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Chitin



Chitin
Chitin
Class Integumentary System
Tier Iconic
Attribute Body
Location Dogtown

Chitin wraps V in a hard shell under the skin that adds a large amount of Armor. It is the Iconic variant of Subdermal Armor, and it also speeds up Health regeneration. Its regeneration grows with every point of Body. That makes it a natural fit for tanks, brawlers and Berserk builds that stand in the middle of a fight. It suits any character who wants to soak damage rather than avoid it. Chitin is a mid to late game Phantom Liberty implant, sold by the ripperdocs in Dogtown from level 20.

Effect


Chitin is a passive Integumentary System implant. Its main job is Armor, and it gives far more than the common Subdermal Armor. Armor lowers the damage V takes from every hit. Integumentary System implants are one of the main sources of Armor in the game.

From Tier 3 onward, Chitin is attuned to Body. Each Body point raises V's Health Regen Rate by a tenth. A character with high Body regenerates Health several times faster than normal. Perks that raise Health Regen Rate add to the same bonus.

Its extra stat bonuses back up the same role. The first bonus raises the Health Regen Bonus. Health arrives at Tier 2 and higher. Chemical Resistance needs the Driver Update perk.

How to Get Chitin Guide


  • Install Phantom Liberty and reach Dogtown.
  • Visit a ripperdoc in Dogtown from level 20 to buy it at Tier 3.
  • Return at level 30 for Tier 4 and at level 40 for Tier 5.
  • Upgrade it at a ripperdoc with crafting components.

Chitin Map Location


Chitin map location:

Map credit by Map Genie.

Upgrades


Chitin is sold from Tier 3 and climbs to Tier 5++. Each step adds more Armor. The capacity cost stays the same at every tier, and it is a heavy one. All Things Cyber helps by lowering that cost. A ripperdoc can upgrade it with crafting components, which is the only way to reach Tier 5++. Cyberware Capacity Shards and the Edgerunner perk also make room for it.

The table shows what each tier step of Chitin costs at a ripperdoc.

Upgrade Components Requirement
Tier 5 to Tier 5+ 40 Tier 5 components -
Tier 5+ to Tier 5++ 100 Tier 5 components Phantom Liberty

Character Builds


Chitin belongs in a Body build. Painkiller unlocks slow Health Regen in combat, and Chitin then speeds that regen up. Comeback Kid raises Health Regen Rate for every percent of missing Health. Army Of One raises it for each nearby enemy. Speed Junkie raises it while sprinting. Adrenaline Rush adds a bonus to all Health Regen effects. Together these perks turn Chitin into a steady source of healing during a fight.

From the Technical Ability tree, All Things Cyber lowers the capacity cost of Integumentary System and Skeleton cyberware. Chrome Constitution cuts incoming damage when every Integumentary System and Skeleton slot is filled. Berserk builds list Chitin among their preferred implants. A Berserk keeps Health above a floor while it runs, and Chitin restores Health in the gaps between uses. Heavy blunt weapons, Gorilla Arms and shotguns suit the close range this shell is built for.

Select a Build

The build deals huge damage at close range with shotguns and obliterates enemies outright. Health regen and Adrenaline Rush keep the character alive, and stacked cyberware regularly triggers Fury from Edgerunner. A Tech pistol and a heavy sniper cover anything further away.

