deep-Field Visual Interface belongs in a Cool build with precision rifles or sniper rifles. Deadeye adds headshot and weakspot damage. Long Shot makes shots deal full damage at any distance while Deadeye is active. Nerves Of Tungsten-Steel guarantees critical hits on headshots during Deadeye and adds damage as the distance grows. Focus adds headshot damage and unlocks a Focus mode when V aims at full Stamina. Deep Breath slows time while Focus is active. From the Reflexes tree, Tunnel Vision raises effective range and accuracy.

For other cyberware, the Kiroshi Cockatrice Optics add more Crit Chance and a strong zoom for spotting targets at range. The Bonus Stealth Damage stat helps the opening shot from hiding.

Select a Build

The first headshot comes from cover on high ground before the enemies know anyone is there. The Sandevistan then slows time while the rest of the group drops one by one. If the sniper is found, a slide turns on Optical Camo through Vanishing Act and the hunt moves to a new spot.

Attributes: Body 15, Reflexes 17, Technical Ability 20, Intelligence 9, Cool 20.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Feline Footwork Feline Footwork Cool 4 Faster and harder to hit while crouched
Deep Breath Deep Breath Cool 9 Time slows while Focus is active
Focus Focus Cool 9 Focus mode for free Stamina aimed shots
Head To Head Head To Head Cool 9 Kills in Focus reset its duration
No Sweat No Sweat Cool 9 Kills in Focus lower its Stamina cost
Pull! Pull! Cool 9 Easier grenade shots during Focus
Rinse And Reload Rinse And Reload Cool 9 Faster reload after an aimed kill
California Reaper California Reaper Cool 15 Stamina back after a headshot kill
Deadeye Cool 15 More headshot and weak spot damage
High Noon High Noon Cool 15 Faster reload and slowed time after a headshot kill in Deadeye
Long Shot Long Shot Cool 15 Full damage at any range during Deadeye
Quick Draw Quick Draw Cool 15 Faster swap to handguns and rifles with a Stamina boost
Creeping Death Creeping Death Cool 15 Health, Stamina and speed after a stealth kill
Ninjutsu Ninjutsu Cool 15 Crouch sprinting and more mitigation while crouched
Shinobi Sprint Shinobi Sprint Cool 15 Cheap crouch sprinting in combat
Vanishing Act Vanishing Act Cool 15 Optical Camo turns on while crouch sprinting
Nerves Of Tungsten-Steel Nerves Of Tungsten-Steel Cool 20 Guaranteed crits on headshots during Deadeye
Dash Dash Reflexes 9 Dash replaces the dodge
Air Dash Air Dash Reflexes 15 Dash in midair
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Chrome Constitution Chrome Constitution Technical Ability 9 Less damage taken with full Skeleton and Integumentary slots
Ambidextrous Ambidextrous Technical Ability 15 A second Hands cyberware slot
Cyborg Technical Ability 15 Shorter cyberware cooldowns with every slot filled
Extended Warranty Extended Warranty Technical Ability 15 Cyberware effects last longer
Name Image Slot Effect
Kerenzikov Boost System Kerenzikov Boost System Frontal Cortex Stronger Kerenzikov with free shooting Stamina
Axolotl Axolotl Frontal Cortex Kills cut all cyberware cooldowns
Optical Camo Optical Camo Integumentary System Near invisibility for a few seconds
Kerenzikov Kerenzikov Nervous System Slows time when aiming during a slide or dodge
Chrome Compressor Chrome Compressor Operating System More cyberware capacity
Spring Joints Spring Joints Skeleton More mitigation strength

Attributes: Body 20, Reflexes 20, Technical Ability 20, Intelligence 3, Cool 18.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Pain To Gain Pain To Gain Body 20 Kills recharge Health items during Adrenaline Rush
Deep Breath Deep Breath Cool 9 Time slows while Focus is active
Focus Focus Cool 9 Focus mode for free Stamina aimed shots
Head To Head Head To Head Cool 9 Kills in Focus reset its duration
No Sweat No Sweat Cool 9 Kills in Focus lower its Stamina cost
Rinse And Reload Rinse And Reload Cool 9 Faster reload after an aimed kill
California Reaper California Reaper Cool 15 Stamina back after a headshot kill
Deadeye Cool 15 More headshot and weak spot damage
High Noon High Noon Cool 15 Faster reload and slowed time after a headshot kill in Deadeye
Long Shot Long Shot Cool 15 Full damage at any range during Deadeye
Quick Draw Quick Draw Cool 15 Faster swap to handguns and rifles with a Stamina boost
Dash Dash Reflexes 9 Dash replaces the dodge
Machine Learning Machine Learning Relic Crit damage builds on enemy Vulnerabilities
Vulnerability Analytics Vulnerability Analytics Relic Hits on enemy Vulnerabilities always crit
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Chrome Constitution Chrome Constitution Technical Ability 9 Less damage taken with full Skeleton and Integumentary slots
Ambidextrous Ambidextrous Technical Ability 15 A second Hands cyberware slot
Built Different Built Different Technical Ability 15 Unlocks the Cellular Adapter cyberware
Cyborg Technical Ability 15 Shorter cyberware cooldowns with every slot filled
Extended Warranty Extended Warranty Technical Ability 15 Cyberware effects last longer
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Second Heart Second Heart Circulatory System Full Health back once when Health hits zero
Axolotl Axolotl Frontal Cortex Kills cut all cyberware cooldowns
Mechatronic Core Mechatronic Core Frontal Cortex More damage against drones, robots and turrets
Self-ICE Self-ICE Frontal Cortex Blocks an enemy quickhack
Cellular Adapter Cellular Adapter Integumentary System Tech weapon damage and resistances from Technical Ability
Epimorphic Skeleton Epimorphic Skeleton Skeleton More max Health
Rara Avis Rara Avis Skeleton More armor

