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Kiroshi Stalker Optics



Kiroshi Stalker Optics
Kiroshi Stalker Optics
Class Face
Tier Tier 1
Attribute Technical Ability
Capacity 2

The Kiroshi Stalker Optics link to V's Tech weapon and show enemies hiding behind cover while V aims. Tech weapons can fire charged shots through walls and cover. The Stalker shows V exactly where to aim those shots. It suits a Technical Ability build that fights with Tech guns. It also adds armor for each point of Technical Ability. The Kiroshi Stalker Optics are an early game implant that ripperdocs sell from the start.

Effect


The Stalker connects to the equipped Tech weapon on its own. When V aims, the optics highlight enemies behind cover. The highlight covers a cone in the middle of V's field of view. It reaches a set distance into the scene. Both the width of the cone and its depth grow with each tier.

The highlight appears as soon as V aims. V can aim at a wall, see the enemies behind it, and fire a charged shot through it.

The optics also give optical zoom when scanning or aiming. The zoom level rises with each tier, from four times at Tier 1 up to ten times at Tier 5.

The Stalker is attuned to Technical Ability. Each point of Technical Ability adds half a point of armor.

How to Get Kiroshi Stalker Optics Guide


  • Visit a ripperdoc clinic and open a Face slot.
  • Buy and install the Kiroshi Stalker Optics.
  • Equip a Tech weapon.

Kiroshi Stalker Optics Map Location


The map shows Viktor Vektor's clinic in Little China, one of the ripperdocs that sell them.

Kiroshi Stalker Optics map location:

Map credit by Map Genie.

Upgrades


Ripperdocs sell the Stalker at Tier 1 at the start, Tier 2 from level 10, Tier 3 from level 20, Tier 4 from level 30 and Tier 5 from level 40. An installed copy can be raised a tier at a ripperdoc with the matching item components. Each tier widens the cone, deepens the highlight and raises the zoom. Each copy also carries small stat bonuses. The Driver Update perk adds one more. The Chipware Connoisseur perk offers a choice of bonuses when V upgrades the implant. V gains Cyberware Capacity with each level and from Cyberware Capacity Shards. The Edgerunner perk lets V go over the limit at the cost of some max Health.

The table shows what each tier step of Kiroshi Stalker Optics costs at a ripperdoc.

Upgrade Components Requirement
Tier 1 to Tier 1+ 10 Tier 1 components -
Tier 1+ to Tier 2 7 Tier 2 components -
Tier 2 to Tier 2+ 10 Tier 2 components -
Tier 2+ to Tier 3 7 Tier 3 components -
Tier 3 to Tier 3+ 10 Tier 3 components -
Tier 3+ to Tier 4 7 Tier 4 components -
Tier 4 to Tier 4+ 10 Tier 4 components -
Tier 4+ to Tier 5 7 Tier 5 components -
Tier 5 to Tier 5+ 10 Tier 5 components -
Tier 5+ to Tier 5++ 25 Tier 5 components Phantom Liberty

Character Builds


The Stalker belongs in a Technical Ability build with Tech weapons. Bolt raises charge speed and charged shot damage. Its last level unlocks Bolts, which count as fully charged shots and lose less damage when they pass through cover. Internal Clock widens the timing window for a Bolt. Shock Value lets Bolts ignore enemy armor. Chain Lightning makes Bolts arc to nearby enemies.

Other Tech implants pair well with it. The Feedback Circuit restores Health when a fully charged Tech shot hits. Electromag Recycler restores Health and Stamina on the same kind of hit. Cellular Adapter adds Tech weapon damage for each point of Technical Ability.

The Face slot holds one implant at first. A second Face slot unlocks during the main job Birds with Broken Wings. With both slots open, the Stalker can sit beside one other Kiroshi implant, such as the Clairvoyant or the Sentry.

Select a Build

Modelled on David from the anime, the build packs in as much cyberware as it can carry. The Sandevistan slows time while pistols and Gorilla Arms tear through enemies. Technical Ability perks cut cyberware cooldowns so the Sandevistan comes back fast.