Attributes: Body 20, Reflexes 18, Technical Ability 20, Intelligence 3, Cool 20.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Unstoppable Force Unstoppable Force Body 15 Immunity to knockdown and blinding during Adrenaline Rush
Deep Breath Deep Breath Cool 9 Time slows while Focus is active
Focus Focus Cool 9 Focus mode for free Stamina aimed shots
Head To Head Head To Head Cool 9 Kills in Focus reset its duration
No Sweat No Sweat Cool 9 Kills in Focus lower its Stamina cost
Pull! Pull! Cool 9 Easier grenade shots during Focus
Rinse And Reload Rinse And Reload Cool 9 Faster reload after an aimed kill
California Reaper California Reaper Cool 15 Stamina back after a headshot kill
Deadeye Cool 15 More headshot and weak spot damage
High Noon High Noon Cool 15 Faster reload and slowed time after a headshot kill in Deadeye
Long Shot Long Shot Cool 15 Full damage at any range during Deadeye
Quick Draw Quick Draw Cool 15 Faster swap to handguns and rifles with a Stamina boost
Nerves Of Tungsten-Steel Nerves Of Tungsten-Steel Cool 20 Guaranteed crits on headshots during Deadeye
Run 'N' Gun Run 'N' Gun Cool 20 Free Stamina hip fire
Dash Dash Reflexes 9 Dash replaces the dodge
Air Dash Air Dash Reflexes 15 Dash in midair
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Chrome Constitution Chrome Constitution Technical Ability 9 Less damage taken with full Skeleton and Integumentary slots
Ambidextrous Ambidextrous Technical Ability 15 A second Hands cyberware slot
Cyborg Technical Ability 15 Shorter cyberware cooldowns with every slot filled
Name Image Slot Effect
Blood Pump Blood Pump Circulatory System A Health item that heals over time
Heal-On-Kill Heal-On-Kill Circulatory System Health on each kill
Self-ICE Self-ICE Frontal Cortex Blocks an enemy quickhack
Kerenzikov Boost System Kerenzikov Boost System Frontal Cortex Stronger Kerenzikov with free shooting Stamina
NeoFiber NeoFiber Nervous System More mitigation chance and strength
Epimorphic Skeleton Epimorphic Skeleton Skeleton More max Health

The build snipes while soaking up a steady stream of enemy fire. When the pressure gets too high, Optical Camo lets the character slip back into the shadows. Tech sniper rifles, silenced pistols and a Projectile Launch System make up the kit.

Attributes: Body 20, Reflexes 18, Technical Ability 20, Intelligence 3, Cool 20.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Blind Spot Blind Spot Cool 4 Slower enemy detection while crouched
Feline Footwork Feline Footwork Cool 4 Faster and harder to hit while crouched
Deep Breath Deep Breath Cool 9 Time slows while Focus is active
Focus Focus Cool 9 Focus mode for free Stamina aimed shots
Head To Head Head To Head Cool 9 Kills in Focus reset its duration
No Sweat No Sweat Cool 9 Kills in Focus lower its Stamina cost
Pull! Pull! Cool 9 Easier grenade shots during Focus
Rinse And Reload Rinse And Reload Cool 9 Faster reload after an aimed kill
California Reaper California Reaper Cool 15 Stamina back after a headshot kill
Deadeye Cool 15 More headshot and weak spot damage
High Noon High Noon Cool 15 Faster reload and slowed time after a headshot kill in Deadeye
Long Shot Long Shot Cool 15 Full damage at any range during Deadeye
Quick Draw Quick Draw Cool 15 Faster swap to handguns and rifles with a Stamina boost
Ninjutsu Ninjutsu Cool 15 Crouch sprinting and more mitigation while crouched
Nerves Of Tungsten-Steel Nerves Of Tungsten-Steel Cool 20 Guaranteed crits on headshots during Deadeye
Dash Dash Reflexes 9 Dash replaces the dodge
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Chrome Constitution Chrome Constitution Technical Ability 9 Less damage taken with full Skeleton and Integumentary slots
Bolt Bolt Technical Ability 15 Faster charge and Bolt shots that hit harder
Ambidextrous Ambidextrous Technical Ability 15 A second Hands cyberware slot
Cyborg Technical Ability 15 Shorter cyberware cooldowns with every slot filled
Chain Lightning Chain Lightning Technical Ability 20 Bolt shots arc Electrical damage to 3 nearby enemies
Name Image Slot Effect
Blood Pump Blood Pump Circulatory System A Health item that heals over time
Electromag Recycler Electromag Recycler Circulatory System Health and Stamina from charged Tech shots
Behavioral Imprint-Synced Faceplate Behavioral Imprint-Synced Faceplate Face A disguise that escapes the police
Axolotl Axolotl Frontal Cortex Kills cut all cyberware cooldowns
Self-ICE Self-ICE Frontal Cortex Blocks an enemy quickhack
Immovable Force Immovable Force Hands Less recoil and tighter spread
Shock Absorber Shock Absorber Hands Less recoil
Deep-Field Visual Interface Deep-Field Visual Interface Nervous System Crit chance rises with distance
Chrome Compressor Chrome Compressor Operating System More cyberware capacity
Rara Avis Rara Avis Skeleton More armor
Epimorphic Skeleton Epimorphic Skeleton Skeleton More max Health

