Mancinella
| Mancinella | |
|---|---|
| Class | Revolver |
| Type | Power |
| Ammo | Handgun Ammo |
| Tier | Iconic |
| Headshot | +200% |
| Armor Pen | 25% |
| Attack Speed | 3.3 |
| Range | 63 m |
| Weight | 4.6 |
| Location | Dogtown |
Mancinella is a replica of the revolver carried by Aguilar Nubiola, a famous Cuban assassin for hire. Mr. Hands gives it to V in Phantom Liberty, along with Aguilar's suit and personality imprint, so that V can pass as the killer. It is an Iconic revolver for stealth players. Its headshots have a chance to Poison. The bonus damage V gets for attacking from stealth also stays active for a short time after combat starts. When enemies spot a hidden V, the first moments of the fight are a chance for extra damage instead of a problem. Mancinella is a late Phantom Liberty reward. Mr. Hands gives it out at the start of the minor job Run This Town, after Firestarter.
Combat
Mancinella is a Power revolver built for headshots. Its high headshot bonus already rewards aimed shots, and every headshot can also apply Poison. Poison deals Chemical damage over time, lowers the target's Armor and stops them from sprinting. A poisoned enemy cannot run for cover as fast, which makes the next shot easier.
The lasting stealth bonus is the second part of its effect. Normally the stealth damage bonus disappears the moment combat begins. Mancinella keeps it active for a short time. The first few shots after V is spotted still hit like stealth shots. The best approach is to start from hiding with a headshot. V can then use the extra time to kill one or two more targets before the fight settles. The revolver has a long effective range and takes a scope, so it works from a distance as well as up close.
How to Get Mancinella Guide
- Finish the Phantom Liberty main job Firestarter.
- Wait for a call from Mr. Hands to start Run This Town.
- Meet Mr. Hands in his suite at the Heavy Hearts club.
- Take Aguilar's imprint, Aguilar's gun and Aguilar's suit.
- Mancinella is the gun, and it stays with V after the job.
Mancinella Map Location and Quest Guide
- Answer Mr. Hands's call to start the side job Run This Town.
- Meet Mr. Hands in his suite at the Heavy Hearts club.
- Accept the job and take the briefing shard from the table.
- Take Aguilar's imprint.
- Take Aguilar's gun, the Mancinella, which stays with V after the job.
Mancinella map location:
Map credit by Map Genie.
Compatible Mods
7 scopes are compatible with Mancinella.
| Name | Image | Effect |
|---|---|---|
| Add-Vantage | Adds zoom and effective range | |
| CQO Kanone MINI Mk.72 | Adds zoom and effective range | |
| Handyman | Adds zoom and effective range, more headshot crit chance at top tier | |
| Hyakume | Adds zoom and effective range | |
| Kanetsugu | Adds zoom, effective range and crit chance | |
| OS-1 GimletEye | Adds zoom and effective range | |
| Type 2067 | Adds zoom and effective range, lowers bullet spread |
Upgrades
Mancinella is upgraded through the Upgrades tab of the crafting menu, one tier per step. Every step costs crafting components, which come from loot, crafting and disassembly. Only weapons carried in V's inventory appear on that screen, so the revolver cannot stay in the stash while upgrading.
The table shows what each tier step of Mancinella costs.
| Upgrade | Components | Requirement |
|---|---|---|
| Tier 1 to Tier 1+ | 75 Tier 1 components | - |
| Tier 1+ to Tier 2 | 40 components | - |
| Tier 2 to Tier 2+ | 75 Tier 2 components | - |
| Tier 2+ to Tier 3 | 40 components | - |
| Tier 3 to Tier 3+ | 75 Tier 3 components | - |
| Tier 3+ to Tier 4 | 40 components | - |
| Tier 4 to Tier 4+ | 75 Tier 4 components | - |
| Tier 4+ to Tier 5 | 40 components | - |
| Tier 5 to Tier 5+ | 75 Tier 5 components | - |
| Tier 5+ to Tier 5++ | 200 Tier 5 components | Phantom Liberty |
Character Builds
Revolvers use the Cool tree, along with the stealth perks. Focus and Deadeye add headshot damage. Nerves Of Tungsten-Steel guarantees crits on revolver headshots while Deadeye is active. It also adds damage over distance. During Deadeye, Long Shot lets far shots keep their full damage. High Noon makes the next reload faster after a headshot kill, which matters with only six chambers. California Reaper restores Stamina after a headshot kill.
The stealth perks matter just as much. Ninjutsu adds movement speed and lets V sprint while crouched. Creeping Death grants Health, Stamina and speed after a kill while V is undetected or cloaked. Optical Camo cyberware helps V disappear from sight between kills. For other cyberware, Black Mamba raises all other damage against poisoned enemies. It works well with the Poison from headshots. Tyrosine Injector adds a burst of headshot damage after each takedown, which helps a revolver that starts fights from hiding.