Attributes: Body 20, Reflexes 20, Technical Ability 20, Intelligence 3, Cool 18.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Dorph-Head Dorph-Head Body 4 Brief full Mitigation after using a Health item
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Die! Die! Die! Die! Die! Die! Body 9 Higher crit chance and fire rate at low Stamina
Don't Stop Me Now Don't Stop Me Now Body 9 Damage mitigation at low Stamina
Like A Feather Like A Feather Body 9 No movement penalty with shotguns and machine guns
Wrecking Ball Wrecking Ball Body 9 Cheaper blunt attacks and a sprinting shoulder charge
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Close-Quarters Carnage Close-Quarters Carnage Body 15 Higher Obliterate chance at close range
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Quake Quake Body 15 Faster blunt attacks and a ground slam
Rush Of Blood Rush Of Blood Body 15 Faster reload after a dismemberment
Spontaneous Obliteration Spontaneous Obliteration Body 15 Chance to instantly kill enemies at low Health
Pain To Gain Pain To Gain Body 20 Kills recharge Health items during Adrenaline Rush
Deep Breath Deep Breath Cool 9 Time slows while Focus is active
Focus Focus Cool 9 Focus mode for free Stamina aimed shots
Head To Head Head To Head Cool 9 Kills in Focus reset its duration
No Sweat No Sweat Cool 9 Kills in Focus lower its Stamina cost
Rinse And Reload Rinse And Reload Cool 9 Faster reload after an aimed kill
Deadeye Cool 15 More headshot and weak spot damage
High Noon High Noon Cool 15 Faster reload and slowed time after a headshot kill in Deadeye
Long Shot Long Shot Cool 15 Full damage at any range during Deadeye
Muscle Memory Muscle Memory Reflexes 4 Reload while sprinting, sliding and vaulting
Slippery Slippery Reflexes 4 Harder to hit while moving fast
Can't Touch This Can't Touch This Reflexes 9 Full Mitigation Chance while Dashing
Dash Dash Reflexes 9 Dash replaces the dodge
Mad Dash Mad Dash Reflexes 9 Double Dash range toward enemies
Steady Grip Steady Grip Reflexes 9 Shooting while dashing
Aerodynamic Aerodynamic Reflexes 15 Stronger Mitigation in midair
Air Dash Air Dash Reflexes 15 Dash in midair
Jailbreak Jailbreak Relic New abilities for every Arms cyberware
Launch Capacity Override Launch Capacity Override Relic One more Projectile Launch System charge
Limiter Removal Limiter Removal Relic Charged Gorilla Arms attacks knock down nearby enemies
Machine Learning Machine Learning Relic Crit damage builds on enemy Vulnerabilities
Vulnerability Analytics Vulnerability Analytics Relic Hits on enemy Vulnerabilities always crit
Glutton For War Glutton For War Technical Ability 4 Kills recharge Health items and grenades
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Borrowed Time Borrowed Time Technical Ability 9 A Health item refills after a kill at low Health
Chipware Connoisseur Chipware Connoisseur Technical Ability 9 A choice of stat bonus when upgrading cyberware
Chrome Constitution Chrome Constitution Technical Ability 9 Less damage taken with full Skeleton and Integumentary slots
Driver Update Driver Update Technical Ability 9 An extra stat bonus on every cyberware
Health Freak Health Freak Technical Ability 9 One more Health item charge and faster recharge
Renaissance Punk Renaissance Punk Technical Ability 9 More cyberware capacity for each attribute at 9 or higher
Ambidextrous Ambidextrous Technical Ability 15 A second Hands cyberware slot
Bolt Bolt Technical Ability 15 Faster charge and Bolt shots that hit harder
Burn This City Burn This City Technical Ability 15 Five Pyromania stacks refill a grenade charge
Cyborg Technical Ability 15 Shorter cyberware cooldowns with every slot filled
Doomlauncher Doomlauncher Technical Ability 15 An extra Projectile Launch System charge and faster recharge
Extended Warranty Extended Warranty Technical Ability 15 Cyberware effects last longer
Friendlier Fire Friendlier Fire Technical Ability 15 Less damage from the character's own explosions
Heat Shield Heat Shield Technical Ability 15 More Mitigation Chance for each Pyromania stack
Internal Clock Internal Clock Technical Ability 15 Wider timing window for a Bolt shot
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Lightning Storm Lightning Storm Technical Ability 15 Faster charge after each Bolt
Pyromania Pyromania Technical Ability 15 Faster Health item and grenade recharge and bigger blasts
Shock Value Shock Value Technical Ability 15 Bolt shots ignore armor
Chain Lightning Chain Lightning Technical Ability 20 Bolt shots arc Electrical damage to 3 nearby enemies
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Gorilla Arms Gorilla Arms Arms Hard hitting fists
Mantis Blades Mantis Blades Arms Arm blades that slash and leap at enemies
Projectile Launch System Projectile Launch System Arms Arm launcher that fires explosive shots
Blood Pump Blood Pump Circulatory System A Health item that heals over time
Axolotl Axolotl Frontal Cortex Kills cut all cyberware cooldowns
Painducer Painducer Integumentary System Spreads damage taken over time
Fortified Ankles Fortified Ankles Legs Charged jumps
NeoFiber NeoFiber Nervous System More mitigation chance and strength
Militech Apogee Sandevistan Operating System Slows time by 85% with crit bonuses
Epimorphic Skeleton Epimorphic Skeleton Skeleton More max Health

Lore


The Stalker is made by Kiroshi, the company behind the Clairvoyant, Doomsayer, Sentry and The Oracle optics.

Cyberware Categories




All Face Cyberware



Every Face implant is listed below. The Iconic ones come first, then the standard ones.

Iconic Face Cyberware

Name Image Attribute Capacity Location
Behavioral Imprint-Synced Faceplate Behavioral Imprint-Synced Faceplate Intelligence 0
Kiroshi "Cockatrice" Optics Kiroshi "Cockatrice" Optics 30 Dogtown

Standard Face Cyberware

Name Image Attribute Capacity Location
Basic Kiroshi Optics Basic Kiroshi Optics Cool 1 Little China
Kiroshi Clairvoyant Optics Kiroshi Clairvoyant Optics Cool 8
Kiroshi Doomsayer Optics Kiroshi Doomsayer Optics Reflexes 2
Kiroshi Sentry Optics Kiroshi Sentry Optics Intelligence 2
Kiroshi Stalker Optics Kiroshi Stalker Optics Technical Ability 2
Kiroshi The Oracle Optics Kiroshi The Oracle Optics Body 10