Attributes: Body 20, Reflexes 20, Technical Ability 20, Intelligence 9, Cool 12.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Unstoppable Force Unstoppable Force Body 15 Immunity to knockdown and blinding during Adrenaline Rush
Pain To Gain Pain To Gain Body 20 Kills recharge Health items during Adrenaline Rush
Killer Instinct Killer Instinct Cool 4 More damage with knives, axes and silenced guns outside combat
Scorpion Sting Scorpion Sting Cool 9 Thrown crits and headshots apply Poison
Flash And Thunderclap Flash And Thunderclap Reflexes 9 Strong attacks leap to enemies in range
Lead And Steel Lead And Steel Reflexes 9 Blades block incoming bullets
Seeing Double Reflexes 9 Stronger counterattacks
Dash Dash Reflexes 9 Dash replaces the dodge
Finisher: Bladerunner Finisher: Bladerunner Reflexes 15 Faster blade attacks and a finisher that restores Health
Going The Distance Going The Distance Reflexes 15 Double finisher range
Opportunist Opportunist Reflexes 15 Easier finishers on stunned, blinded or bleeding enemies
Air Dash Air Dash Reflexes 15 Dash in midair
Slaughterhouse Reflexes 20 Every attack causes Bleeding
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Built Different Built Different Technical Ability 15 Unlocks the Cellular Adapter cyberware
Cyborg Technical Ability 15 Shorter cyberware cooldowns with every slot filled
Extended Warranty Extended Warranty Technical Ability 15 Cyberware effects last longer
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Microrotors Microrotors Circulatory System Faster melee attacks
Heal-On-Kill Heal-On-Kill Circulatory System Health on each kill
Behavioral Imprint-Synced Faceplate Behavioral Imprint-Synced Faceplate Face A disguise that escapes the police
Axolotl Axolotl Frontal Cortex Kills cut all cyberware cooldowns
Self-ICE Self-ICE Frontal Cortex Blocks an enemy quickhack
Cellular Adapter Cellular Adapter Integumentary System Tech weapon damage and resistances from Technical Ability
Revulsor Revulsor Nervous System Slows time at low Health with full speed
Stabber Stabber Nervous System Crit chance with blades and throwables
Epimorphic Skeleton Epimorphic Skeleton Skeleton More max Health

Lore


Chitin shares its in-game line with Subdermal Armor: "Neither sticks nor stones." Its description calls it an extremely durable shell made of genetically modified chitin, grown just under the skin. The same text says it provides extra Health Regen. Chitin is one of the Iconic implants that arrived with Phantom Liberty and are sold only inside Dogtown.

Notes


  • Subdermal Armor is the base implant. Every ripperdoc sells it, and it costs far less capacity.

Cyberware Categories




All Integumentary System Cyberware



Every Integumentary System implant is listed below. The Iconic ones come first, then the standard ones.

Iconic Integumentary System Cyberware

Name Image Attribute Capacity Location
Chitin Chitin Body Dogtown
Peripheral Inverse Peripheral Inverse Dogtown

Standard Integumentary System Cyberware

Name Image Attribute Capacity Location
Carapace Carapace Technical Ability 16
Cellular Adapter Cellular Adapter Technical Ability
Cogito Lattice Cogito Lattice
Countershell Countershell Reflexes 12
Defenzikov Defenzikov
Nano-Plating Nano-Plating
Optical Camo Optical Camo Cool 20
Pain Editor Pain Editor Cool 35
Painducer Painducer Body 30
ProxiShield ProxiShield Body 10
RangeGuard RangeGuard Cool 14
Shock-N-Awe Shock-N-Awe Technical Ability
Subdermal Armor Subdermal Armor Technical Ability 5