Select a Build
Attributes: Body 15, Reflexes 15, Technical Ability 16, Intelligence 15, Cool 20.
The perks, cyberware and weapon mods for this build are listed below.
| Name | Image | Level | Effect |
|---|---|---|---|
| Painkiller | Body 4 | Slow Health regeneration in combat | |
| Adrenaline Rush | Body 15 | More Health and the Adrenaline Rush mode | |
| Juggernaut | Body 15 | More speed and damage during Adrenaline Rush | |
| Deep Breath | Cool 9 | Time slows while Focus is active | |
| Focus | Cool 9 | Focus mode for free Stamina aimed shots | |
| Head To Head | Cool 9 | Kills in Focus reset its duration | |
| No Sweat | Cool 9 | Kills in Focus lower its Stamina cost | |
| Rinse And Reload | Cool 9 | Faster reload after an aimed kill | |
| California Reaper | Cool 15 | Stamina back after a headshot kill | |
| Deadeye | Cool 15 | More headshot and weak spot damage | |
| High Noon | Cool 15 | Faster reload and slowed time after a headshot kill in Deadeye | |
| Long Shot | Cool 15 | Full damage at any range during Deadeye | |
| Nerves Of Tungsten-Steel | Cool 20 | Guaranteed crits on headshots during Deadeye | |
| Dash | Reflexes 9 | Dash replaces the dodge | |
| Air Dash | Reflexes 15 | Dash in midair | |
| Emergency Cloaking | Relic | Optical Camo can break enemy tracking in combat | |
| Machine Learning | Relic | Crit damage builds on enemy Vulnerabilities | |
| Sensory Protocol | Relic | Time slows when spotted while crouched | |
| Vulnerability Analytics | Relic | Hits on enemy Vulnerabilities always crit | |
| All Things Cyber | Technical Ability 9 | Stronger cyberware stats | |
| Chrome Constitution | Technical Ability 9 | Less damage taken with full Skeleton and Integumentary slots | |
| Cyborg | Technical Ability 15 | Shorter cyberware cooldowns with every slot filled | |
| Extended Warranty | Technical Ability 15 | Cyberware effects last longer | |
| License To Chrome | Technical Ability 15 | Stronger cyberware, more armor and a Skeleton slot |
| Name | Image | Slot | Effect |
|---|---|---|---|
| Blood Pump | Circulatory System | A Health item that heals over time | |
| Behavioral Imprint-Synced Faceplate | Face | A disguise that escapes the police | |
| Kerenzikov Boost System | Frontal Cortex | Stronger Kerenzikov with free shooting Stamina | |
| Axolotl | Frontal Cortex | Kills cut all cyberware cooldowns | |
| Optical Camo | Integumentary System | Near invisibility for a few seconds | |
| Defenzikov | Integumentary System | Damage mitigation after Kerenzikov ends | |
| Kerenzikov | Nervous System | Slows time when aiming during a slide or dodge |
| Name | Image | Effect |
|---|---|---|
| Kanetsugu | Handgun scope with crit chance and crit damage |
Lore
Run This Town is Mr. Hands' attempt to take control of Dogtown after Kurt Hansen is gone. Two men lead the race to take Hansen's place: Chester Bennett and Jago Szabó. Mr. Hands asks V to pressure Jago and push him out of the race.
To do that, V has to become someone else. Mr. Hands calls V to his suite at Heavy Hearts and hands over three things: a behavioural imprint of Aguilar, Aguilar's suit and a replica of Aguilar's gun. V puts on the suit and looks in the mirror to activate the imprint. V then walks out as the assassin. The first stop is a meeting between Jago and the Voodoo Boys, which V has to clear before Jago arrives. Jago then talks. What he says about Bennett can lead to a second, optional meeting before Hansen's wake.
Notes
- Mancinella is the Iconic variant of the Darra Polytechnic DR-5 Nova.
Weapon Categories
All Revolvers
Every revolver is listed below. The Iconic weapons come first, then the standard ones.
Iconic Revolvers
| Name | Image | Headshot | Armor Pen | Location |
|---|---|---|---|---|
| Amnesty | +200% | 25% | Badlands East | |
| Archangel | +200% | Arroyo | ||
| Bald Eagle | Dogtown | |||
| Comrade's Hammer | 75% | Arroyo | ||
| Crash | +200% | 25% | Badlands East | |
| Doom Doom | Northside | |||
| Gris-Gris | ||||
| Laika | +150% | 50% | Dogtown | |
| Mancinella | +200% | 25% | Dogtown | |
| Ol' Reliable | +200% | 25% | ||
| Rosco | +150% | 25% | ||
| Taigan | +175% | 50% | Dogtown |
Standard Revolvers
| Name | Image | Headshot | Armor Pen | Location |
|---|---|---|---|---|
| DR-12 Quasar | +175% | 50% | ||
| DR-5 Nova | +200% | 25% | ||
| Metel | +175% | 50% | ||
| Overture | +200% | 25% | ||
| RT-46 Burya | +175% | 50% |