Pistols and Tech weapons take out targets from cover with controlled, accurate shots. Grenades control the battlefield. When stealth fails, steady firepower and tough cyberware finish the mission.

Attributes: Body 20, Reflexes 18, Technical Ability 20, Intelligence 3, Cool 20.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Unstoppable Force Unstoppable Force Body 15 Immunity to knockdown and blinding during Adrenaline Rush
Blind Spot Blind Spot Cool 4 Slower enemy detection while crouched
Feline Footwork Feline Footwork Cool 4 Faster and harder to hit while crouched
Focus Focus Cool 9 Focus mode for free Stamina aimed shots
Head To Head Head To Head Cool 9 Kills in Focus reset its duration
No Sweat No Sweat Cool 9 Kills in Focus lower its Stamina cost
Rinse And Reload Rinse And Reload Cool 9 Faster reload after an aimed kill
California Reaper California Reaper Cool 15 Stamina back after a headshot kill
Deadeye Cool 15 More headshot and weak spot damage
High Noon High Noon Cool 15 Faster reload and slowed time after a headshot kill in Deadeye
Long Shot Long Shot Cool 15 Full damage at any range during Deadeye
Quick Draw Quick Draw Cool 15 Faster swap to handguns and rifles with a Stamina boost
Ninjutsu Ninjutsu Cool 15 Crouch sprinting and more mitigation while crouched
Nerves Of Tungsten-Steel Nerves Of Tungsten-Steel Cool 20 Guaranteed crits on headshots during Deadeye
Dash Dash Reflexes 9 Dash replaces the dodge
Bolt Bolt Technical Ability 15 Faster charge and Bolt shots that hit harder
In Charge In Charge Technical Ability 15 Tech weapons hold a full charge instead of firing
Internal Clock Internal Clock Technical Ability 15 Wider timing window for a Bolt shot
Lightning Storm Lightning Storm Technical Ability 15 Each Bolt speeds up the next charge
Shock Value Shock Value Technical Ability 15 Bolt shots ignore armor
Name Image Slot Effect
Electromag Recycler Electromag Recycler Circulatory System Health and Stamina from charged Tech shots
Behavioral Imprint-Synced Faceplate Behavioral Imprint-Synced Faceplate Face A disguise that escapes the police
Axolotl Axolotl Frontal Cortex Kills cut all cyberware cooldowns
Self-ICE Self-ICE Frontal Cortex Blocks an enemy quickhack
Shock Absorber Shock Absorber Hands Less recoil
Chitin Chitin Integumentary System Extra Health regeneration
NeoFiber NeoFiber Nervous System More mitigation chance and strength
Chrome Compressor Chrome Compressor Operating System More cyberware capacity
Epimorphic Skeleton Epimorphic Skeleton Skeleton More max Health
Bionic Joints Bionic Joints Skeleton More armor
Rara Avis Rara Avis Skeleton More armor

Lore


The Deep-Field Visual Interface shares its in-game description with Visual Cortex Support. The text calls it a brain mod that improves perception and targeting. The Iconic model pushes the same idea much further, out to the distances where snipers work. It is one of the Iconic implants that arrived with Phantom Liberty and are sold only inside Dogtown.

Notes


  • Visual Cortex Support is the base implant. Every ripperdoc sells it, and it costs much less capacity.

Cyberware Categories




All Nervous System Cyberware



Every Nervous System implant is listed below. The Iconic ones come first, then the standard ones.

Iconic Nervous System Cyberware

Name Image Attribute Capacity Location
Adreno-Trigger Adreno-Trigger Reflexes 20 Dogtown
Deep-Field Visual Interface Deep-Field Visual Interface Cool 40 Dogtown
Revulsor Revulsor Cool 35 Dogtown

Standard Nervous System Cyberware

Name Image Attribute Capacity Location
Adrenaline Converter Adrenaline Converter Cool 6
Atomic Sensors Atomic Sensors Cool 5
Kerenzikov Kerenzikov Reflexes 12
NeoFiber NeoFiber Reflexes 14
Reflex Tuner Reflex Tuner Cool
Stabber Stabber Reflexes 12
Synaptic Accelerator Synaptic Accelerator Cool 5
Tyrosine Injector Tyrosine Injector Cool 8
Visual Cortex Support Visual Cortex Support Cool 20